forked from mirror/DotRecast
add publish to unirecast
This commit is contained in:
parent
4ec36fb8b4
commit
43446d4443
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@ -41,6 +41,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DotRecast.Detour.TileCache.
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DotRecast.Benchmark", "test\DotRecast.Benchmark\DotRecast.Benchmark.csproj", "{D1EFC625-D095-4208-98A2-112B73CB40B0}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tool", "tool", "{9C213609-BF13-4024-816E-A6ADD641DF24}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DotRecast.Tool.PublishToUniRecast", "tool\DotRecast.Tool.PublishToUniRecast\DotRecast.Tool.PublishToUniRecast.csproj", "{1822BBA8-FE4E-4C5F-B9C0-3E20E6353446}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -118,6 +122,10 @@ Global
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{D1EFC625-D095-4208-98A2-112B73CB40B0}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D1EFC625-D095-4208-98A2-112B73CB40B0}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D1EFC625-D095-4208-98A2-112B73CB40B0}.Release|Any CPU.Build.0 = Release|Any CPU
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{1822BBA8-FE4E-4C5F-B9C0-3E20E6353446}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{1822BBA8-FE4E-4C5F-B9C0-3E20E6353446}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{1822BBA8-FE4E-4C5F-B9C0-3E20E6353446}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{1822BBA8-FE4E-4C5F-B9C0-3E20E6353446}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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{FFE40BBF-843B-41FA-8504-F4ABD166762E} = {8ED75CF7-A3D6-423D-8499-9316DD413DAD}
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@ -137,5 +145,6 @@ Global
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{3CAA7306-088E-4373-A406-99755CC2B605} = {A7CB8D8B-70DA-4567-8316-0659FCAE1C73}
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{10395C8F-DFBD-4263-8A20-EA3500A6E55A} = {A7CB8D8B-70DA-4567-8316-0659FCAE1C73}
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{D1EFC625-D095-4208-98A2-112B73CB40B0} = {A7CB8D8B-70DA-4567-8316-0659FCAE1C73}
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{1822BBA8-FE4E-4C5F-B9C0-3E20E6353446} = {9C213609-BF13-4024-816E-A6ADD641DF24}
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EndGlobalSection
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EndGlobal
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@ -0,0 +1,15 @@
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namespace DotRecast.Tool.PublishToUniRecast;
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public class CsProj
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{
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public readonly string RootPath;
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public readonly string Name;
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public readonly string TargetPath;
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public CsProj(string rootPath, string name, string targetPath)
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{
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RootPath = rootPath;
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Name = name;
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TargetPath = targetPath;
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}
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}
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@ -0,0 +1,9 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFrameworks>net6.0;net8.0</TargetFrameworks>
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<IsPackable>false</IsPackable>
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</PropertyGroup>
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</Project>
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@ -0,0 +1,169 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.IO;
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using System.Linq;
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namespace DotRecast.Tool.PublishToUniRecast;
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public static class Program
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{
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public static void Main(string[] args)
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{
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var source = SearchDirectory("DotRecast");
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var destination = SearchDirectory("UniRecast");
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if (!Directory.Exists(source))
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{
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throw new Exception("not found source directory");
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}
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if (!Directory.Exists(destination))
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{
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throw new Exception("not found destination directory");
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}
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var ignorePaths = ImmutableArray.Create("bin", "obj");
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var projs = ImmutableArray.Create(
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// src
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new CsProj("src", "DotRecast.Core", "Runtime"),
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new CsProj("src", "DotRecast.Recast", "Runtime"),
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new CsProj("src", "DotRecast.Detour", "Runtime"),
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new CsProj("src", "DotRecast.Detour.Crowd", "Runtime"),
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new CsProj("src", "DotRecast.Detour.Dynamic", "Runtime"),
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new CsProj("src", "DotRecast.Detour.Extras", "Runtime"),
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new CsProj("src", "DotRecast.Detour.TileCache", "Runtime"),
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new CsProj("src", "DotRecast.Recast.Toolset", "Runtime")
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);
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foreach (var proj in projs)
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{
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var sourcePath = Path.Combine(source, proj.RootPath, $"{proj.Name}");
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var destPath = Path.Combine(destination, $"{proj.TargetPath}", $"{proj.Name}");
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SyncFiles(sourcePath, destPath, ignorePaths, "*.cs");
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}
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// // 몇몇 필요한 리소스 복사 하기
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// string destResourcePath = destDotRecast + "/resources";
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// if (!Directory.Exists(destResourcePath))
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// {
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// Directory.CreateDirectory(destResourcePath);
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// }
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// string sourceResourcePath = Path.Combine(dotRecastPath, "resources/nav_test.obj");
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// File.Copy(sourceResourcePath, destResourcePath + "/nav_test.obj", true);
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}
