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0b888b16fb
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7de4b51135
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@ -88,7 +88,7 @@ namespace DotRecast.Core.Collections
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return false;
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//int idx = _items.BinarySearch(item, _comparer); // don't use this! Because reference types can be reused externally.
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int idx = _items.LastIndexOf(item);
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int idx = _items.FindLastIndex(x => item.Equals(x));
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if (0 > idx)
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return false;
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@ -205,7 +205,7 @@ namespace DotRecast.Core.Numerics
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static float Dist2DSqr(RcVec3f p, Span<float> verts, int i)
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public static float Dist2DSqr(RcVec3f p, float[] verts, int i)
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{
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float dx = verts[i] - p.X;
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float dz = verts[i + 2] - p.Z;
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@ -27,7 +27,7 @@ namespace DotRecast.Detour
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{
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private const float EPSILON = 0.0001f;
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public static Span<float> Intersect(Span<float> p, Span<float> q, Span<float> buffer)
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public static float[] Intersect(Span<float> p, Span<float> q)
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{
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int n = p.Length / 3;
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int m = q.Length / 3;
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@ -95,7 +95,7 @@ namespace DotRecast.Detour
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/* Special case: A & B parallel and separated. */
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if (parallel && aHB < 0f && bHA < 0f)
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{
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return Span<float>.Empty;
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return null;
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}
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/* Special case: A & B collinear. */
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else if (parallel && MathF.Abs(aHB) < EPSILON && MathF.Abs(bHA) < EPSILON)
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@ -168,9 +168,8 @@ namespace DotRecast.Detour
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return null;
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}
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Span<float> result = buffer.Slice(0, ii);
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inters.Slice(0, ii).CopyTo(result);
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return result;
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float[] copied = inters.Slice(0, ii).ToArray();
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return copied;
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}
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private static int AddVertex(Span<float> inters, int ii, RcVec3f p)
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@ -233,7 +233,6 @@ namespace DotRecast.Detour
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IDtQueryFilter filter, IRcRand frand, IDtPolygonByCircleConstraint constraint,
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out long randomRef, out RcVec3f randomPt)
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{
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const int MAX_VERT_BUFFER_SIZE = 128;
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randomRef = startRef;
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randomPt = centerPos;
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@ -267,13 +266,9 @@ namespace DotRecast.Detour
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float radiusSqr = maxRadius * maxRadius;
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float areaSum = 0.0f;
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using RcRentedArray<float> polyVertsBuffer = RcRentedArray.Rent<float>(MAX_VERT_BUFFER_SIZE);
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using RcRentedArray<float> randomPolyVertsBuffer = RcRentedArray.Rent<float>(MAX_VERT_BUFFER_SIZE);
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using RcRentedArray<float> constrainedVertsBuffer = RcRentedArray.Rent<float>(MAX_VERT_BUFFER_SIZE);
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DtPoly randomPoly = null;
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long randomPolyRef = 0;
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Span<float> randomPolyVerts = Span<float>.Empty;
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float[] randomPolyVerts = null;
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while (!m_openList.IsEmpty())
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{
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@ -291,14 +286,14 @@ namespace DotRecast.Detour
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{
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// Calc area of the polygon.
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float polyArea = 0.0f;
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Span<float> polyVerts = polyVertsBuffer.AsSpan().Slice(0, bestPoly.vertCount * 3);
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float[] polyVerts = new float[bestPoly.vertCount * 3];
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for (int j = 0; j < bestPoly.vertCount; ++j)
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{
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RcSpans.Copy(bestTile.data.verts, bestPoly.verts[j] * 3, polyVerts, j * 3, 3);
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RcArrays.Copy(bestTile.data.verts, bestPoly.verts[j] * 3, polyVerts, j * 3, 3);
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}
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Span<float> constrainedVerts = constraint.Apply(polyVerts, centerPos, maxRadius, constrainedVertsBuffer.AsSpan());
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if (!constrainedVerts.IsEmpty)
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float[] constrainedVerts = constraint.Apply(polyVerts, centerPos, maxRadius);
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if (constrainedVerts != null)
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{
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int vertCount = constrainedVerts.Length / 3;
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for (int j = 2; j < vertCount; ++j)
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@ -316,8 +311,7 @@ namespace DotRecast.Detour
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{
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randomPoly = bestPoly;
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randomPolyRef = bestRef;
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randomPolyVerts = randomPolyVertsBuffer.AsSpan().Slice(0, constrainedVerts.Length);
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constrainedVerts.CopyTo(randomPolyVerts);
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randomPolyVerts = constrainedVerts;
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}
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}
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}
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@ -1,4 +1,3 @@
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using System;
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using DotRecast.Core.Numerics;
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namespace DotRecast.Detour
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@ -11,11 +10,9 @@ namespace DotRecast.Detour
