forked from mirror/DotRecast
added mouse event
This commit is contained in:
parent
90ec8a1836
commit
ad5a1b7419
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@ -50,7 +50,7 @@ using Window = Silk.NET.Windowing.Window;
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namespace DotRecast.Recast.Demo;
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public class RecastDemo : MouseListener
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public class RecastDemo
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{
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private static readonly ILogger Logger = Log.ForContext<RecastDemo>();
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@ -115,42 +115,35 @@ public class RecastDemo : MouseListener
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window.Run();
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}
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private Mouse createMouse(IInputContext input)
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public void OnMouseScrolled(IMouse mice, ScrollWheel scrollWheel)
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{
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Mouse mouse = new Mouse(input);
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mouse.addListener(this);
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return mouse;
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}
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public void scroll(double xoffset, double yoffset)
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{
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if (yoffset < 0)
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if (scrollWheel.Y < 0)
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{
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// wheel down
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if (!mouseOverMenu)
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{
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scrollZoom += 1.0f;
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}
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// if (!mouseOverMenu)
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// {
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scrollZoom += 1.0f;
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//}
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}
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else
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{
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if (!mouseOverMenu)
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{
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scrollZoom -= 1.0f;
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}
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// if (!mouseOverMenu)
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// {
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scrollZoom -= 1.0f;
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//}
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}
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// float[] modelviewMatrix = dd.viewMatrix(cameraPos, cameraEulers);
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// cameraPos[0] += scrollZoom * 2.0f * modelviewMatrix[2];
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// cameraPos[1] += scrollZoom * 2.0f * modelviewMatrix[6];
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// cameraPos[2] += scrollZoom * 2.0f * modelviewMatrix[10];
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float[] modelviewMatrix = dd.viewMatrix(cameraPos, cameraEulers);
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cameraPos[0] += scrollZoom * 2.0f * modelviewMatrix[2];
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cameraPos[1] += scrollZoom * 2.0f * modelviewMatrix[6];
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cameraPos[2] += scrollZoom * 2.0f * modelviewMatrix[10];
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scrollZoom = 0;
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}
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public void position(double x, double y)
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public void OnMouseMoved(IMouse mouse, Vector2 position)
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{
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mousePos[0] = (float)x;
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mousePos[1] = (float)y;
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mousePos[0] = (float)position.X;
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mousePos[1] = (float)position.Y;
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int dx = (int)(mousePos[0] - origMousePos[0]);
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int dy = (int)(mousePos[1] - origMousePos[1]);
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if (rotate)
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@ -163,85 +156,85 @@ public class RecastDemo : MouseListener
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}
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}
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// if (pan)
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// {
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// float[] modelviewMatrix = dd.viewMatrix(cameraPos, cameraEulers);
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// cameraPos[0] = origCameraPos[0];
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// cameraPos[1] = origCameraPos[1];
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// cameraPos[2] = origCameraPos[2];
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//
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// cameraPos[0] -= 0.1f * dx * modelviewMatrix[0];
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// cameraPos[1] -= 0.1f * dx * modelviewMatrix[4];
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// cameraPos[2] -= 0.1f * dx * modelviewMatrix[8];
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//
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// cameraPos[0] += 0.1f * dy * modelviewMatrix[1];
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// cameraPos[1] += 0.1f * dy * modelviewMatrix[5];
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// cameraPos[2] += 0.1f * dy * modelviewMatrix[9];
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// if (dx * dx + dy * dy > 3 * 3)
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// {
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// movedDuringPan = true;
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// }
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// }
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if (pan)
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{
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float[] modelviewMatrix = dd.viewMatrix(cameraPos, cameraEulers);
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cameraPos[0] = origCameraPos[0];
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cameraPos[1] = origCameraPos[1];
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cameraPos[2] = origCameraPos[2];
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cameraPos[0] -= 0.1f * dx * modelviewMatrix[0];
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cameraPos[1] -= 0.1f * dx * modelviewMatrix[4];
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cameraPos[2] -= 0.1f * dx * modelviewMatrix[8];
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cameraPos[0] += 0.1f * dy * modelviewMatrix[1];
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cameraPos[1] += 0.1f * dy * modelviewMatrix[5];
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cameraPos[2] += 0.1f * dy * modelviewMatrix[9];
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if (dx * dx + dy * dy > 3 * 3)
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{
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movedDuringPan = true;
