DotRecastNetSim/test/DotRecast.Core.Test/RcBinaryMinHeapTest.cs

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2024-08-04 12:03:01 +03:00
using DotRecast.Core.Collections;
using NUnit.Framework;
namespace DotRecast.Core.Test;
public class RcBinaryMinHeapTest
{
private static readonly RcAtomicLong Gen = new();
private class Node
{
public readonly long Id;
public long Value;
public Node(int value)
{
Id = Gen.IncrementAndGet();
Value = value;
}
}
[Test]
public void TestPush()
{
var minHeap = new RcBinaryMinHeap<Node>((x, y) => x.Value.CompareTo(y.Value));
minHeap.Push(new Node(5));
minHeap.Push(new Node(3));
minHeap.Push(new Node(7));
minHeap.Push(new Node(2));
minHeap.Push(new Node(4));
// Push 후 힙의 속성을 검증
AssertHeapProperty(minHeap.ToArray());
}
[Test]
public void TestPop()
{
var minHeap = new RcBinaryMinHeap<Node>((x, y) => x.Value.CompareTo(y.Value));
minHeap.Push(new Node(5));
minHeap.Push(new Node(3));
minHeap.Push(new Node(7));
minHeap.Push(new Node(2));
minHeap.Push(new Node(4));
// Pop을 통해 최소 값부터 순서대로 제거하면서 검증
Assert.That(minHeap.Pop().Value, Is.EqualTo(2));
Assert.That(minHeap.Pop().Value, Is.EqualTo(3));
Assert.That(minHeap.Pop().Value, Is.EqualTo(4));
Assert.That(minHeap.Pop().Value, Is.EqualTo(5));
Assert.That(minHeap.Pop().Value, Is.EqualTo(7));
// 모든 요소를 Pop한 후에는 비어있어야 함
Assert.That(minHeap.IsEmpty(), Is.True);
}
[Test]
public void TestTop()
{
var minHeap = new RcBinaryMinHeap<Node>((x, y) => x.Value.CompareTo(y.Value));
minHeap.Push(new Node(5));
minHeap.Push(new Node(3));
minHeap.Push(new Node(7));
Assert.That(minHeap.Top().Value, Is.EqualTo(3));
AssertHeapProperty(minHeap.ToArray());
}
[Test]
public void TestModify()
{
var minHeap = new RcBinaryMinHeap<Node>((x, y) => x.Value.CompareTo(y.Value));
var node7 = new Node(7);
minHeap.Push(new Node(5));
minHeap.Push(new Node(3));
minHeap.Push(node7);
minHeap.Push(new Node(2));
minHeap.Push(new Node(4));
node7.Value = 1;
var result = minHeap.Modify(node7); // Modify value 7 to 1
var result2 = minHeap.Modify(new Node(4));
Assert.That(result, Is.EqualTo(true));
Assert.That(result2, Is.EqualTo(false));
Assert.That(minHeap.Top().Value, Is.EqualTo(1));
AssertHeapProperty(minHeap.ToArray());
}
[Test]
public void TestCount()
{
var minHeap = new RcBinaryMinHeap<Node>((x, y) => x.Value.CompareTo(y.Value));
minHeap.Push(new Node(5));
minHeap.Push(new Node(3));
minHeap.Push(new Node(7));
Assert.That(minHeap.Count, Is.EqualTo(3));
minHeap.Pop();
Assert.That(minHeap.Count, Is.EqualTo(2));
minHeap.Clear();
Assert.That(minHeap.Count, Is.EqualTo(0));
}
[Test]
public void TestIsEmpty()
{
var minHeap = new RcBinaryMinHeap<Node>((x, y) => x.Value.CompareTo(y.Value));
Assert.That(minHeap.IsEmpty(), Is.True);
minHeap.Push(new Node(5));
Assert.That(minHeap.IsEmpty(), Is.False);
minHeap.Pop();
Assert.That(minHeap.IsEmpty(), Is.True);
}
private void AssertHeapProperty(Node[] array)
{
for (int i = 0; i < array.Length / 2; i++)
{
int leftChildIndex = 2 * i + 1;
int rightChildIndex = 2 * i + 2;
// 왼쪽 자식 노드가 있는지 확인하고 비교
if (leftChildIndex < array.Length)
Assert.That(array[i].Value, Is.LessThanOrEqualTo(array[leftChildIndex].Value));
// 오른쪽 자식 노드가 있는지 확인하고 비교
if (rightChildIndex < array.Length)
Assert.That(array[i].Value, Is.LessThanOrEqualTo(array[rightChildIndex].Value));
}
}
}