ikpil
10bf4ce164
typo
2024-01-04 23:38:13 +09:00
ikpil
be73850965
[Upstream] Cleanup filter code and improved documentation ( https://github.com/recastnavigation/recastnavigation/pull/683 )
...
- https://github.com/recastnavigation/recastnavigation/pull/683
This mostly just changes variable names and adds some comments to make the code more clear.
It also has a few small fixup changes to the unit tests.
2024-01-03 23:54:01 +09:00
ikpil
9d01b5243f
Code cleanup and small optimizations in RecastFilter.cpp rcFilterLedgeSpans ( https://github.com/recastnavigation/recastnavigation/pull/672 )
...
- 3e94c3b6fc
* Code cleanup and minor refactor in RecastFilter.cpp rcFilterLedgeSpans
Because span.smax is always > 0, bot > 0 as well, and (-walkableClimb - bot) is always < -walkableClimb. Furthermore, as long as minNeighborHeight < -walkableClimb' at least once, there is no need to continue the traversal.
* Code cleanup and minor refactor in RecastFilter.cpp rcFilterLedgeSpans
Because span.smax is always > 0, bot > 0 as well, and (-walkableClimb - bot) is always < -walkableClimb. Furthermore, as long as minNeighborHeight < -walkableClimb' at least once, there is no need to continue the traversal.
* Update RecastFilter.cpp
Revise Comment
2024-01-01 14:11:28 +09:00
ikpil
2d36b5f639
fixed null mesh data in tiles.
2023-12-31 17:12:45 +09:00
ikpil
69c1e795df
small refactoring static readonly
2023-12-30 16:17:42 +09:00
ikpil
b341a41fae
typo public property getter -> readonly
2023-12-29 21:07:44 +09:00
ikpil
19088d31f2
feat - Added UI scaling feature based on monitor resolution in Demo
2023-12-26 20:39:30 +09:00
c0nd3v
b1db6df033
Fix typo
2023-12-23 11:14:00 +09:00
c0nd3v
9c7f34c521
Fix updated struct version
2023-12-23 11:11:48 +09:00
c0nd3v
e782208faa
Allow Radius 0 in Demo
...
Recast C++ demo allows radius 0 and I have a use case for it. I think it should be allowed
2023-12-23 11:04:28 +09:00
ikpil
6474f234a3
[Upstream] Make detail mesh edge detection more robust (recastnavigation #657 )
...
- https://github.com/recastnavigation/recastnavigation/pull/657
Instead of using a distance check which can fail at large magnitudes due
to low precision we can check whether the edges are actually on the
hull.
2023-12-22 22:21:57 +09:00
ikpil
fa8369f209
upgrade Silk.NET 2.19.0 -> 2.20.0
2023-12-13 23:37:07 +09:00
ikpil
19f5b05d6a
fix: 'RANDOM_POINTS_IN_CIRCLE' mode where random points accumulate in RecastDemo
2023-12-06 00:52:09 +09:00
ikpil
b24d6492a8
typo
2023-12-06 00:47:05 +09:00
ikpil
d7676913d7
upgrade: Serilog.Sinks.Console 5.0.0 -> 5.0.1
2023-11-29 14:07:01 +09:00
ikpil
9c6ddfffe0
[Upstream] 248275e - Fix: typo error ( #153 )
...
- 248275e07f
2023-11-29 00:03:59 +09:00
Ikpil
7e472fae55
Pr/support net8 ( #20 )
...
* support net8
2023-11-16 14:05:19 +09:00
ikpil
43abc7d1e3
upgrade: silk.net 2.17.1 -> 2.19.0
2023-11-15 14:08:39 +09:00
ikpil
cd509ad010
typo
2023-11-13 23:35:53 +09:00
ikpil
4c29fa0686
[Upstream] fix:rcBuildLayerRegions missing areaType ( #470 )
...
- ddaa361b08
It's already been modified, just align the code.
2023-11-13 23:35:43 +09:00
ikpil
8fcd8b5006
typo
2023-11-12 17:11:20 +09:00
ikpil
69c8c950d2
refactor: add type-safe array copy function
2023-11-11 13:08:52 +09:00
ikpil
a50ba0b1b1
refactor: changed float[6] to RcVec3f[2] in DtOffMeshConnection class
2023-11-11 12:36:40 +09:00
ikpil
195c684fb2
upgrade: serilog 3.1.0 -> 3.1.1
2023-11-10 22:04:52 +09:00
ikpil
056408fed2
typo
2023-11-09 22:36:00 +09:00
ikpil
b9ec4391f2
refactor: class NavMeshSetHeader -> struct NavMeshSetHeader
2023-11-09 22:19:43 +09:00
ikpil
afabec2b7d
upgrade: nuget
2023-11-09 22:11:35 +09:00
ikpil
54b04947de
refactor: class NavMeshTileHeader -> struct NavMeshTileHeader
2023-11-09 22:09:27 +09:00
ikpil
ac3f667bcc
refactor: readonly struct DtPolyDetail
2023-11-09 21:57:38 +09:00
ikpil
bb2041e253
refactor: added RcCompactSpanBuilder
2023-11-07 22:28:14 +09:00
ikpil
5aa482d35e
refactor: readonly struct
2023-11-07 22:12:42 +09:00
ikpil
5b2e9591c2
refactor: use ref readonly RcCompactCell c = ref ...