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}
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}
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}
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public void button(int button, int mods, bool down)
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public void OnMouseUpAndDown(IMouse mouse, MouseButton button, bool down)
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{
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modState = mods;
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modState = 0;
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if (down)
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{
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if (button == 1)
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if (button == MouseButton.Right)
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{
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if (!mouseOverMenu)
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{
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// Rotate view
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rotate = true;
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movedDuringRotate = false;
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origMousePos[0] = mousePos[0];
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origMousePos[1] = mousePos[1];
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origCameraEulers[0] = cameraEulers[0];
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origCameraEulers[1] = cameraEulers[1];
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}
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// if (!mouseOverMenu)
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// {
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// Rotate view
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rotate = true;
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movedDuringRotate = false;
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origMousePos[0] = mousePos[0];
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origMousePos[1] = mousePos[1];
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origCameraEulers[0] = cameraEulers[0];
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origCameraEulers[1] = cameraEulers[1];
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//}
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}
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else if (button == 2)
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else if (button == MouseButton.Middle)
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{
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if (!mouseOverMenu)
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{
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// Pan view
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pan = true;
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movedDuringPan = false;
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origMousePos[0] = mousePos[0];
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origMousePos[1] = mousePos[1];
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origCameraPos[0] = cameraPos[0];
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origCameraPos[1] = cameraPos[1];
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origCameraPos[2] = cameraPos[2];
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}
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// if (!mouseOverMenu)
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// {
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// Pan view
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pan = true;
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movedDuringPan = false;
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origMousePos[0] = mousePos[0];
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origMousePos[1] = mousePos[1];
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origCameraPos[0] = cameraPos[0];
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origCameraPos[1] = cameraPos[1];
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origCameraPos[2] = cameraPos[2];
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//}
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}
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}
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else
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{
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// Handle mouse clicks here.
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if (button == 1)
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if (button == MouseButton.Right)
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{
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rotate = false;
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if (!mouseOverMenu)
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{
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if (!movedDuringRotate)
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{
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processHitTest = true;
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processHitTestShift = true;
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}
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}
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}
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else if (button == 0)
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{
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if (!mouseOverMenu)
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// if (!mouseOverMenu)
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// {
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if (!movedDuringRotate)
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{
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processHitTest = true;
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//processHitTestShift = (mods & Keys.GLFW_MOD_SHIFT) != 0 ? true : false;
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//processHitTestShift = (mods & Keys.) != 0 ? true : false;
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processHitTestShift = true;
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}
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//}
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}
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else if (button == 2)
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else if (button == MouseButton.Left)
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{
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// if (!mouseOverMenu)
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// {
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processHitTest = true;
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//processHitTestShift = (mods & Keys.GLFW_MOD_SHIFT) != 0 ? true : false;
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//processHitTestShift = (mods & Keys.) != 0 ? true : false;
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//}
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}
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else if (button == MouseButton.Middle)
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{
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pan = false;
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}
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@ -381,6 +374,14 @@ public class RecastDemo : MouseListener
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_sdl = SdlWindowing.GetExistingApi(window);
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_input = window.CreateInput();
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foreach (var mice in _input.Mice)
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{
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mice.Scroll += OnMouseScrolled;
