forked from mirror/DotRecast
refactor: DynamicupdateSampleTool
This commit is contained in:
parent
ab50f0fd53
commit
f7ca2efc3f
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@ -29,7 +29,7 @@ using DotRecast.Detour.Dynamic.Io;
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using DotRecast.Recast.Toolset.Builder;
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using DotRecast.Recast.Demo.Draw;
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using DotRecast.Recast.Toolset.Geom;
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using DotRecast.Recast.Toolset.Tools.Gizmos;
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using DotRecast.Recast.Toolset.Gizmos;
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using DotRecast.Recast.Demo.UI;
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using DotRecast.Recast.Toolset;
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using DotRecast.Recast.Toolset.Tools;
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@ -75,7 +75,7 @@ public class DynamicUpdateSampleTool : ISampleTool
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private DynamicNavMesh dynaMesh;
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private readonly TaskFactory executor;
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private readonly Dictionary<long, ColliderWithGizmo> colliderGizmos = new();
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private readonly Dictionary<long, RcGizmo> colliderGizmos = new();
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private readonly Random random = Random.Shared;
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private readonly DemoInputGeomProvider bridgeGeom;
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private readonly DemoInputGeomProvider houseGeom;
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@ -281,7 +281,7 @@ public class DynamicUpdateSampleTool : ISampleTool
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{
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colliderGizmos.Values.ForEach(g =>
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{
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g.Render(renderer.GetDebugDraw());
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GizmoRenderer.Render(renderer.GetDebugDraw(), g.Gizmo);
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});
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}
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}
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@ -359,7 +359,7 @@ public class DynamicUpdateSampleTool : ISampleTool
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{
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if (!shift)
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{
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ColliderWithGizmo colliderWithGizmo = null;
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RcGizmo colliderWithGizmo = null;
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if (dynaMesh != null)
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{
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if (colliderShape == DynamicColliderShape.SPHERE)
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@ -433,16 +433,16 @@ public class DynamicUpdateSampleTool : ISampleTool
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}
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}
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private ColliderWithGizmo SphereCollider(RcVec3f p)
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private RcGizmo SphereCollider(RcVec3f p)
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{
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float radius = 1 + (float)random.NextDouble() * 10;
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var collider = new SphereCollider(p, radius, SampleAreaModifications.SAMPLE_POLYAREA_TYPE_WATER, dynaMesh.config.walkableClimb);
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var gizmo = GizmoFactory.Sphere(p, radius);
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return new ColliderWithGizmo(collider, gizmo);
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return new RcGizmo(collider, gizmo);
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}
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private ColliderWithGizmo CapsuleCollider(RcVec3f p)
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private RcGizmo CapsuleCollider(RcVec3f p)
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{
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float radius = 0.4f + (float)random.NextDouble() * 4f;
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RcVec3f a = RcVec3f.Of(
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@ -459,10 +459,10 @@ public class DynamicUpdateSampleTool : ISampleTool
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RcVec3f end = RcVec3f.Of(p.x + a.x, p.y + a.y, p.z + a.z);
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var collider = new CapsuleCollider(start, end, radius, SampleAreaModifications.SAMPLE_POLYAREA_TYPE_WATER, dynaMesh.config.walkableClimb);
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var gizmo = GizmoFactory.Capsule(start, end, radius);
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return new ColliderWithGizmo(collider, gizmo);
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return new RcGizmo(collider, gizmo);
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}
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private ColliderWithGizmo BoxCollider(RcVec3f p)
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private RcGizmo BoxCollider(RcVec3f p)
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{
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RcVec3f extent = RcVec3f.Of(