2023-11-02 00:11:54 +09:00
ikpil
8f91328fd9
fix: fix bug where obstacle tile cache rebuild wasn't being reflected.
...
- https://github.com/ikpil/DotRecast/issues/14
2023-10-31 23:29:58 +09:00
ikpil
2245f70fcf
refactor: revert this part due to a mix of C# and C++ style in array and interface usage
2023-10-31 23:06:42 +09:00
Gabriel Alexandre
99cbba7586
Migrated some small types to structs
2023-10-30 23:40:46 +09:00
ikpil
ca019c19b3
refactor: support netstandard2.1 vector3
2023-10-28 13:39:05 +09:00
ikpil
0924b82f62
refactor: support .netstandard2.1 vector3
2023-10-28 13:22:02 +09:00
ikpil
ffdbdb7ed8
refactor: support netstandard2.1 vector3
2023-10-28 13:04:06 +09:00
ikpil
26309e79f8
refactor: support net6.0
2023-10-28 12:30:49 +09:00
ikpil
5176ee036a
refactor: support .netstandard2.1 vector3
2023-10-28 12:08:17 +09:00
ikpil
2e7a75624c
refactor: vector3
2023-10-27 23:52:55 +09:00
ikpil
21b3cd6caa
refactor: RcVec3f.Lerp
2023-10-27 00:03:03 +09:00
ikpil
93b6b52b8f
refactor RcVec3f.IsFinite
2023-10-27 00:01:52 +09:00
ikpil
9a62fbf9f4
refactor: RcVec3f.Mad, IsFinite, Lerp
2023-10-26 00:05:00 +09:00
ikpil
18a195404f
refactor: RcVec3f.Dist2D, Dist2DSqr, Perp2D
2023-10-25 23:50:54 +09:00
ikpil
7eba4e0c9d
refactor: RcVec3f.Min/Max
2023-10-25 23:44:01 +09:00
ikpil
28ad34b032
refactor: RcVec3f.DistSqr, RcVec3f.LenSqr
2023-10-25 00:40:00 +09:00
ikpil
182c230c10
refactor: Math.Tan -> MatF.Tan
2023-10-25 00:17:20 +09:00
ikpil
d99666048b
refactor: Math -> MathF
2023-10-25 00:09:34 +09:00
ikpil
04fa38bb96
refactor: RcVecUtils.SafeNormalize
2023-10-24 23:46:45 +09:00
ikpil
ef8ef94826
refactor: TestVectorDot
2023-10-24 23:33:24 +09:00
ikpil
617eaa1287
refactor: RcVec3f.Distance
2023-10-24 00:20:42 +09:00
ikpil
0d805b5d07
refactor: RcVec3f.Copy -> RcVecUtils.Copy
2023-10-23 23:11:47 +09:00
ikpil
a9888bd281
refactor: added test RcVec3f.CopyTo
2023-10-23 22:51:09 +09:00
ikpil
e4dc81b027
refactor: RcVector.Copy
2023-10-23 22:43:53 +09:00
ikpil
f5194e63b2
RcVec3f.Add, Subtract now corresponds to System.Numerics.Vector3.Add, Subtract in the switching build.
2023-10-22 12:56:16 +09:00
ikpil
cb4a7b37d7
refactor: RcVec3f.Cross now corresponds to System.Numerics.Vector3.Normalize in the switching build
2023-10-22 12:44:50 +09:00
ikpil
3861b0a2c1
refactor: RcVec3f.Normalize now corresponds to System.Numerics.Vector3.Normalize in the switching build
2023-10-22 12:26:54 +09:00
ikpil
33fa18cd0e
refactor: move Dot2D function
2023-10-21 00:27:48 +09:00
ikpil
bc7b02d8bb
refactor: reuse
2023-10-20 00:11:10 +09:00
ikpil
45ede19e61
refactor: preparing for switching build with System.Numerics.Vector3
2023-10-20 00:10:11 +09:00
ikpil
8d5b4c0c95
refactor: preparing for switching build with System.Numerics.Vector3
2023-10-19 00:07:50 +09:00
ikpil
3ab732e900
refactor: preparing for switching build with System.Numerics.Vector3
2023-10-19 00:03:18 +09:00
ikpil
0368afea23
refactor: preparing for switching build with System.Numerics.Vector3
2023-10-18 23:52:47 +09:00
ikpil
5c2dd6b757
refactor: cleaning up the API to .net 8 Sytem.Numerics compatibility.
