forked from mirror/DotRecast
121 lines
5.4 KiB
C#
121 lines
5.4 KiB
C#
|
/*
|
||
|
recast4j Copyright (c) 2015-2019 Piotr Piastucki piotr@jtilia.org
|
||
|
|
||
|
This software is provided 'as-is', without any express or implied
|
||
|
warranty. In no event will the authors be held liable for any damages
|
||
|
arising from the use of this software.
|
||
|
Permission is granted to anyone to use this software for any purpose,
|
||
|
including commercial applications, and to alter it and redistribute it
|
||
|
freely, subject to the following restrictions:
|
||
|
1. The origin of this software must not be misrepresented; you must not
|
||
|
claim that you wrote the original software. If you use this software
|
||
|
in a product, an acknowledgment in the product documentation would be
|
||
|
appreciated but is not required.
|
||
|
2. Altered source versions must be plainly marked as such, and must not be
|
||
|
misrepresented as being the original software.
|
||
|
3. This notice may not be removed or altered from any source distribution.
|
||
|
*/
|
||
|
|
||
|
using System.Collections.Generic;
|
||
|
using DotRecast.Core;
|
||
|
using DotRecast.Recast;
|
||
|
using DotRecast.Recast.Geom;
|
||
|
|
||
|
using static DotRecast.Recast.RecastVectors;
|
||
|
|
||
|
namespace DotRecast.Detour.Test;
|
||
|
|
||
|
public class TestTiledNavMeshBuilder {
|
||
|
|
||
|
private readonly NavMesh navMesh;
|
||
|
private const float m_cellSize = 0.3f;
|
||
|
private const float m_cellHeight = 0.2f;
|
||
|
private const float m_agentHeight = 2.0f;
|
||
|
private const float m_agentRadius = 0.6f;
|
||
|
private const float m_agentMaxClimb = 0.9f;
|
||
|
private const float m_agentMaxSlope = 45.0f;
|
||
|
private const int m_regionMinSize = 8;
|
||
|
private const int m_regionMergeSize = 20;
|
||
|
private const float m_regionMinArea = m_regionMinSize * m_regionMinSize * m_cellSize * m_cellSize;
|
||
|
private const float m_regionMergeArea = m_regionMergeSize * m_regionMergeSize * m_cellSize * m_cellSize;
|
||
|
private const float m_edgeMaxLen = 12.0f;
|
||
|
private const float m_edgeMaxError = 1.3f;
|
||
|
private const int m_vertsPerPoly = 6;
|
||
|
private const float m_detailSampleDist = 6.0f;
|
||
|
private const float m_detailSampleMaxError = 1.0f;
|
||
|
private const int m_tileSize = 32;
|
||
|
|
||
|
public TestTiledNavMeshBuilder() :
|
||
|
this(ObjImporter.load(Loader.ToBytes("dungeon.obj")),
|
||
|
PartitionType.WATERSHED, m_cellSize, m_cellHeight, m_agentHeight, m_agentRadius, m_agentMaxClimb, m_agentMaxSlope,
|
||
|
m_regionMinSize, m_regionMergeSize, m_edgeMaxLen, m_edgeMaxError, m_vertsPerPoly, m_detailSampleDist,
|
||
|
m_detailSampleMaxError, m_tileSize)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public TestTiledNavMeshBuilder(InputGeomProvider m_geom, PartitionType m_partitionType, float m_cellSize, float m_cellHeight,
|
||
|
float m_agentHeight, float m_agentRadius, float m_agentMaxClimb, float m_agentMaxSlope, int m_regionMinSize,
|
||
|
int m_regionMergeSize, float m_edgeMaxLen, float m_edgeMaxError, int m_vertsPerPoly, float m_detailSampleDist,
|
||
|
float m_detailSampleMaxError, int m_tileSize) {
|
||
|
|
||
|
// Create empty nav mesh
|
||
|
NavMeshParams navMeshParams = new NavMeshParams();
|
||
|
copy(navMeshParams.orig, m_geom.getMeshBoundsMin());
|
||
|
navMeshParams.tileWidth = m_tileSize * m_cellSize;
|
||
|
navMeshParams.tileHeight = m_tileSize * m_cellSize;
|
||
|
navMeshParams.maxTiles = 128;
|
||
|
navMeshParams.maxPolys = 32768;
|
||
|
navMesh = new NavMesh(navMeshParams, 6);
|
||
|
|
||
|
// Build all tiles
|
||
|
RecastConfig cfg = new RecastConfig(true, m_tileSize, m_tileSize, RecastConfig.calcBorder(m_agentRadius, m_cellSize),
|
||
|
m_partitionType, m_cellSize, m_cellHeight, m_agentMaxSlope, true, true, true, m_agentHeight, m_agentRadius,
|
||
|
m_agentMaxClimb, m_regionMinArea, m_regionMergeArea, m_edgeMaxLen, m_edgeMaxError, m_vertsPerPoly, true,
|
||
|
m_detailSampleDist, m_detailSampleMaxError, SampleAreaModifications.SAMPLE_AREAMOD_GROUND);
|
||
|
RecastBuilder rcBuilder = new RecastBuilder();
|
||
|
List<RecastBuilderResult> rcResult = rcBuilder.buildTiles(m_geom, cfg, null);
|
||
|
|
||
|
// Add tiles to nav mesh
|
||
|
|
||
|
foreach (RecastBuilderResult result in rcResult) {
|
||
|
PolyMesh pmesh = result.getMesh();
|
||
|
if (pmesh.npolys == 0) {
|
||
|
continue;
|
||
|
}
|
||
|
for (int i = 0; i < pmesh.npolys; ++i) {
|
||
|
pmesh.flags[i] = 1;
|
||
|
}
|
||
|
NavMeshDataCreateParams option = new NavMeshDataCreateParams();
|
||
|
option.verts = pmesh.verts;
|
||
|
option.vertCount = pmesh.nverts;
|
||
|
option.polys = pmesh.polys;
|
||
|
option.polyAreas = pmesh.areas;
|
||
|
option.polyFlags = pmesh.flags;
|
||
|
option.polyCount = pmesh.npolys;
|
||
|
option.nvp = pmesh.nvp;
|
||
|
PolyMeshDetail dmesh = result.getMeshDetail();
|
||
|
option.detailMeshes = dmesh.meshes;
|
||
|
option.detailVerts = dmesh.verts;
|
||
|
option.detailVertsCount = dmesh.nverts;
|
||
|
option.detailTris = dmesh.tris;
|
||
|
option.detailTriCount = dmesh.ntris;
|
||
|
option.walkableHeight = m_agentHeight;
|
||
|
option.walkableRadius = m_agentRadius;
|
||
|
option.walkableClimb = m_agentMaxClimb;
|
||
|
option.bmin = pmesh.bmin;
|
||
|
option.bmax = pmesh.bmax;
|
||
|
option.cs = m_cellSize;
|
||
|
option.ch = m_cellHeight;
|
||
|
option.tileX = result.tileX;
|
||
|
option.tileZ = result.tileZ;
|
||
|
option.buildBvTree = true;
|
||
|
navMesh.addTile(NavMeshBuilder.createNavMeshData(option), 0, 0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public NavMesh getNavMesh() {
|
||
|
return navMesh;
|
||
|
}
|
||
|
|
||
|
}
|