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0.5f + (float)random.NextDouble() * 6f,
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@ -474,10 +474,10 @@ public class DynamicUpdateSampleTool : ISampleTool
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RcVec3f[] halfEdges = Detour.Dynamic.Colliders.BoxCollider.GetHalfEdges(up, forward, extent);
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var collider = new BoxCollider(p, halfEdges, SampleAreaModifications.SAMPLE_POLYAREA_TYPE_WATER, dynaMesh.config.walkableClimb);
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var gizmo = GizmoFactory.Box(p, halfEdges);
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return new ColliderWithGizmo(collider, gizmo);
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return new RcGizmo(collider, gizmo);
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}
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private ColliderWithGizmo CylinderCollider(RcVec3f p)
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private RcGizmo CylinderCollider(RcVec3f p)
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{
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float radius = 0.7f + (float)random.NextDouble() * 4f;
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RcVec3f a = RcVec3f.Of(1f - 2 * (float)random.NextDouble(), 0.01f + (float)random.NextDouble(), 1f - 2 * (float)random.NextDouble());
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@ -491,10 +491,10 @@ public class DynamicUpdateSampleTool : ISampleTool
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var collider = new CylinderCollider(start, end, radius, SampleAreaModifications.SAMPLE_POLYAREA_TYPE_WATER, dynaMesh.config.walkableClimb);
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var gizmo = GizmoFactory.Cylinder(start, end, radius);
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return new ColliderWithGizmo(collider, gizmo);
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return new RcGizmo(collider, gizmo);
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}
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private ColliderWithGizmo CompositeCollider(RcVec3f p)
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private RcGizmo CompositeCollider(RcVec3f p)
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{
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RcVec3f baseExtent = RcVec3f.Of(5, 3, 8);
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RcVec3f baseCenter = RcVec3f.Of(p.x, p.y + 3, p.z);
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@ -531,36 +531,36 @@ public class DynamicUpdateSampleTool : ISampleTool
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IRcGizmoMeshFilter trunkGizmo = GizmoFactory.Capsule(trunkStart, trunkEnd, 0.5f);
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IRcGizmoMeshFilter crownGizmo = GizmoFactory.Sphere(crownCenter, 4f);
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IRcGizmoMeshFilter gizmo = GizmoFactory.Composite(baseGizmo, roofGizmo, trunkGizmo, crownGizmo);
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return new ColliderWithGizmo(collider, gizmo);
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return new RcGizmo(collider, gizmo);
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}
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private ColliderWithGizmo TrimeshBridge(RcVec3f p)
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private RcGizmo TrimeshBridge(RcVec3f p)
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{
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return TrimeshCollider(p, bridgeGeom);
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}
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private ColliderWithGizmo TrimeshHouse(RcVec3f p)
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private RcGizmo TrimeshHouse(RcVec3f p)
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{
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return TrimeshCollider(p, houseGeom);
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}
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private ColliderWithGizmo ConvexTrimesh(RcVec3f p)
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private RcGizmo ConvexTrimesh(RcVec3f p)
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{
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float[] verts = TransformVertices(p, convexGeom, 360);
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var collider = new ConvexTrimeshCollider(verts, convexGeom.faces,
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SampleAreaModifications.SAMPLE_POLYAREA_TYPE_ROAD, dynaMesh.config.walkableClimb * 10);
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var gizmo = GizmoFactory.Trimesh(verts, convexGeom.faces);
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return new ColliderWithGizmo(collider, gizmo);
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return new RcGizmo(collider, gizmo);
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}
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private ColliderWithGizmo TrimeshCollider(RcVec3f p, DemoInputGeomProvider geom)
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private RcGizmo TrimeshCollider(RcVec3f p, DemoInputGeomProvider geom)
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{
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float[] verts = TransformVertices(p, geom, 0);
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var collider = new TrimeshCollider(verts, geom.faces, SampleAreaModifications.SAMPLE_POLYAREA_TYPE_ROAD,
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dynaMesh.config.walkableClimb * 10);
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var gizmo = GizmoFactory.Trimesh(verts, geom.faces);
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return new ColliderWithGizmo(collider, gizmo);
