update comment in DtNavMeshParams

This commit is contained in:
ikpil 2024-05-14 23:17:39 +09:00
parent 47be4eca70
commit 4e7afa64c6
1 changed files with 9 additions and 20 deletions

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@ -22,27 +22,16 @@ using DotRecast.Core.Numerics;
namespace DotRecast.Detour
{
/**
* Configuration parameters used to define multi-tile navigation meshes. The values are used to allocate space during
* the initialization of a navigation mesh.
*
* @see NavMesh
*/
/// Configuration parameters used to define multi-tile navigation meshes.
/// The values are used to allocate space during the initialization of a navigation mesh.
/// @see dtNavMesh::init()
/// @ingroup detour
public struct DtNavMeshParams
{
/** The world space origin of the navigation mesh's tile space. [(x, y, z)] */
public RcVec3f orig;
/** The width of each tile. (Along the x-axis.) */
public float tileWidth;
/** The height of each tile. (Along the z-axis.) */
public float tileHeight;
/** The maximum number of tiles the navigation mesh can contain. */
public int maxTiles;
/** The maximum number of polygons each tile can contain. */
public int maxPolys;
public RcVec3f orig; //< The world space origin of the navigation mesh's tile space. [(x, y, z)]
public float tileWidth; //< The width of each tile. (Along the x-axis.)
public float tileHeight; //< The height of each tile. (Along the z-axis.)
public int maxTiles; //< The maximum number of tiles the navigation mesh can contain. This and maxPolys are used to calculate how many bits are needed to identify tiles and polygons uniquely.
public int maxPolys; //< The maximum number of polygons each tile can contain. This and maxTiles are used to calculate how many bits are needed to identify tiles and polygons uniquely.
}
}