remove prev move var in DynamicUpdateTool

This commit is contained in:
ikpil 2023-09-10 14:50:47 +09:00
parent ab05f845ca
commit c03d3053c5
1 changed files with 20 additions and 20 deletions

View File

@ -46,7 +46,7 @@ public class DynamicUpdateSampleTool : ISampleTool
private DemoSample _sample; private DemoSample _sample;
private readonly RcDynamicUpdateTool _tool; private readonly RcDynamicUpdateTool _tool;
private int toolModeIdx = DynamicUpdateToolMode.BUILD.Idx;
private DynamicUpdateToolMode mode = DynamicUpdateToolMode.BUILD; private DynamicUpdateToolMode mode = DynamicUpdateToolMode.BUILD;
private float cellSize = 0.3f; private float cellSize = 0.3f;
@ -71,7 +71,6 @@ public class DynamicUpdateSampleTool : ISampleTool
private long buildTime; private long buildTime;
private long raycastTime; private long raycastTime;
private int colliderShapeIdx = (int)DynamicColliderShape.SPHERE;
private DynamicColliderShape colliderShape = DynamicColliderShape.SPHERE; private DynamicColliderShape colliderShape = DynamicColliderShape.SPHERE;
private DynamicNavMesh dynaMesh; private DynamicNavMesh dynaMesh;
@ -100,18 +99,18 @@ public class DynamicUpdateSampleTool : ISampleTool
public void Layout() public void Layout()
{ {
var prevModeIdx = mode.Idx;
ImGui.Text($"Dynamic Update Tool Modes"); ImGui.Text($"Dynamic Update Tool Modes");
ImGui.Separator(); ImGui.Separator();
ImGui.RadioButton(DynamicUpdateToolMode.BUILD.Label, ref prevModeIdx, DynamicUpdateToolMode.BUILD.Idx);
var prevMode = mode; ImGui.RadioButton(DynamicUpdateToolMode.COLLIDERS.Label, ref prevModeIdx, DynamicUpdateToolMode.COLLIDERS.Idx);
ImGui.RadioButton(DynamicUpdateToolMode.BUILD.Label, ref toolModeIdx, DynamicUpdateToolMode.BUILD.Idx); ImGui.RadioButton(DynamicUpdateToolMode.RAYCAST.Label, ref prevModeIdx, DynamicUpdateToolMode.RAYCAST.Idx);
ImGui.RadioButton(DynamicUpdateToolMode.COLLIDERS.Label, ref toolModeIdx, DynamicUpdateToolMode.COLLIDERS.Idx);
ImGui.RadioButton(DynamicUpdateToolMode.RAYCAST.Label, ref toolModeIdx, DynamicUpdateToolMode.RAYCAST.Idx);
ImGui.NewLine(); ImGui.NewLine();
if (prevMode.Idx != toolModeIdx) if (prevModeIdx != mode.Idx)
{ {
mode = DynamicUpdateToolMode.Values[toolModeIdx]; mode = DynamicUpdateToolMode.Values[prevModeIdx];
} }
ImGui.Text($"Selected mode - {mode.Label}"); ImGui.Text($"Selected mode - {mode.Label}");
@ -227,23 +226,24 @@ public class DynamicUpdateSampleTool : ISampleTool
if (mode == DynamicUpdateToolMode.COLLIDERS) if (mode == DynamicUpdateToolMode.COLLIDERS)
{ {
var prevColliderShape = (int)colliderShape;
ImGui.Text("Colliders"); ImGui.Text("Colliders");
ImGui.Separator(); ImGui.Separator();
var prev = colliderShape;
ImGui.Checkbox("Show", ref showColliders); ImGui.Checkbox("Show", ref showColliders);
ImGui.RadioButton("Sphere", ref colliderShapeIdx, (int)DynamicColliderShape.SPHERE); ImGui.RadioButton("Sphere", ref prevColliderShape, (int)DynamicColliderShape.SPHERE);
ImGui.RadioButton("Capsule", ref colliderShapeIdx, (int)DynamicColliderShape.CAPSULE); ImGui.RadioButton("Capsule", ref prevColliderShape, (int)DynamicColliderShape.CAPSULE);
ImGui.RadioButton("Box", ref colliderShapeIdx, (int)DynamicColliderShape.BOX); ImGui.RadioButton("Box", ref prevColliderShape, (int)DynamicColliderShape.BOX);
ImGui.RadioButton("Cylinder", ref colliderShapeIdx, (int)DynamicColliderShape.CYLINDER); ImGui.RadioButton("Cylinder", ref prevColliderShape, (int)DynamicColliderShape.CYLINDER);
ImGui.RadioButton("Composite", ref colliderShapeIdx, (int)DynamicColliderShape.COMPOSITE); ImGui.RadioButton("Composite", ref prevColliderShape, (int)DynamicColliderShape.COMPOSITE);
ImGui.RadioButton("Convex Trimesh", ref colliderShapeIdx, (int)DynamicColliderShape.CONVEX); ImGui.RadioButton("Convex Trimesh", ref prevColliderShape, (int)DynamicColliderShape.CONVEX);
ImGui.RadioButton("Trimesh Bridge", ref colliderShapeIdx, (int)DynamicColliderShape.TRIMESH_BRIDGE); ImGui.RadioButton("Trimesh Bridge", ref prevColliderShape, (int)DynamicColliderShape.TRIMESH_BRIDGE);
ImGui.RadioButton("Trimesh House", ref colliderShapeIdx, (int)DynamicColliderShape.TRIMESH_HOUSE); ImGui.RadioButton("Trimesh House", ref prevColliderShape, (int)DynamicColliderShape.TRIMESH_HOUSE);
ImGui.NewLine(); ImGui.NewLine();
if ((int)prev != colliderShapeIdx) if (prevColliderShape != (int)colliderShape)
{ {
colliderShape = (DynamicColliderShape)colliderShapeIdx; colliderShape = (DynamicColliderShape)prevColliderShape;
} }
} }