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return new RcGizmo(collider, gizmo);
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}
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private float[] TransformVertices(RcVec3f p, DemoInputGeomProvider geom, float ax)
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@ -1,50 +1,35 @@
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using DotRecast.Core;
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using DotRecast.Detour.Dynamic.Colliders;
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using DotRecast.Recast.Toolset.Tools.Gizmos;
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using DotRecast.Recast.Demo.Draw;
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using DotRecast.Recast.Toolset.Gizmos;
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using static DotRecast.Core.RcMath;
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namespace DotRecast.Recast.Demo.Tools;
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public class ColliderWithGizmo
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public static class GizmoRenderer
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{
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public readonly IRcGizmoMeshFilter Gizmo;
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public readonly ICollider Collider;
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public ColliderWithGizmo(ICollider collider, IRcGizmoMeshFilter gizmo)
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{
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Collider = collider;
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Gizmo = gizmo;
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}
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public void Render(RecastDebugDraw dd)
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{
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Render(dd, Gizmo);
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}
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public static void Render(RecastDebugDraw dd, IRcGizmoMeshFilter gizmo)
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{
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if (gizmo is BoxGizmo box)
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if (gizmo is RcBoxGizmo box)
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{
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RenderBox(dd, box);
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}
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else if (gizmo is CapsuleGizmo capsule)
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else if (gizmo is RcCapsuleGizmo capsule)
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{
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RenderCapsule(dd, capsule);
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}
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else if (gizmo is TrimeshGizmo trimesh)
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else if (gizmo is RcTrimeshGizmo trimesh)
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{
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RenderTrimesh(dd, trimesh);
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}
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else if (gizmo is CylinderGizmo cylinder)
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else if (gizmo is RcCylinderGizmo cylinder)
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{
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RenderCylinder(dd, cylinder);
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}
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else if (gizmo is SphereGizmo sphere)
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else if (gizmo is RcSphereGizmo sphere)
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{
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RenderSphere(dd, sphere);
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}
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else if (gizmo is CompositeGizmo composite)
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else if (gizmo is RcCompositeGizmo composite)
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{
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RenderComposite(dd, composite);
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}
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@ -74,7 +59,7 @@ public class ColliderWithGizmo
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return col;
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}
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public static void RenderBox(RecastDebugDraw debugDraw, BoxGizmo box)
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public static void RenderBox(RecastDebugDraw debugDraw, RcBoxGizmo box)
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{
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var trX = RcVec3f.Of(box.halfEdges[0].x, box.halfEdges[1].x, box.halfEdges[2].x);
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var trY = RcVec3f.Of(box.halfEdges[0].y, box.halfEdges[1].y, box.halfEdges[2].y);
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@ -82,9 +67,9 @@ public class ColliderWithGizmo
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float[] vertices = new float[8 * 3];
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for (int i = 0; i < 8; i++)
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{
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vertices[i * 3 + 0] = RcVec3f.Dot(BoxGizmo.VERTS[i], trX) + box.center.x;
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vertices[i * 3 + 1] = RcVec3f.Dot(BoxGizmo.VERTS[i], trY) + box.center.y;
