forked from mirror/DotRecast
fix: SOH issue(#41)
https://github.com/ikpil/DotRecast/issues/41#issuecomment-1908367226 array benchmark benchmark array test step2 test ss
This commit is contained in:
parent
0c6921ad6b
commit
6a57c067ac
|
@ -403,7 +403,7 @@ namespace DotRecast.Detour.Crowd
|
|||
debug.Reset();
|
||||
|
||||
// Build sampling pattern aligned to desired velocity.
|
||||
using var pat = RcRentedArray.RentDisposableArray<float>((DT_MAX_PATTERN_DIVS * DT_MAX_PATTERN_RINGS + 1) * 2);
|
||||
using var pat = RcRentedArray.Rent<float>((DT_MAX_PATTERN_DIVS * DT_MAX_PATTERN_RINGS + 1) * 2);
|
||||
int npat = 0;
|
||||
|
||||
int ndivs = m_params.adaptiveDivs;
|
||||
|
|
|
@ -1247,14 +1247,14 @@ namespace DotRecast.Detour
|
|||
|
||||
int ip = poly.index;
|
||||
|
||||
using var verts = RcRentedArray.RentDisposableArray<float>(m_maxVertPerPoly * 3);
|
||||
using var verts = RcRentedArray.Rent<float>(m_maxVertPerPoly * 3);
|
||||
int nv = poly.vertCount;
|
||||
for (int i = 0; i < nv; ++i)
|
||||
{
|
||||
RcArrays.Copy(tile.data.verts, poly.verts[i] * 3, verts.AsRentedArray(), i * 3, 3);
|
||||
RcArrays.Copy(tile.data.verts, poly.verts[i] * 3, verts.AsArray(), i * 3, 3);
|
||||
}
|
||||
|
||||
if (!DtUtils.PointInPolygon(pos, verts.AsRentedArray(), nv))
|
||||
if (!DtUtils.PointInPolygon(pos, verts.AsArray(), nv))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -37,13 +37,11 @@ namespace DotRecast.Detour
|
|||
protected readonly DtNodeQueue m_openList;
|
||||
|
||||
protected DtQueryData m_query;
|
||||
protected readonly DtNodePool m_tinyNodePool;
|
||||
|
||||
/// < Sliced query state.
|
||||
public DtNavMeshQuery(DtNavMesh nav)
|
||||
{
|
||||
m_nav = nav;
|
||||
m_tinyNodePool = new DtNodePool();
|
||||
m_nodePool = new DtNodePool();
|
||||
m_openList = new DtNodeQueue();
|
||||
m_tinyNodePool = new DtNodePool();
|
||||
|
@ -140,18 +138,18 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
// Randomly pick point on polygon.
|
||||
using var verts = RcRentedArray.RentDisposableArray<float>(3 * m_nav.GetMaxVertsPerPoly());
|
||||
using var areas = RcRentedArray.RentDisposableArray<float>(m_nav.GetMaxVertsPerPoly());
|
||||
RcArrays.Copy(tile.data.verts, poly.verts[0] * 3, verts.AsRentedArray(), 0, 3);
|
||||
using var verts = RcRentedArray.Rent<float>(3 * m_nav.GetMaxVertsPerPoly());
|
||||
using var areas = RcRentedArray.Rent<float>(m_nav.GetMaxVertsPerPoly());
|
||||
RcArrays.Copy(tile.data.verts, poly.verts[0] * 3, verts.AsArray(), 0, 3);
|
||||
for (int j = 1; j < poly.vertCount; ++j)
|
||||
{
|
||||
RcArrays.Copy(tile.data.verts, poly.verts[j] * 3, verts.AsRentedArray(), j * 3, 3);
|
||||
RcArrays.Copy(tile.data.verts, poly.verts[j] * 3, verts.AsArray(), j * 3, 3);
|
||||
}
|
||||
|
||||
float s = frand.Next();
|
||||
float t = frand.Next();
|
||||
|
||||
var pt = DtUtils.RandomPointInConvexPoly(verts.AsRentedArray(), poly.vertCount, areas.AsRentedArray(), s, t);
|
||||
var pt = DtUtils.RandomPointInConvexPoly(verts.AsArray(), poly.vertCount, areas.AsArray(), s, t);
|
||||
ClosestPointOnPoly(polyRef, pt, out var closest, out var _);
|
||||
|
||||
randomRef = polyRef;
|
||||
|
@ -389,8 +387,8 @@ namespace DotRecast.Detour
|
|||
float s = frand.Next();
|
||||
float t = frand.Next();
|
||||
|
||||
using var areas = RcRentedArray.RentDisposableArray<float>(randomPolyVerts.Length / 3);
|
||||
RcVec3f pt = DtUtils.RandomPointInConvexPoly(randomPolyVerts, randomPolyVerts.Length / 3, areas.AsRentedArray(), s, t);
|
||||
using var areas = RcRentedArray.Rent<float>(randomPolyVerts.Length / 3);
|
||||
RcVec3f pt = DtUtils.RandomPointInConvexPoly(randomPolyVerts, randomPolyVerts.Length / 3, areas.AsArray(), s, t);
|
||||
ClosestPointOnPoly(randomPolyRef, pt, out var closest, out var _);
|
||||
|
||||
randomRef = randomPolyRef;
|
||||
|
@ -460,16 +458,16 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
// Collect vertices.
