36 lines
839 B
C#
36 lines
839 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace MoreMountains.NiceVibrations
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{
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public static class MMNVPlatform
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{
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/// <summary>
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/// Returns true if the current platform is Android, false otherwise.
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/// </summary>
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public static bool Android()
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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return true;
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#else
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return false;
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#endif
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}
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/// <summary>
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/// Returns true if the current platform is iOS, false otherwise
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/// </summary>
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/// <returns><c>true</c>, if O was ied, <c>false</c> otherwise.</returns>
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public static bool iOS()
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{
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#if UNITY_IOS && !UNITY_EDITOR
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return true;
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#else
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return false;
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#endif
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}
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}
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}
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