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mice.MouseDown += (m, b) => OnMouseUpAndDown(m, b, true);
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mice.MouseUp += (m, b) => OnMouseUpAndDown(m, b, false);
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mice.MouseMove += OnMouseMoved;
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}
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_gl = window.CreateOpenGL();
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dd = new RecastDebugDraw(_gl);
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@ -470,41 +471,41 @@ public class RecastDemo : MouseListener
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// if (settingsUI.isMeshInputTrigerred())
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// {
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// aFilterPatterns.put(stack.UTF8("*.obj"));
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// aFilterPatterns.flip();
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// string filename = TinyFileDialogs.tinyfd_openFileDialog("Open Mesh File", "", aFilterPatterns,
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// "Mesh File (*.obj)", false);
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// if (filename != null) {
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// try (InputStream stream = new FileInputStream(filename)) {
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// sample.update(loadInputMesh(stream), null, null);
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// } catch (IOException e) {
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// Console.WriteLine(e).printStackTrace();
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// }
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// }
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// aFilterPatterns.put(stack.UTF8("*.obj"));
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// aFilterPatterns.flip();
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// string filename = TinyFileDialogs.tinyfd_openFileDialog("Open Mesh File", "", aFilterPatterns,
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// "Mesh File (*.obj)", false);
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// if (filename != null) {
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// try (InputStream stream = new FileInputStream(filename)) {
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// sample.update(loadInputMesh(stream), null, null);
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// } catch (IOException e) {
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// Console.WriteLine(e).printStackTrace();
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// }
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// }
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// }
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// else if (settingsUI.isNavMeshInputTrigerred())
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// {
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// try (MemoryStack stack = stackPush()) {
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// PointerBuffer aFilterPatterns = stack.mallocPointer(4);
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// aFilterPatterns.put(stack.UTF8("*.bin"));
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// aFilterPatterns.put(stack.UTF8("*.zip"));
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// aFilterPatterns.put(stack.UTF8("*.bytes"));
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// aFilterPatterns.put(stack.UTF8("*.navmesh"));
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// aFilterPatterns.flip();
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// string filename = TinyFileDialogs.tinyfd_openFileDialog("Open Nav Mesh File", "", aFilterPatterns,
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// "Nav Mesh File", false);
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// if (filename != null) {
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// File file = new File(filename);
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// if (file.exists()) {
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// try {
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// loadNavMesh(file, filename);
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// geom = null;
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// } catch (Exception e) {
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// Console.WriteLine(e);
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// }
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// }
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// }
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// }
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// try (MemoryStack stack = stackPush()) {
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// PointerBuffer aFilterPatterns = stack.mallocPointer(4);
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// aFilterPatterns.put(stack.UTF8("*.bin"));
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// aFilterPatterns.put(stack.UTF8("*.zip"));
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// aFilterPatterns.put(stack.UTF8("*.bytes"));
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// aFilterPatterns.put(stack.UTF8("*.navmesh"));
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// aFilterPatterns.flip();
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// string filename = TinyFileDialogs.tinyfd_openFileDialog("Open Nav Mesh File", "", aFilterPatterns,
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// "Nav Mesh File", false);
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// if (filename != null) {
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// File file = new File(filename);
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// if (file.exists()) {
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// try {
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// loadNavMesh(file, filename);
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// geom = null;
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// } catch (Exception e) {
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// Console.WriteLine(e);
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// }
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// }
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// }
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// }
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// }
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// else if (settingsUI.isBuildTriggered() && sample.getInputGeom() != null)
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// {
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@ -557,63 +558,63 @@ public class RecastDemo : MouseListener
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// if (!mouseOverMenu)
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// {
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// GLU.glhUnProjectf(mousePos[0], viewport[3] - 1 - mousePos[1], 0.0f, modelviewMatrix, projectionMatrix, viewport,
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// rayStart);
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// GLU.glhUnProjectf(mousePos[0], viewport[3] - 1 - mousePos[1], 1.0f, modelviewMatrix, projectionMatrix, viewport,
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// rayEnd);
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// GLU.glhUnProjectf(mousePos[0], viewport[3] - 1 - mousePos[1], 0.0f, modelviewMatrix, projectionMatrix, viewport,
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// rayStart);
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// GLU.glhUnProjectf(mousePos[0], viewport[3] - 1 - mousePos[1], 1.0f, modelviewMatrix, projectionMatrix, viewport,
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// rayEnd);
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// Hit test mesh.