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vertices[i * 3 + 2] = RcVec3f.Dot(BoxGizmo.VERTS[i], trZ) + box.center.z;
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vertices[i * 3 + 0] = RcVec3f.Dot(RcBoxGizmo.VERTS[i], trX) + box.center.x;
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vertices[i * 3 + 1] = RcVec3f.Dot(RcBoxGizmo.VERTS[i], trY) + box.center.y;
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vertices[i * 3 + 2] = RcVec3f.Dot(RcBoxGizmo.VERTS[i], trZ) + box.center.z;
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}
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debugDraw.Begin(DebugDrawPrimitives.TRIS);
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@ -102,7 +87,7 @@ public class ColliderWithGizmo
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for (int j = 0; j < 3; j++)
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{
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int v = BoxGizmo.TRIANLGES[i * 3 + j] * 3;
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int v = RcBoxGizmo.TRIANLGES[i * 3 + j] * 3;
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debugDraw.Vertex(vertices[v], vertices[v + 1], vertices[v + 2], col);
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}
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}
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@ -110,7 +95,7 @@ public class ColliderWithGizmo
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debugDraw.End();
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}
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public static void RenderCapsule(RecastDebugDraw debugDraw, CapsuleGizmo capsule)
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public static void RenderCapsule(RecastDebugDraw debugDraw, RcCapsuleGizmo capsule)
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{
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debugDraw.Begin(DebugDrawPrimitives.TRIS);
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for (int i = 0; i < capsule.triangles.Length; i += 3)
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@ -128,7 +113,7 @@ public class ColliderWithGizmo
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debugDraw.End();
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}
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public static void RenderCylinder(RecastDebugDraw debugDraw, CylinderGizmo cylinder)
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public static void RenderCylinder(RecastDebugDraw debugDraw, RcCylinderGizmo cylinder)
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{
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debugDraw.Begin(DebugDrawPrimitives.TRIS);
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for (int i = 0; i < cylinder.triangles.Length; i += 3)
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@ -146,7 +131,7 @@ public class ColliderWithGizmo
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debugDraw.End();
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}
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public static void RenderSphere(RecastDebugDraw debugDraw, SphereGizmo sphere)
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public static void RenderSphere(RecastDebugDraw debugDraw, RcSphereGizmo sphere)
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{
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debugDraw.Begin(DebugDrawPrimitives.TRIS);
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for (int i = 0; i < sphere.triangles.Length; i += 3)
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@ -169,7 +154,7 @@ public class ColliderWithGizmo
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debugDraw.End();
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}
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public static void RenderTrimesh(RecastDebugDraw debugDraw, TrimeshGizmo trimesh)
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public static void RenderTrimesh(RecastDebugDraw debugDraw, RcTrimeshGizmo trimesh)
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{
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debugDraw.Begin(DebugDrawPrimitives.TRIS);
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for (int i = 0; i < trimesh.triangles.Length; i += 3)
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@ -186,7 +171,7 @@ public class ColliderWithGizmo
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debugDraw.End();
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}
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public static void RenderComposite(RecastDebugDraw debugDraw, CompositeGizmo composite)
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public static void RenderComposite(RecastDebugDraw debugDraw, RcCompositeGizmo composite)
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{
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composite.gizmoMeshes.ForEach(g => Render(debugDraw, g));
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}
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@ -0,0 +1,37 @@
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using DotRecast.Core;
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namespace DotRecast.Recast.Toolset.Gizmos
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{
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public static class GizmoFactory
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{
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public static RcBoxGizmo Box(RcVec3f center, RcVec3f[] halfEdges)
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{
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return new RcBoxGizmo(center, halfEdges);
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}
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public static RcSphereGizmo Sphere(RcVec3f center, float radius)