|
||||
using var verts = RcRentedArray.RentDisposableArray<float>(m_nav.GetMaxVertsPerPoly() * 3);
|
||||
using var edged = RcRentedArray.RentDisposableArray<float>(m_nav.GetMaxVertsPerPoly());
|
||||
using var edget = RcRentedArray.RentDisposableArray<float>(m_nav.GetMaxVertsPerPoly());
|
||||
using var verts = RcRentedArray.Rent<float>(m_nav.GetMaxVertsPerPoly() * 3);
|
||||
using var edged = RcRentedArray.Rent<float>(m_nav.GetMaxVertsPerPoly());
|
||||
using var edget = RcRentedArray.Rent<float>(m_nav.GetMaxVertsPerPoly());
|
||||
int nv = poly.vertCount;
|
||||
for (int i = 0; i < nv; ++i)
|
||||
{
|
||||
RcArrays.Copy(tile.data.verts, poly.verts[i] * 3, verts.AsRentedArray(), i * 3, 3);
|
||||
RcArrays.Copy(tile.data.verts, poly.verts[i] * 3, verts.AsArray(), i * 3, 3);
|
||||
}
|
||||
|
||||
if (DtUtils.DistancePtPolyEdgesSqr(pos, verts.AsRentedArray(), nv, edged.AsRentedArray(), edget.AsRentedArray()))
|
||||
if (DtUtils.DistancePtPolyEdgesSqr(pos, verts.AsArray(), nv, edged.AsArray(), edget.AsArray()))
|
||||
{
|
||||
closest = pos;
|
||||
}
|
||||
|
@ -489,7 +487,7 @@ namespace DotRecast.Detour
|
|||
|
||||
int va = imin * 3;
|
||||
int vb = ((imin + 1) % nv) * 3;
|
||||
closest = RcVecUtils.Lerp(verts.AsRentedArray(), va, vb, edget[imin]);
|
||||
closest = RcVecUtils.Lerp(verts.AsArray(), va, vb, edget[imin]);
|
||||
}
|
||||
|
||||
return DtStatus.DT_SUCCESS;
|
||||
|
@ -1827,7 +1825,7 @@ namespace DotRecast.Detour
|
|||
var searchPos = RcVec3f.Lerp(startPos, endPos, 0.5f);
|
||||
float searchRadSqr = RcMath.Sqr(RcVec3f.Distance(startPos, endPos) / 2.0f + 0.001f);
|
||||
|
||||
using var verts = RcRentedArray.RentDisposableArray<float>(m_nav.GetMaxVertsPerPoly() * 3);
|
||||
using var verts = RcRentedArray.Rent<float>(m_nav.GetMaxVertsPerPoly() * 3);
|
||||
|
||||
while (0 < stack.Count)
|
||||
{
|
||||
|
@ -1844,11 +1842,11 @@ namespace DotRecast.Detour
|
|||
int nverts = curPoly.vertCount;
|
||||
for (int i = 0; i < nverts; ++i)
|
||||
{
|
||||
RcArrays.Copy(curTile.data.verts, curPoly.verts[i] * 3, verts.AsRentedArray(), i * 3, 3);
|
||||
RcArrays.Copy(curTile.data.verts, curPoly.verts[i] * 3, verts.AsArray(), i * 3, 3);
|
||||
}
|
||||
|
||||
// If target is inside the poly, stop search.
