forked from mirror/DotRecast
Update README.md
This commit is contained in:
parent
510a56d85e
commit
efb8f8b8ef
|
@ -5,8 +5,6 @@
|
||||||
![Languages](https://img.shields.io/github/languages/top/ikpil/DotRecast)
|
![Languages](https://img.shields.io/github/languages/top/ikpil/DotRecast)
|
||||||
|
|
||||||
# Screenshot
|
# Screenshot
|
||||||
https://user-images.githubusercontent.com/313821/266782992-32a72a43-8f02-4214-8f1e-86b06952c8b7.mp4
|
|
||||||
|
|
||||||
![screenshot](https://github.com/ikpil/DotRecast/assets/313821/8cf67832-1206-4b58-8c1f-7205210cbf22)
|
![screenshot](https://github.com/ikpil/DotRecast/assets/313821/8cf67832-1206-4b58-8c1f-7205210cbf22)
|
||||||
|
|
||||||
# Introduction
|
# Introduction
|
||||||
|
@ -14,6 +12,8 @@ https://user-images.githubusercontent.com/313821/266782992-32a72a43-8f02-4214-8f
|
||||||
2. For game development, C# servers, C# project, and Unity3D are supported.
|
2. For game development, C# servers, C# project, and Unity3D are supported.
|
||||||
3. DotRecast consists of Recast and Detour, Crowd, Dynamic, Extras, TileCache, DemoTool, Demo
|
3. DotRecast consists of Recast and Detour, Crowd, Dynamic, Extras, TileCache, DemoTool, Demo
|
||||||
|
|
||||||
|
https://user-images.githubusercontent.com/313821/266782992-32a72a43-8f02-4214-8f1e-86b06952c8b7.mp4
|
||||||
|
|
||||||
## DotRecast.Recast
|
## DotRecast.Recast
|
||||||
|
|
||||||
Recast is state of the art navigation mesh construction toolset for games.
|
Recast is state of the art navigation mesh construction toolset for games.
|
||||||
|
|
Loading…
Reference in New Issue