2023-10-18 00:08:28 +09:00
ikpil
75d00916f3
feature: cleaning up the API to accommodate .net 8 Numerics compatibility.
2023-10-17 23:40:07 +09:00
ikpil
587cebd32c
feat: added DotRecast.Core.Collections namespace
2023-10-17 00:24:09 +09:00
ikpil
cfcdf86f2d
feat: change namespace RcVec2f, RcVec3f, RcMatrix4x4f for dotent 8
2023-10-16 23:55:34 +09:00
ikpil
628c4ef0ce
refactor: new float[3] -> RcVec3f
2023-10-15 21:30:55 +09:00
ikpil
30cbf7119b
feat: multiple target frameworks
2023-10-14 19:46:55 +09:00
ikpil
5aac44c440
refactor: remove RcVec3f.Of(float[] f, int idx)
2023-10-14 19:30:33 +09:00
ikpil
19136129ab
refactor: remve RcVec3f.Of(float[] f)
2023-10-13 00:04:46 +09:00
ikpil
228bdc9e4d
refactor: remove RcVec3f.Of(x,y,z)
2023-10-12 23:52:32 +09:00
ikpil
adfded5a94
refactor: float[2] -> RcVec2f
2023-10-12 23:31:25 +09:00
ikpil
61a21327e9
refactor: new float[2] -> RcVec2f
2023-10-12 23:21:24 +09:00
ikpil
fe305e6fd1
refactor: const float EPSILON
2023-10-12 23:14:17 +09:00
ikpil
7965af390e
refactor: Change 'xyz' to uppercase in preparation for switching to System.Numeric.Vector3
2023-10-12 23:04:29 +09:00
ikpil
8d3a1d2d68
refactor: typo
2023-10-11 23:55:37 +09:00
ikpil
3df6036ebb
refactor: typo
2023-10-11 23:31:15 +09:00
ikpil
26387de859
refactor: Move constants from class DtNavMesh to class DtDetailTriEdgeFlags
...
- moved constraints DT_DETAIL_EDGE_BOUNDARY
2023-10-10 23:47:20 +09:00
ikpil
10231da589
typo
2023-10-08 14:54:57 +09:00
ikpil
e718f6174e
refactor: RcBuildContoursFlags
2023-10-08 14:48:43 +09:00
ikpil
2169a18c85
refactor: DtCrowdAgentUpdateFlags
2023-10-08 14:45:20 +09:00
ikpil
6416374f94
refactor: DtNodeFlags
2023-10-08 14:40:07 +09:00
ikpil
78d4591c3c
refactor: DtPolyTypes
2023-10-08 14:32:13 +09:00
ikpil
31734246b6
refactor: DtFindPathOptions, DtRaycastOptions
2023-10-08 14:28:56 +09:00
ikpil
533afe49e2
refactor: flags
2023-10-08 14:23:58 +09:00
ikpil
17b3832297
fix: Possible loss of precision while rounding values
2023-10-05 23:55:51 +09:00
ikpil
34f38fc874
refactoring: typo
2023-10-05 23:35:18 +09:00
ikpil
e02e097577
refactoring: prefix Dt
2023-10-05 00:11:58 +09:00
ikpil
72a93f0e73
feat: DotFastLZ
2023-10-04 23:05:29 +09:00
ikpil
57571865fe
feat: ready nuget!!
2023-10-03 15:56:56 +09:00
ikpil
5d793573cb
changed: typo
2023-10-01 18:50:04 +09:00
ikpil
f02e956aef
feat: add comment for windows
2023-09-30 13:30:52 +09:00
ikpil
229ab3f9f5
refactor: ObjImporter, InputGeomProvider
2023-09-24 18:42:41 +09:00
ikpil
c294275da4
bugfix: not working reousrce.load
2023-09-23 14:47:04 +09:00
ikpil
4f2cc63886
refactor: annotation builder
2023-09-23 07:57:47 +09:00
ikpil
707d91afea
refactor: clamp
2023-09-23 07:38:46 +09:00
ikpil
a46aa0eaee
refactor: math
2023-09-23 07:30:47 +09:00
ikpil
07e6b08517
refactor: rename
2023-09-22 23:42:21 +09:00