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{
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return new RcSphereGizmo(center, radius);
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}
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public static RcCapsuleGizmo Capsule(RcVec3f start, RcVec3f end, float radius)
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{
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return new RcCapsuleGizmo(start, end, radius);
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}
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public static RcCylinderGizmo Cylinder(RcVec3f start, RcVec3f end, float radius)
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{
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return new RcCylinderGizmo(start, end, radius);
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}
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public static RcTrimeshGizmo Trimesh(float[] verts, int[] faces)
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{
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return new RcTrimeshGizmo(verts, faces);
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}
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public static RcCompositeGizmo Composite(params IRcGizmoMeshFilter[] gizmos)
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{
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return new RcCompositeGizmo(gizmos);
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}
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}
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}
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@ -1,6 +1,6 @@
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using System;
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namespace DotRecast.Recast.Toolset.Tools.Gizmos
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namespace DotRecast.Recast.Toolset.Gizmos
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{
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public static class GizmoHelper
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{
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@ -1,6 +1,6 @@
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//using DotRecast.Recast.Demo.Draw;
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namespace DotRecast.Recast.Toolset.Tools.Gizmos
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namespace DotRecast.Recast.Toolset.Gizmos
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{
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public interface IRcGizmoMeshFilter
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{
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@ -1,9 +1,9 @@
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using DotRecast.Core;
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using DotRecast.Detour.Dynamic.Colliders;
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namespace DotRecast.Recast.Toolset.Tools.Gizmos
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namespace DotRecast.Recast.Toolset.Gizmos
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{
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public class BoxGizmo : IRcGizmoMeshFilter
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public class RcBoxGizmo : IRcGizmoMeshFilter
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{
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public static readonly int[] TRIANLGES =
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{
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@ -27,12 +27,12 @@ namespace DotRecast.Recast.Toolset.Tools.Gizmos
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public readonly RcVec3f center;
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public readonly RcVec3f[] halfEdges;
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public BoxGizmo(RcVec3f center, RcVec3f extent, RcVec3f forward, RcVec3f up) :
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public RcBoxGizmo(RcVec3f center, RcVec3f extent, RcVec3f forward, RcVec3f up) :
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this(center, BoxCollider.GetHalfEdges(up, forward, extent))
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{
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}
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public BoxGizmo(RcVec3f center, RcVec3f[] halfEdges)
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public RcBoxGizmo(RcVec3f center, RcVec3f[] halfEdges)
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{
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this.center = center;
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this.halfEdges = halfEdges;
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@ -1,17 +1,17 @@
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using DotRecast.Core;
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using static DotRecast.Core.RcMath;
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using static DotRecast.Recast.Toolset.Tools.Gizmos.GizmoHelper;
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using static DotRecast.Recast.Toolset.Gizmos.GizmoHelper;
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namespace DotRecast.Recast.Toolset.Tools.Gizmos
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namespace DotRecast.Recast.Toolset.Gizmos
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{
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public class CapsuleGizmo : IRcGizmoMeshFilter
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public class RcCapsuleGizmo : IRcGizmoMeshFilter
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{
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public readonly float[] vertices;
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public readonly int[] triangles;