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{
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}
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public Span<float> Apply(Span<float> polyVerts, RcVec3f circleCenter, float radius, Span<float> resultBuffer)
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public float[] Apply(float[] polyVerts, RcVec3f circleCenter, float radius)
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{
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var result = resultBuffer.Slice(0, polyVerts.Length);
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polyVerts.CopyTo(result);
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return result;
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return polyVerts;
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}
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}
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}
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@ -39,7 +39,8 @@ namespace DotRecast.Detour
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}
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}
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public Span<float> Apply(Span<float> verts, RcVec3f center, float radius, Span<float> resultBuffer)
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public float[] Apply(float[] verts, RcVec3f center, float radius)
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{
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float radiusSqr = radius * radius;
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int outsideVertex = -1;
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@ -55,30 +56,19 @@ namespace DotRecast.Detour
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if (outsideVertex == -1)
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{
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// polygon inside circle
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var result = resultBuffer.Slice(0, verts.Length);
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verts.CopyTo(result);
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return result;
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return verts;
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}
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Span<float> qCircle = stackalloc float[UnitCircle.Length];
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ScaleCircle(UnitCircle, center, radius, qCircle);
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Span<float> intersection = DtConvexConvexIntersections.Intersect(verts, qCircle, resultBuffer);
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if (intersection.IsEmpty && DtUtils.PointInPolygon(center, verts, verts.Length / 3))
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float[] intersection = DtConvexConvexIntersections.Intersect(verts, qCircle);
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if (intersection == null && DtUtils.PointInPolygon(center, verts, verts.Length / 3))
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{
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// circle inside polygon
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var result = resultBuffer.Slice(0, qCircle.Length);
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qCircle.CopyTo(result);
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return result;
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return qCircle.ToArray();
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}
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if(!intersection.IsEmpty)
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{
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var result = resultBuffer.Slice(0, intersection.Length);
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// No need to copy, data is already in buffer
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return result;
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}
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return Span<float>.Empty;
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return intersection;
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}
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}
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}
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@ -24,6 +24,6 @@ namespace DotRecast.Detour
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{
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public interface IDtPolygonByCircleConstraint
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{
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Span<float> Apply(Span<float> polyVerts, RcVec3f circleCenter, float radius, Span<float> resultBuffer);
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float[] Apply(float[] polyVerts, RcVec3f circleCenter, float radius);
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}
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}
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@ -17,7 +17,6 @@ freely, subject to the following restrictions:
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3. This notice may not be removed or altered from any source distribution.
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*/
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using System;
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using NUnit.Framework;
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namespace DotRecast.Detour.Test;
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@ -30,10 +29,9 @@ public class ConvexConvexIntersectionTest
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{
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float[] p = { -4, 0, 0, -3, 0, 3, 2, 0, 3, 3, 0, -3, -2, 0, -4 };
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float[] q = { -4, 0, 0, -3, 0, 3, 2, 0, 3, 3, 0, -3, -2, 0, -4 };
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float[] buffer = new float[128];
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Span<float> intersection = DtConvexConvexIntersections.Intersect(p, q, buffer);
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float[] intersection = DtConvexConvexIntersections.Intersect(p, q);
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Assert.That(intersection.Length, Is.EqualTo(5 * 3));
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Assert.That(intersection.ToArray(), Is.EquivalentTo(p));
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Assert.That(intersection, Is.EqualTo(p));
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}
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[Test]
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@ -41,9 +39,8 @@ public class ConvexConvexIntersectionTest
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{
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float[] p = { -5, 0, -5, -5, 0, 4, 1, 0, 4, 1, 0, -5 };
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float[] q = { -4, 0, 0, -3, 0, 3, 2, 0, 3, 3, 0, -3, -2, 0, -4 };
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float[] buffer = new float[128];
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Span<float> intersection = DtConvexConvexIntersections.Intersect(p, q, buffer);
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float[] intersection = DtConvexConvexIntersections.Intersect(p, q);
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Assert.That(intersection.Length, Is.EqualTo(5 * 3));
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Assert.That(intersection.ToArray(), Is.EquivalentTo(new[] { 1, 0, 3, 1, 0, -3.4f, -2, 0, -4, -4, 0, 0, -3, 0, 3 }));
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Assert.That(intersection, Is.EqualTo(new[] { 1, 0, 3, 1, 0, -3.4f, -2, 0, -4, -4, 0, 0, -3, 0, 3 }));
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}
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}
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@ -17,7 +17,6 @@ freely, subject to the following restrictions:
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3. This notice may not be removed or altered from any source distribution.
