reorder variable declarations

This commit is contained in:
ikpil 2024-07-13 23:21:56 +09:00
parent 990dbcf97f
commit eccce01cff
2 changed files with 5 additions and 3 deletions

View File

@ -29,9 +29,6 @@ namespace DotRecast.Recast
public static class RcLayers public static class RcLayers
{ {
const int RC_MAX_LAYERS = RcRecast.RC_NOT_CONNECTED;
const int RC_MAX_NEIS = 16;
private static void AddUnique(List<int> a, int v) private static void AddUnique(List<int> a, int v)
{ {
if (!a.Contains(v)) if (!a.Contains(v))

View File

@ -49,6 +49,11 @@ namespace DotRecast.Recast
/// The number of spans allocated per span spool. /// The number of spans allocated per span spool.
/// @see rcSpanPool /// @see rcSpanPool
public const int RC_SPANS_PER_POOL = 2048; public const int RC_SPANS_PER_POOL = 2048;
// Must be 255 or smaller (not 256) because layer IDs are stored as
// a byte where 255 is a special value.
public const int RC_MAX_LAYERS = RC_NOT_CONNECTED;
public const int RC_MAX_NEIS = 16;
/// Heighfield border flag. /// Heighfield border flag.
/// If a heightfield region ID has this bit set, then the region is a border /// If a heightfield region ID has this bit set, then the region is a border