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public static string SearchPath(string searchPath, int depth, out bool isDir)
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{
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isDir = false;
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for (int i = 0; i < depth; ++i)
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{
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var relativePath = string.Join("", Enumerable.Range(0, i).Select(x => "../"));
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var searchingPath = Path.Combine(relativePath, searchPath);
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var fullSearchingPath = Path.GetFullPath(searchingPath);
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if (File.Exists(fullSearchingPath))
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{
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return fullSearchingPath;
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}
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if (Directory.Exists(fullSearchingPath))
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{
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isDir = true;
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return fullSearchingPath;
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}
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}
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return string.Empty;
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}
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// only directory
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public static string SearchDirectory(string dirname, int depth = 10)
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{
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var searchingPath = SearchPath(dirname, depth, out var isDir);
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if (isDir)
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{
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return searchingPath;
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}
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var path = Path.GetDirectoryName(searchingPath) ?? string.Empty;
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return path;
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}
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public static string SearchFile(string filename, int depth = 10)
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{
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var searchingPath = SearchPath(filename, depth, out var isDir);
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if (!isDir)
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{
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return searchingPath;
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}
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return string.Empty;
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}
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private static void SyncFiles(string srcRootPath, string dstRootPath, IList<string> ignoreFolders, string searchPattern = "*")
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{
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// 끝에서부터 이그노어 폴더일 경우 패스
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var destLastFolderName = Path.GetFileName(dstRootPath);
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if (ignoreFolders.Any(x => x == destLastFolderName))
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return;
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if (!Directory.Exists(dstRootPath))
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Directory.CreateDirectory(dstRootPath);
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// 소스파일 추출
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var sourceFiles = Directory.GetFiles(srcRootPath, searchPattern).ToList();
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var sourceFolders = Directory.GetDirectories(srcRootPath)
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.Select(x => new DirectoryInfo(x))
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.ToList();
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// 대상 파일 추출
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var destinationFiles = Directory.GetFiles(dstRootPath, searchPattern).ToList();
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var destinationFolders = Directory.GetDirectories(dstRootPath)
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.Select(x => new DirectoryInfo(x))
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.ToList();
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// 대상에 파일이 있는데, 소스에 없을 경우, 대상 파일을 삭제 한다.
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foreach (var destinationFile in destinationFiles)
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{
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var destName = Path.GetFileName(destinationFile);
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var found = sourceFiles.Any(x => Path.GetFileName(x) == destName);
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if (found)
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continue;
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File.Delete(destinationFile);
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Console.WriteLine($"delete file - {destinationFile}");
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}
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// 대상에 폴더가 있는데, 소스에 없을 경우, 대상 폴더를 삭제 한다.
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foreach (var destinationFolder in destinationFolders)
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{
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var found = sourceFolders.Any(sourceFolder => sourceFolder.Name == destinationFolder.Name);
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if (found)
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continue;
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Directory.Delete(destinationFolder.FullName, true);
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Console.WriteLine($"delete folder - {destinationFolder.FullName}");
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}
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// 소스 파일을 복사 한다.
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foreach (var sourceFile in sourceFiles)
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{
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var name = Path.GetFileName(sourceFile);
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var dest = Path.Combine(dstRootPath, name);
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File.Copy(sourceFile, dest, true);
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Console.WriteLine($"copy - {sourceFile} => {dest}");
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}
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// 대상 폴더를 복사 한다
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foreach (var sourceFolder in sourceFolders)
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{
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var dest = Path.Combine(dstRootPath, sourceFolder.Name);
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SyncFiles(sourceFolder.FullName, dest, ignoreFolders, searchPattern);
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}
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}
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}
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