2023-03-14 08:02:43 +03:00
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/*
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recast4j Copyright (c) 2015-2021 Piotr Piastucki piotr@jtilia.org
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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using System;
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using System.Diagnostics;
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2023-04-06 12:48:36 +03:00
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using DotRecast.Core;
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2023-03-14 08:02:43 +03:00
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using NUnit.Framework;
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2023-03-25 09:43:20 +03:00
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using static DotRecast.Core.RecastMath;
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namespace DotRecast.Detour.Test;
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2023-03-16 19:48:49 +03:00
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public class RandomPointTest : AbstractDetourTest
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{
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[Test]
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public void testRandom()
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{
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NavMeshQuery.FRand f = new NavMeshQuery.FRand(1);
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QueryFilter filter = new DefaultQueryFilter();
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for (int i = 0; i < 1000; i++)
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{
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Result<FindRandomPointResult> point = query.findRandomPoint(filter, f);
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Assert.That(point.succeeded(), Is.True);
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Tuple<MeshTile, Poly> tileAndPoly = navmesh.getTileAndPolyByRef(point.result.getRandomRef()).result;
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float[] bmin = new float[2];
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float[] bmax = new float[2];
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for (int j = 0; j < tileAndPoly.Item2.vertCount; j++)
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{
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int v = tileAndPoly.Item2.verts[j] * 3;
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bmin[0] = j == 0 ? tileAndPoly.Item1.data.verts[v] : Math.Min(bmin[0], tileAndPoly.Item1.data.verts[v]);
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bmax[0] = j == 0 ? tileAndPoly.Item1.data.verts[v] : Math.Max(bmax[0], tileAndPoly.Item1.data.verts[v]);
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bmin[1] = j == 0 ? tileAndPoly.Item1.data.verts[v + 2] : Math.Min(bmin[1], tileAndPoly.Item1.data.verts[v + 2]);
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bmax[1] = j == 0 ? tileAndPoly.Item1.data.verts[v + 2] : Math.Max(bmax[1], tileAndPoly.Item1.data.verts[v + 2]);
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}
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Assert.That(point.result.getRandomPt()[0] >= bmin[0], Is.True);
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Assert.That(point.result.getRandomPt()[0] <= bmax[0], Is.True);
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Assert.That(point.result.getRandomPt()[2] >= bmin[1], Is.True);
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Assert.That(point.result.getRandomPt()[2] <= bmax[1], Is.True);
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}
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}
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[Test]
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public void testRandomAroundCircle()
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{
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NavMeshQuery.FRand f = new NavMeshQuery.FRand(1);
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QueryFilter filter = new DefaultQueryFilter();
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FindRandomPointResult point = query.findRandomPoint(filter, f).result;
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for (int i = 0; i < 1000; i++)
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{
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Result<FindRandomPointResult> result = query.findRandomPointAroundCircle(point.getRandomRef(), point.getRandomPt(),
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5f, filter, f);
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Assert.That(result.failed(), Is.False);
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point = result.result;
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Tuple<MeshTile, Poly> tileAndPoly = navmesh.getTileAndPolyByRef(point.getRandomRef()).result;
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float[] bmin = new float[2];
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float[] bmax = new float[2];
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for (int j = 0; j < tileAndPoly.Item2.vertCount; j++)
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{
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int v = tileAndPoly.Item2.verts[j] * 3;
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bmin[0] = j == 0 ? tileAndPoly.Item1.data.verts[v] : Math.Min(bmin[0], tileAndPoly.Item1.data.verts[v]);
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bmax[0] = j == 0 ? tileAndPoly.Item1.data.verts[v] : Math.Max(bmax[0], tileAndPoly.Item1.data.verts[v]);
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bmin[1] = j == 0 ? tileAndPoly.Item1.data.verts[v + 2] : Math.Min(bmin[1], tileAndPoly.Item1.data.verts[v + 2]);
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bmax[1] = j == 0 ? tileAndPoly.Item1.data.verts[v + 2] : Math.Max(bmax[1], tileAndPoly.Item1.data.verts[v + 2]);
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}
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Assert.That(point.getRandomPt()[0] >= bmin[0], Is.True);
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Assert.That(point.getRandomPt()[0] <= bmax[0], Is.True);
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Assert.That(point.getRandomPt()[2] >= bmin[1], Is.True);
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Assert.That(point.getRandomPt()[2] <= bmax[1], Is.True);
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}
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}
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[Test]
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public void testRandomWithinCircle()
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{
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NavMeshQuery.FRand f = new NavMeshQuery.FRand(1);
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QueryFilter filter = new DefaultQueryFilter();
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FindRandomPointResult point = query.findRandomPoint(filter, f).result;
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float radius = 5f;
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for (int i = 0; i < 1000; i++)
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{
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Result<FindRandomPointResult> result = query.findRandomPointWithinCircle(point.getRandomRef(), point.getRandomPt(),
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radius, filter, f);
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Assert.That(result.failed(), Is.False);
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float distance = vDist2D(point.getRandomPt(), result.result.getRandomPt());
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Assert.That(distance <= radius, Is.True);
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point = result.result;
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}
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}
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[Test]
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public void testPerformance()
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{
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NavMeshQuery.FRand f = new NavMeshQuery.FRand(1);
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QueryFilter filter = new DefaultQueryFilter();
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FindRandomPointResult point = query.findRandomPoint(filter, f).result;
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float radius = 5f;
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// jvm warmup
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for (int i = 0; i < 1000; i++)
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{
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query.findRandomPointAroundCircle(point.getRandomRef(), point.getRandomPt(), radius, filter, f);
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}
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for (int i = 0; i < 1000; i++)
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{
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query.findRandomPointWithinCircle(point.getRandomRef(), point.getRandomPt(), radius, filter, f);
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}
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2023-04-06 12:48:36 +03:00
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long t1 = TickWatch.Ticks;
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for (int i = 0; i < 10000; i++)
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{
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query.findRandomPointAroundCircle(point.getRandomRef(), point.getRandomPt(), radius, filter, f);
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}
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2023-04-06 12:48:36 +03:00
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long t2 = TickWatch.Ticks;
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for (int i = 0; i < 10000; i++)
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{
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query.findRandomPointWithinCircle(point.getRandomRef(), point.getRandomPt(), radius, filter, f);
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}
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long t3 = TickWatch.Ticks;
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Console.WriteLine("Random point around circle: " + (t2 - t1) / TimeSpan.TicksPerMillisecond + "ms");
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Console.WriteLine("Random point within circle: " + (t3 - t2) / TimeSpan.TicksPerMillisecond + "ms");
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}
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}
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