|
||||
if (DtUtils.PointInPolygon(endPos, verts.AsRentedArray(), nverts))
|
||||
if (DtUtils.PointInPolygon(endPos, verts.AsArray(), nverts))
|
||||
{
|
||||
bestNode = curNode;
|
||||
bestPos = endPos;
|
||||
|
@ -1861,7 +1859,7 @@ namespace DotRecast.Detour
|
|||
// Find links to neighbours.
|
||||
int MAX_NEIS = 8;
|
||||
int nneis = 0;
|
||||
using var neis = RcRentedArray.RentDisposableArray<long>(MAX_NEIS);
|
||||
using var neis = RcRentedArray.Rent<long>(MAX_NEIS);
|
||||
|
||||
if ((curPoly.neis[j] & DtNavMesh.DT_EXT_LINK) != 0)
|
||||
{
|
||||
|
@ -1901,11 +1899,11 @@ namespace DotRecast.Detour
|
|||
// Wall edge, calc distance.
|
||||
int vj = j * 3;
|
||||
int vi = i * 3;
|
||||
var distSqr = DtUtils.DistancePtSegSqr2D(endPos, verts.AsRentedArray(), vj, vi, out var tseg);
|
||||
var distSqr = DtUtils.DistancePtSegSqr2D(endPos, verts.AsArray(), vj, vi, out var tseg);
|
||||
if (distSqr < bestDist)
|
||||
{
|
||||
// Update nearest distance.
|
||||
bestPos = RcVecUtils.Lerp(verts.AsRentedArray(), vj, vi, tseg);
|
||||
bestPos = RcVecUtils.Lerp(verts.AsArray(), vj, vi, tseg);
|
||||
bestDist = distSqr;
|
||||
bestNode = curNode;
|
||||
}
|
||||
|
@ -1925,7 +1923,7 @@ namespace DotRecast.Detour
|
|||
// TODO: Maybe should use GetPortalPoints(), but this one is way faster.
|
||||
int vj = j * 3;
|
||||
int vi = i * 3;
|
||||
var distSqr = DtUtils.DistancePtSegSqr2D(searchPos, verts.AsRentedArray(), vj, vi, out var _);
|
||||
var distSqr = DtUtils.DistancePtSegSqr2D(searchPos, verts.AsArray(), vj, vi, out var _);
|
||||
if (distSqr > searchRadSqr)
|
||||
{
|
||||
continue;
|
||||
|
@ -2249,7 +2247,7 @@ namespace DotRecast.Detour
|
|||
hit.path.Clear();
|
||||
hit.pathCost = 0;
|
||||
|
||||
RcVec3f[] verts = new RcVec3f[m_nav.GetMaxVertsPerPoly() + 1];
|
||||
using var verts = RcRentedArray.Rent<RcVec3f>(m_nav.GetMaxVertsPerPoly() + 1);
|
||||
|
||||
RcVec3f curPos = RcVec3f.Zero;
|
||||
RcVec3f lastPos = RcVec3f.Zero;
|
||||
|
@ -2283,7 +2281,7 @@ namespace DotRecast.Detour
|
|||
nv++;
|
||||
}
|
||||
|
||||
bool intersects = DtUtils.IntersectSegmentPoly2D(startPos, endPos, verts, nv, out var tmin, out var tmax, out var segMin, out var segMax);
|
||||
bool intersects = DtUtils.IntersectSegmentPoly2D(startPos, endPos, verts.AsArray(), nv, out var tmin, out var tmax, out var segMin, out var segMax);
|
||||
if (!intersects)
|
||||
{
|
||||
// Could not hit the polygon, keep the old t and report hit.
