forked from mirror/DotRecast
remove new int[2] in CalcTileCount()
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a96f582a54
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@ -53,12 +53,11 @@ namespace DotRecast.Recast
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}
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}
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public static int[] CalcTileCount(Vector3f bmin, Vector3f bmax, float cs, int tileSizeX, int tileSizeZ)
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public static void CalcTileCount(Vector3f bmin, Vector3f bmax, float cs, int tileSizeX, int tileSizeZ, out int tw, out int td)
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{
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{
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CalcGridSize(bmin, bmax, cs, out var gw, out var gd);
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CalcGridSize(bmin, bmax, cs, out var gw, out var gd);
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int tw = (gw + tileSizeX - 1) / tileSizeX;
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tw = (gw + tileSizeX - 1) / tileSizeX;
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int td = (gd + tileSizeZ - 1) / tileSizeZ;
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td = (gd + tileSizeZ - 1) / tileSizeZ;
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return new int[] { tw, td };
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}
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}
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/// @par
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/// @par
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@ -45,9 +45,7 @@ namespace DotRecast.Recast
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{
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{
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Vector3f bmin = geom.GetMeshBoundsMin();
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Vector3f bmin = geom.GetMeshBoundsMin();
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Vector3f bmax = geom.GetMeshBoundsMax();
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Vector3f bmax = geom.GetMeshBoundsMax();
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int[] twh = Recast.CalcTileCount(bmin, bmax, cfg.cs, cfg.tileSizeX, cfg.tileSizeZ);
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Recast.CalcTileCount(bmin, bmax, cfg.cs, cfg.tileSizeX, cfg.tileSizeZ, out var tw, out var th);
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int tw = twh[0];
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int th = twh[1];
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List<RecastBuilderResult> results = new List<RecastBuilderResult>();
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List<RecastBuilderResult> results = new List<RecastBuilderResult>();
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if (null != taskFactory)
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if (null != taskFactory)
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{
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{
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@ -66,9 +64,7 @@ namespace DotRecast.Recast
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{
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{
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Vector3f bmin = geom.GetMeshBoundsMin();
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Vector3f bmin = geom.GetMeshBoundsMin();
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Vector3f bmax = geom.GetMeshBoundsMax();
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Vector3f bmax = geom.GetMeshBoundsMax();
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int[] twh = Recast.CalcTileCount(bmin, bmax, cfg.cs, cfg.tileSizeX, cfg.tileSizeZ);
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Recast.CalcTileCount(bmin, bmax, cfg.cs, cfg.tileSizeX, cfg.tileSizeZ, out var tw, out var th);
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int tw = twh[0];
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int th = twh[1];
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Task task;
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Task task;
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if (1 < threads)
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if (1 < threads)
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{
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{
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@ -69,9 +69,7 @@ public class MeshSetReaderWriterTest
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Vector3f bmin = geom.GetMeshBoundsMin();
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Vector3f bmin = geom.GetMeshBoundsMin();
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Vector3f bmax = geom.GetMeshBoundsMax();
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Vector3f bmax = geom.GetMeshBoundsMax();
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int[] twh = Recast.Recast.CalcTileCount(bmin, bmax, m_cellSize, m_tileSize, m_tileSize);
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Recast.Recast.CalcTileCount(bmin, bmax, m_cellSize, m_tileSize, m_tileSize, out var tw, out var th);
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int tw = twh[0];
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int th = twh[1];
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for (int y = 0; y < th; ++y)
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for (int y = 0; y < th; ++y)
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{
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{
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for (int x = 0; x < tw; ++x)
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for (int x = 0; x < tw; ++x)
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@ -53,7 +53,7 @@ public class AbstractTileCacheTest
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public TileCache GetTileCache(IInputGeomProvider geom, RcByteOrder order, bool cCompatibility)
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public TileCache GetTileCache(IInputGeomProvider geom, RcByteOrder order, bool cCompatibility)
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{
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{
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TileCacheParams option = new TileCacheParams();
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TileCacheParams option = new TileCacheParams();
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int[] twh = Recast.Recast.CalcTileCount(geom.GetMeshBoundsMin(), geom.GetMeshBoundsMax(), m_cellSize, m_tileSize, m_tileSize);
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Recast.Recast.CalcTileCount(geom.GetMeshBoundsMin(), geom.GetMeshBoundsMax(), m_cellSize, m_tileSize, m_tileSize, out var tw, out var th);
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option.ch = m_cellHeight;
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option.ch = m_cellHeight;
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option.cs = m_cellSize;
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option.cs = m_cellSize;
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option.orig = geom.GetMeshBoundsMin();
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option.orig = geom.GetMeshBoundsMin();
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@ -63,7 +63,7 @@ public class AbstractTileCacheTest
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option.walkableRadius = m_agentRadius;
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option.walkableRadius = m_agentRadius;
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option.walkableClimb = m_agentMaxClimb;
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option.walkableClimb = m_agentMaxClimb;
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option.maxSimplificationError = m_edgeMaxError;
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option.maxSimplificationError = m_edgeMaxError;
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option.maxTiles = twh[0] * twh[1] * EXPECTED_LAYERS_PER_TILE;
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option.maxTiles = tw * th * EXPECTED_LAYERS_PER_TILE;
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option.maxObstacles = 128;
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option.maxObstacles = 128;
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NavMeshParams navMeshParams = new NavMeshParams();
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NavMeshParams navMeshParams = new NavMeshParams();
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navMeshParams.orig = geom.GetMeshBoundsMin();
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navMeshParams.orig = geom.GetMeshBoundsMin();
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@ -57,9 +57,7 @@ public class TestTileLayerBuilder : AbstractTileLayersBuilder
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true, m_detailSampleDist, m_detailSampleMaxError, SampleAreaModifications.SAMPLE_AREAMOD_GROUND);
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true, m_detailSampleDist, m_detailSampleMaxError, SampleAreaModifications.SAMPLE_AREAMOD_GROUND);
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Vector3f bmin = geom.GetMeshBoundsMin();
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Vector3f bmin = geom.GetMeshBoundsMin();
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Vector3f bmax = geom.GetMeshBoundsMax();
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Vector3f bmax = geom.GetMeshBoundsMax();
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int[] twh = Recast.Recast.CalcTileCount(bmin, bmax, m_cellSize, m_tileSize, m_tileSize);
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Recast.Recast.CalcTileCount(bmin, bmax, m_cellSize, m_tileSize, m_tileSize, out tw, out th);
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tw = twh[0];
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th = twh[1];
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}
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}
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public List<byte[]> Build(RcByteOrder order, bool cCompatibility, int threads)
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public List<byte[]> Build(RcByteOrder order, bool cCompatibility, int threads)
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