forked from mirror/DotRecast
Update README.md
This commit is contained in:
parent
510a56d85e
commit
efb8f8b8ef
|
@ -5,8 +5,6 @@
|
|||

|
||||
|
||||
# Screenshot
|
||||
https://user-images.githubusercontent.com/313821/266782992-32a72a43-8f02-4214-8f1e-86b06952c8b7.mp4
|
||||
|
||||

|
||||
|
||||
# Introduction
|
||||
|
@ -14,6 +12,8 @@ https://user-images.githubusercontent.com/313821/266782992-32a72a43-8f02-4214-8f
|
|||
2. For game development, C# servers, C# project, and Unity3D are supported.
|
||||
3. DotRecast consists of Recast and Detour, Crowd, Dynamic, Extras, TileCache, DemoTool, Demo
|
||||
|
||||
https://user-images.githubusercontent.com/313821/266782992-32a72a43-8f02-4214-8f1e-86b06952c8b7.mp4
|
||||
|
||||
## DotRecast.Recast
|
||||
|
||||
Recast is state of the art navigation mesh construction toolset for games.
|
||||
|
|
Loading…
Reference in New Issue