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public readonly float[] center;
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public readonly float[] gradient;
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public CapsuleGizmo(RcVec3f start, RcVec3f end, float radius)
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public RcCapsuleGizmo(RcVec3f start, RcVec3f end, float radius)
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{
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center = new float[]
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{
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@ -0,0 +1,12 @@
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namespace DotRecast.Recast.Toolset.Gizmos
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{
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public class RcCompositeGizmo : IRcGizmoMeshFilter
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{
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public readonly IRcGizmoMeshFilter[] gizmoMeshes;
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public RcCompositeGizmo(params IRcGizmoMeshFilter[] gizmoMeshes)
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{
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this.gizmoMeshes = gizmoMeshes;
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}
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}
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}
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@ -1,18 +1,18 @@
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using DotRecast.Core;
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using static DotRecast.Core.RcMath;
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using static DotRecast.Recast.Toolset.Tools.Gizmos.GizmoHelper;
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using static DotRecast.Recast.Toolset.Gizmos.GizmoHelper;
|
||||
|
||||
|
||||
namespace DotRecast.Recast.Toolset.Tools.Gizmos
|
||||
namespace DotRecast.Recast.Toolset.Gizmos
|
||||
{
|
||||
public class CylinderGizmo : IRcGizmoMeshFilter
|
||||
public class RcCylinderGizmo : IRcGizmoMeshFilter
|
||||
{
|
||||
public readonly float[] vertices;
|
||||
public readonly int[] triangles;
|
||||
public readonly RcVec3f center;
|
||||
public readonly float[] gradient;
|
||||
|
||||
public CylinderGizmo(RcVec3f start, RcVec3f end, float radius)
|
||||
public RcCylinderGizmo(RcVec3f start, RcVec3f end, float radius)
|
||||
{
|
||||
center = RcVec3f.Of(
|
||||
0.5f * (start.x + end.x), 0.5f * (start.y + end.y),
|
|
@ -0,0 +1,17 @@
|
|||
using DotRecast.Detour.Dynamic.Colliders;
|
||||
using DotRecast.Recast.Toolset.Gizmos;
|
||||
|
||||
namespace DotRecast.Recast.Toolset.Gizmos
|
||||
{
|
||||
public class RcGizmo
|
||||
{
|
||||
public readonly IRcGizmoMeshFilter Gizmo;
|
||||
public readonly ICollider Collider;
|
||||
|
||||
public RcGizmo(ICollider collider, IRcGizmoMeshFilter gizmo)
|
||||
{
|
||||
Collider = collider;
|
||||
Gizmo = gizmo;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,17 +1,17 @@
|
|||
using DotRecast.Core;
|
||||
using static DotRecast.Recast.Toolset.Tools.Gizmos.GizmoHelper;
|
||||
using static DotRecast.Recast.Toolset.Gizmos.GizmoHelper;
|
||||
|
||||
|
||||
namespace DotRecast.Recast.Toolset.Tools.Gizmos
|
||||
namespace DotRecast.Recast.Toolset.Gizmos
|
||||
{
|
||||
public class SphereGizmo : IRcGizmoMeshFilter
|
||||
public class RcSphereGizmo : IRcGizmoMeshFilter
|
||||
{
|
||||
public readonly float[] vertices;
|
||||
public readonly int[] triangles;
|
||||
public readonly float radius;
|
||||
public readonly RcVec3f center;
|
||||
|
||||
public SphereGizmo(RcVec3f center, float radius)
|
||||
public RcSphereGizmo(RcVec3f center, float radius)
|
||||
{
|
||||
this.center = center;
|
||||
this.radius = radius;
|
|
@ -1,11 +1,11 @@
|
|||
namespace DotRecast.Recast.Toolset.Tools.Gizmos
|
||||
namespace DotRecast.Recast.Toolset.Gizmos
|
||||
{
|
||||
public class TrimeshGizmo : IRcGizmoMeshFilter
|
||||
public class RcTrimeshGizmo : IRcGizmoMeshFilter
|
||||
{
|
||||
public readonly float[] vertices;
|
||||
public readonly int[] triangles;
|
||||
|
||||
public TrimeshGizmo(float[] vertices, int[] triangles)
|
||||
public RcTrimeshGizmo(float[] vertices, int[] triangles)
|
||||
{
|
||||
this.vertices = vertices;
|
||||
this.triangles = triangles;
|
|
@ -1,12 +0,0 @@
|
|||
namespace DotRecast.Recast.Toolset.Tools.Gizmos
|
||||
{
|
||||
public class CompositeGizmo : IRcGizmoMeshFilter
|
||||
{
|
||||
public readonly IRcGizmoMeshFilter[] gizmoMeshes;
|
||||
|
||||
public CompositeGizmo(params IRcGizmoMeshFilter[] gizmoMeshes)
|
||||
{
|
||||
this.gizmoMeshes = gizmoMeshes;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,37 +0,0 @@
|
|||
using DotRecast.Core;
|
||||
|
||||
namespace DotRecast.Recast.Toolset.Tools.Gizmos
|
||||
{
|
||||
public static class GizmoFactory
|
||||
{
|
||||
public static BoxGizmo Box(RcVec3f center, RcVec3f[] halfEdges)
|
||||
{
|
||||
return new BoxGizmo(center, halfEdges);
|
||||
}
|
||||
|
||||
public static SphereGizmo Sphere(RcVec3f center, float radius)
|
||||
{
|
||||
return new SphereGizmo(center, radius);
|
||||
}
|
||||
|
||||
public static CapsuleGizmo Capsule(RcVec3f start, RcVec3f end, float radius)
|
||||
{
|
||||
return new CapsuleGizmo(start, end, radius);
|
||||
}
|
||||
|
||||
public static CylinderGizmo Cylinder(RcVec3f start, RcVec3f end, float radius)
|
||||
{
|
||||
return new CylinderGizmo(start, end, radius);
|
||||
}
|
||||
|
||||
public static TrimeshGizmo Trimesh(float[] verts, int[] faces)
|
||||
{
|
||||
return new TrimeshGizmo(verts, faces);
|
||||
}
|
||||
|
||||
public static CompositeGizmo Composite(params IRcGizmoMeshFilter[] gizmos)
|
||||
{
|
||||
return new CompositeGizmo(gizmos);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue