forked from mirror/DotRecast
Disable crowd neighbours building for optimisation
This commit is contained in:
parent
0b888b16fb
commit
6aff9574c9
|
@ -425,11 +425,13 @@ namespace DotRecast.Detour.Crowd
|
||||||
// Optimize path topology.
|
// Optimize path topology.
|
||||||
UpdateTopologyOptimization(agents, dt);
|
UpdateTopologyOptimization(agents, dt);
|
||||||
|
|
||||||
|
#region Disabled for performance issues
|
||||||
// Register agents to proximity grid.
|
// Register agents to proximity grid.
|
||||||
BuildProximityGrid(agents);
|
// BuildProximityGrid(agents);
|
||||||
|
|
||||||
// Get nearby navmesh segments and agents to collide with.
|
// Get nearby navmesh segments and agents to collide with.
|
||||||
BuildNeighbours(agents);
|
// BuildNeighbours(agents);
|
||||||
|
#endregion
|
||||||
|
|
||||||
// Find next corner to steer to.
|
// Find next corner to steer to.
|
||||||
FindCorners(agents, debug);
|
FindCorners(agents, debug);
|
||||||
|
|
Loading…
Reference in New Issue