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// DemoInputGeomProvider inputGeom = sample.getInputGeom();
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// if (processHitTest && sample != null)
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// {
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// float? hit = null;
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// if (inputGeom != null)
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// {
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// hit = inputGeom.raycastMesh(rayStart, rayEnd);
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// }
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//
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// if (!hit.HasValue && sample.getNavMesh() != null)
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// {
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// hit = NavMeshRaycast.raycast(sample.getNavMesh(), rayStart, rayEnd);
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// }
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//
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// if (!hit.HasValue && sample.getRecastResults() != null)
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// {
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// hit = PolyMeshRaycast.raycast(sample.getRecastResults(), rayStart, rayEnd);
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// }
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//
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// float[] rayDir = new float[] { rayEnd[0] - rayStart[0], rayEnd[1] - rayStart[1], rayEnd[2] - rayStart[2] };
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// Tool rayTool = toolsUI.getTool();
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// vNormalize(rayDir);
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// if (rayTool != null)
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// {
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// rayTool.handleClickRay(rayStart, rayDir, processHitTestShift);
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// }
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// // TODO : 잠시 주석
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// // if (hit.HasValue) {
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// // float hitTime = hit.Value;
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// // if ((modState & GLFW_MOD_CONTROL) != 0) {
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// // // Marker
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// // markerPositionSet = true;
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// // markerPosition[0] = rayStart[0] + (rayEnd[0] - rayStart[0]) * hitTime;
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// // markerPosition[1] = rayStart[1] + (rayEnd[1] - rayStart[1]) * hitTime;
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// // markerPosition[2] = rayStart[2] + (rayEnd[2] - rayStart[2]) * hitTime;
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// // } else {
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// // float[] pos = new float[3];
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// // pos[0] = rayStart[0] + (rayEnd[0] - rayStart[0]) * hitTime;
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// // pos[1] = rayStart[1] + (rayEnd[1] - rayStart[1]) * hitTime;
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// // pos[2] = rayStart[2] + (rayEnd[2] - rayStart[2]) * hitTime;
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// // if (rayTool != null) {
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// // rayTool.handleClick(rayStart, pos, processHitTestShift);
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// // }
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// // }
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// // } else {
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// // if ((modState & GLFW_MOD_CONTROL) != 0) {
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// // // Marker
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// // markerPositionSet = false;
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// // }
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// // }
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// }
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// Hit test mesh.
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// DemoInputGeomProvider inputGeom = sample.getInputGeom();
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// if (processHitTest && sample != null)
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// {
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// float? hit = null;
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// if (inputGeom != null)
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// {
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// hit = inputGeom.raycastMesh(rayStart, rayEnd);
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// }
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//
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// if (!hit.HasValue && sample.getNavMesh() != null)
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// {
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// hit = NavMeshRaycast.raycast(sample.getNavMesh(), rayStart, rayEnd);
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// }
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//
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// if (!hit.HasValue && sample.getRecastResults() != null)
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// {
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// hit = PolyMeshRaycast.raycast(sample.getRecastResults(), rayStart, rayEnd);
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// }
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//
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// float[] rayDir = new float[] { rayEnd[0] - rayStart[0], rayEnd[1] - rayStart[1], rayEnd[2] - rayStart[2] };
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// Tool rayTool = toolsUI.getTool();
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// vNormalize(rayDir);
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// if (rayTool != null)
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// {
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// rayTool.handleClickRay(rayStart, rayDir, processHitTestShift);
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// }
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// // TODO : 잠시 주석
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// // if (hit.HasValue) {
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// // float hitTime = hit.Value;
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// // if ((modState & GLFW_MOD_CONTROL) != 0) {
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// // // Marker
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// // markerPositionSet = true;
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// // markerPosition[0] = rayStart[0] + (rayEnd[0] - rayStart[0]) * hitTime;
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// // markerPosition[1] = rayStart[1] + (rayEnd[1] - rayStart[1]) * hitTime;
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// // markerPosition[2] = rayStart[2] + (rayEnd[2] - rayStart[2]) * hitTime;
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// // } else {
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// // float[] pos = new float[3];
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// // pos[0] = rayStart[0] + (rayEnd[0] - rayStart[0]) * hitTime;
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// // pos[1] = rayStart[1] + (rayEnd[1] - rayStart[1]) * hitTime;
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// // pos[2] = rayStart[2] + (rayEnd[2] - rayStart[2]) * hitTime;
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// // if (rayTool != null) {
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// // rayTool.handleClick(rayStart, pos, processHitTestShift);
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// // }
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// // }
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// // } else {
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// // if ((modState & GLFW_MOD_CONTROL) != 0) {
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// // // Marker
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// // markerPositionSet = false;
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// // }
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// // }
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// }
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// processHitTest = false;
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// }
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@ -672,7 +673,6 @@ public class RecastDemo : MouseListener
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}
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var io = ImGui.GetIO();
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io.DisplaySize = new Vector2(width, height);
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