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*/
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using System;
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using DotRecast.Core.Numerics;
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using NUnit.Framework;
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@ -33,12 +32,9 @@ public class PolygonByCircleConstraintTest
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{
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float[] polygon = { -2, 0, 2, 2, 0, 2, 2, 0, -2, -2, 0, -2 };
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RcVec3f center = new RcVec3f(1, 0, 1);
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var radius = 6;
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float[] constrained = _constraint.Apply(polygon, center, 6);
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float[] buffer = new float[128];
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Span<float> constrained = _constraint.Apply(polygon, center, radius, buffer);
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Assert.That(constrained.ToArray(), Is.EquivalentTo(polygon));
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Assert.That(constrained, Is.EqualTo(polygon));
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}
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[Test]
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@ -47,13 +43,10 @@ public class PolygonByCircleConstraintTest
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int expectedSize = 21;
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float[] polygon = { -2, 0, 2, 2, 0, 2, 2, 0, -2, -2, 0, -2 };
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RcVec3f center = new RcVec3f(2, 0, 0);
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var radius = 3;
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float[] buffer = new float[128];
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Span<float> constrained = _constraint.Apply(polygon, center, radius, buffer);
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float[] constrained = _constraint.Apply(polygon, center, 3);
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Assert.That(constrained.Length, Is.EqualTo(expectedSize));
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Assert.That(constrained.ToArray(), Is.SupersetOf(new[] { 2f, 0f, 2f, 2f, 0f, -2f }));
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Assert.That(constrained, Is.SupersetOf(new[] { 2f, 0f, 2f, 2f, 0f, -2f }));
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}
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[Test]
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@ -62,10 +55,7 @@ public class PolygonByCircleConstraintTest
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int expectedSize = 12 * 3;
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float[] polygon = { -4, 0, 0, -3, 0, 3, 2, 0, 3, 3, 0, -3, -2, 0, -4 };
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RcVec3f center = new RcVec3f(-1, 0, -1);
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var radius = 2;
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float[] buffer = new float[128];
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Span<float> constrained = _constraint.Apply(polygon, center, radius, buffer);
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float[] constrained = _constraint.Apply(polygon, center, 2);
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Assert.That(constrained.Length, Is.EqualTo(expectedSize));
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@ -83,13 +73,10 @@ public class PolygonByCircleConstraintTest
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int expectedSize = 9 * 3;
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float[] polygon = { -4, 0, 0, -3, 0, 3, 2, 0, 3, 3, 0, -3, -2, 0, -4 };
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RcVec3f center = new RcVec3f(-2, 0, -1);
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var radius = 3;
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float[] buffer = new float[128];
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Span<float> constrained = _constraint.Apply(polygon, center, radius, buffer);
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float[] constrained = _constraint.Apply(polygon, center, 3);
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Assert.That(constrained.Length, Is.EqualTo(expectedSize));
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Assert.That(constrained.ToArray(), Is.SupersetOf(new[] { -2f, 0f, -4f, -4f, 0f, 0f, -3.4641016f, 0.0f, 1.60769534f, -2.0f, 0.0f, 2.0f }));
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Assert.That(constrained, Is.SupersetOf(new[] { -2f, 0f, -4f, -4f, 0f, 0f, -3.4641016f, 0.0f, 1.60769534f, -2.0f, 0.0f, 2.0f }));
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}
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[Test]
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@ -98,12 +85,9 @@ public class PolygonByCircleConstraintTest
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int expectedSize = 7 * 3;
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float[] polygon = { -4, 0, 0, -3, 0, 3, 2, 0, 3, 3, 0, -3, -2, 0, -4 };
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RcVec3f center = new RcVec3f(4, 0, 0);
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var radius = 4;
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float[] buffer = new float[128];
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Span<float> constrained = _constraint.Apply(polygon, center, radius, buffer);
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float[] constrained = _constraint.Apply(polygon, center, 4);
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Assert.That(constrained.Length, Is.EqualTo(expectedSize));
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Assert.That(constrained.ToArray(), Is.SupersetOf(new[] { 1.53589869f, 0f, 3f, 2f, 0f, 3f, 3f, 0f, -3f }));
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Assert.That(constrained, Is.SupersetOf(new[] { 1.53589869f, 0f, 3f, 2f, 0f, 3f, 3f, 0f, -3f }));
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}
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}
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