|
||||
|
@ -2878,8 +2876,8 @@ namespace DotRecast.Detour
|
|||
|
||||
float radiusSqr = RcMath.Sqr(radius);
|
||||
|
||||
using var pa = RcRentedArray.RentDisposableArray<float>(m_nav.GetMaxVertsPerPoly() * 3);
|
||||
using var pb = RcRentedArray.RentDisposableArray<float>(m_nav.GetMaxVertsPerPoly() * 3);
|
||||
using var pa = RcRentedArray.Rent<float>(m_nav.GetMaxVertsPerPoly() * 3);
|
||||
using var pb = RcRentedArray.Rent<float>(m_nav.GetMaxVertsPerPoly() * 3);
|
||||
|
||||
while (0 < stack.Count)
|
||||
{
|
||||
|
@ -2950,7 +2948,7 @@ namespace DotRecast.Detour
|
|||
int npa = neighbourPoly.vertCount;
|
||||
for (int k = 0; k < npa; ++k)
|
||||
{
|
||||
RcArrays.Copy(neighbourTile.data.verts, neighbourPoly.verts[k] * 3, pa.AsRentedArray(), k * 3, 3);
|
||||
RcArrays.Copy(neighbourTile.data.verts, neighbourPoly.verts[k] * 3, pa.AsArray(), k * 3, 3);
|
||||
}
|
||||
|
||||
bool overlap = false;
|
||||
|
@ -2981,10 +2979,10 @@ namespace DotRecast.Detour
|
|||
int npb = pastPoly.vertCount;
|
||||
for (int k = 0; k < npb; ++k)
|
||||
{
|
||||
RcArrays.Copy(pastTile.data.verts, pastPoly.verts[k] * 3, pb.AsRentedArray(), k * 3, 3);
|
||||
RcArrays.Copy(pastTile.data.verts, pastPoly.verts[k] * 3, pb.AsArray(), k * 3, 3);
|
||||
}
|
||||
|
||||
if (DtUtils.OverlapPolyPoly2D(pa.AsRentedArray(), npa, pb.AsRentedArray(), npb))
|
||||
if (DtUtils.OverlapPolyPoly2D(pa.AsArray(), npa, pb.AsArray(), npb))
|
||||
{
|
||||
overlap = true;
|
||||
break;
|
||||
|
|
|
@ -65,36 +65,36 @@ public class RcRentedArrayTest
|
|||
{
|
||||
// not same
|
||||
{
|
||||
using var r1 = RcRentedArray.RentDisposableArray<float>(1024);
|
||||
using var r2 = RcRentedArray.RentDisposableArray<float>(1024);
|
||||
using var r1 = RcRentedArray.Rent<float>(1024);
|
||||
using var r2 = RcRentedArray.Rent<float>(1024);
|
||||
|
||||
Assert.That(r2.AsRentedArray() != r1.AsRentedArray(), Is.EqualTo(true));
|
||||
Assert.That(r2.AsArray() != r1.AsArray(), Is.EqualTo(true));
|
||||
}
|
||||
|
||||
// same
|
||||
{
|
||||
// error case
|
||||
float[] r1Array;
|
||||
using (var r1 = RcRentedArray.RentDisposableArray<float>(1024))
|
||||
using (var r1 = RcRentedArray.Rent<float>(1024))
|
||||
{
|
||||
r1Array = r1.AsRentedArray();
|
||||
r1Array = r1.AsArray();
|
||||
for (int i = 0; i < r1.Length; ++i)
|
||||
{
|
||||
r1[i] = 123;
|
||||
}
|
||||
}
|
||||
|
||||
using var r2 = RcRentedArray.RentDisposableArray<float>(1024);
|
||||
using var r2 = RcRentedArray.Rent<float>(1024);
|
||||
|
||||
Assert.That(r2.AsRentedArray() == r1Array, Is.EqualTo(true));
|
||||
Assert.That(r2.AsRentedArray().Sum(), Is.EqualTo(0));
|
||||
Assert.That(r2.AsArray() == r1Array, Is.EqualTo(true));
|
||||
Assert.That(r2.AsArray().Sum(), Is.EqualTo(0));
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDispose()
|
||||
{
|
||||
var r1 = RcRentedArray.RentDisposableArray<float>(1024);
|
||||
var r1 = RcRentedArray.Rent<float>(1024);
|
||||
for (int i = 0; i < r1.Length; ++i)
|
||||
{
|
||||
r1[i] = 123;
|
||||
|
@ -103,6 +103,6 @@ public class RcRentedArrayTest
|
|||
Assert.That(r1.IsDisposed, Is.EqualTo(false));
|
||||
r1.Dispose();
|
||||
Assert.That(r1.IsDisposed, Is.EqualTo(true));
|
||||
Assert.That(r1.AsRentedArray(), Is.Null);
|
||||
Assert.That(r1.AsArray(), Is.Null);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue