forked from mirror/DotRecast
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@ -1,8 +0,0 @@
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{
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"name": "rnd/dotrecastnetsim",
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"description": "DotRecast",
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"homepage": "https://git.bit5.ru/rnd/DotRecastNetSim.git",
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"require": {
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"php": ">=7.4"
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}
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}
|
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@ -1,30 +0,0 @@
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using System;
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using System.Collections.Generic;
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namespace DotRecast.Core.Buffers
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{
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// This implementation is thread unsafe
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public class RcObjectPool<T> where T : class
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{
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private readonly Queue<T> _items = new Queue<T>();
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private readonly Func<T> _createFunc;
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public RcObjectPool(Func<T> createFunc)
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{
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_createFunc = createFunc;
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}
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public T Get()
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{
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if (_items.TryDequeue(out var result))
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return result;
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return _createFunc();
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}
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public void Return(T obj)
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{
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_items.Enqueue(obj);
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}
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}
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}
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@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Buffers;
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using System.Runtime.CompilerServices;
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@ -13,7 +13,7 @@ namespace DotRecast.Core.Buffers
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}
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}
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public struct RcRentedArray<T> : IDisposable
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public class RcRentedArray<T> : IDisposable
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{
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private ArrayPool<T> _owner;
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private T[] _array;
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@ -43,11 +43,6 @@ namespace DotRecast.Core.Buffers
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return _array;
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}
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public Span<T> AsSpan()
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{
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return new Span<T>(_array, 0, Length);
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}
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public void Dispose()
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{
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@ -45,11 +45,5 @@ namespace DotRecast.Core.Collections
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(list[k], list[n]) = (list[n], list[k]);
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}
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}
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public static void AddRange<T>(this IList<T> list, Span<T> span)
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{
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foreach (var i in span)
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list.Add(i);
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}
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}
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}
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@ -27,12 +27,12 @@ namespace DotRecast.Core.Collections
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{
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private bool _dirty;
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private readonly List<T> _items;
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private readonly Comparison<T> _comparison;
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private readonly Comparer<T> _comparer;
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public RcSortedQueue(Comparison<T> comp)
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{
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_items = new List<T>();
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_comparison = (x, y) => comp(x, y) * -1;
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_comparer = Comparer<T>.Create((x, y) => comp.Invoke(x, y) * -1);
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}
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public int Count()
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@ -55,7 +55,7 @@ namespace DotRecast.Core.Collections
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{
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if (_dirty)
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{
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_items.Sort(_comparison); // reverse
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_items.Sort(_comparer); // reverse
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_dirty = false;
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}
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}
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@ -88,7 +88,7 @@ namespace DotRecast.Core.Collections
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return false;
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//int idx = _items.BinarySearch(item, _comparer); // don't use this! Because reference types can be reused externally.
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int idx = _items.LastIndexOf(item);
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int idx = _items.FindLastIndex(x => item.Equals(x));
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if (0 > idx)
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return false;
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@ -1,14 +0,0 @@
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{
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"name": "DotRecast.Core",
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"rootNamespace": "DotRecast.Core",
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"references": [],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": true
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}
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@ -205,7 +205,7 @@ namespace DotRecast.Core.Numerics
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static float Dist2DSqr(RcVec3f p, Span<float> verts, int i)
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public static float Dist2DSqr(RcVec3f p, float[] verts, int i)
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{
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float dx = verts[i] - p.X;
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float dz = verts[i + 2] - p.Z;
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@ -1,17 +0,0 @@
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{
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"name": "DotRecast.Detour.Crowd",
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"rootNamespace": "DotRecast.Detour.Crowd",
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"references": [
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"DotRecast.Core",
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"DotRecast.Detour"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": true
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}
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@ -22,7 +22,6 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using DotRecast.Core;
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using DotRecast.Core.Buffers;
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using DotRecast.Core.Collections;
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using DotRecast.Core.Numerics;
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@ -130,7 +129,7 @@ namespace DotRecast.Detour.Crowd
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private readonly DtObstacleAvoidanceParams[] _obstacleQueryParams;
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private readonly DtObstacleAvoidanceQuery _obstacleQuery;
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private readonly DtProximityGrid _grid;
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private DtProximityGrid _grid;
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private int _maxPathResult;
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private readonly RcVec3f _agentPlacementHalfExtents;
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@ -175,7 +174,6 @@ namespace DotRecast.Detour.Crowd
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_agentIdx = new RcAtomicInteger(0);
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_agents = new Dictionary<int, DtCrowdAgent>();
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_activeAgents = new List<DtCrowdAgent>();
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_grid = new DtProximityGrid(_config.maxAgentRadius * 3);
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// The navQuery is mostly used for local searches, no need for large node pool.
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SetNavMesh(nav);
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@ -566,18 +564,14 @@ namespace DotRecast.Detour.Crowd
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}
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}
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private readonly RcSortedQueue<DtCrowdAgent> UpdateMoveRequest_queue = new RcSortedQueue<DtCrowdAgent>((a1, a2) => a2.targetReplanTime.CompareTo(a1.targetReplanTime));
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private readonly List<long> UpdateMoveRequest_reqPath = new List<long>();
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private void UpdateMoveRequest(IList<DtCrowdAgent> agents, float dt)
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{
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using var timer = _telemetry.ScopedTimer(DtCrowdTimerLabel.UpdateMoveRequest);
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RcSortedQueue<DtCrowdAgent> queue = UpdateMoveRequest_queue;
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queue.Clear();
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RcSortedQueue<DtCrowdAgent> queue = new RcSortedQueue<DtCrowdAgent>((a1, a2) => a2.targetReplanTime.CompareTo(a1.targetReplanTime));
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// Fire off new requests.
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List<long> reqPath = UpdateMoveRequest_reqPath;
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reqPath.Clear();
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List<long> reqPath = new List<long>();
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for (var i = 0; i < agents.Count; i++)
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{
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var ag = agents[i];
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@ -870,7 +864,7 @@ namespace DotRecast.Detour.Crowd
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{
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using var timer = _telemetry.ScopedTimer(DtCrowdTimerLabel.BuildProximityGrid);
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_grid.Clear();
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_grid = new DtProximityGrid(_config.maxAgentRadius * 3);
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for (var i = 0; i < agents.Count; i++)
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{
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@ -1057,7 +1051,7 @@ namespace DotRecast.Detour.Crowd
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}
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// Check
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float triggerRadius = ag.option.radius * 0.25f;//todo make parameterizable
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float triggerRadius = ag.option.radius * 2.25f;
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if (ag.OverOffmeshConnection(triggerRadius))
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{
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// Prepare to off-mesh connection.
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|
@ -1206,9 +1200,6 @@ namespace DotRecast.Detour.Crowd
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for (int j = 0; j < ag.nneis; ++j)
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{
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DtCrowdAgent nei = ag.neis[j].agent;
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if(!nei.option.contributeObstacleAvoidance || nei.option.obstacleAvoidanceWeight < ag.option.obstacleAvoidanceWeight)
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continue;
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_obstacleQuery.AddCircle(nei.npos, nei.option.radius, nei.vel, nei.dvel);
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}
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|
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@ -45,9 +45,6 @@ namespace DotRecast.Detour.Crowd
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/// [Limits: 0 <= value < #DT_CROWD_MAX_OBSTAVOIDANCE_PARAMS]
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public int obstacleAvoidanceType;
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public bool contributeObstacleAvoidance;
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public float obstacleAvoidanceWeight;
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/// The index of the query filter used by this agent.
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public int queryFilterType;
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@ -33,7 +33,7 @@ namespace DotRecast.Detour.Crowd
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private RcVec3f m_pos;
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private RcVec3f m_target;
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private List<long> m_path = new List<long>();
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private List<long> m_path;
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private int m_npath;
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private int m_maxPath;
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|
@ -89,8 +89,7 @@ namespace DotRecast.Detour.Crowd
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/// @return True if the initialization succeeded.
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public bool Init(int maxPath)
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{
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if (m_path.Capacity < maxPath)
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m_path.Capacity = maxPath;
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m_path = new List<long>(maxPath);
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m_npath = 0;
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m_maxPath = maxPath;
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return true;
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|
@ -219,7 +218,7 @@ namespace DotRecast.Detour.Crowd
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{
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if (res.Count > 1 && t > 0.99f)
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{
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m_npath = DtPathUtils.MergeCorridorStartShortcut(m_path, m_npath, m_maxPath, res, res.Count);
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m_npath = DtPathUtils.MergeCorridorStartShortcut(ref m_path, m_npath, m_maxPath, res, res.Count);
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}
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}
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}
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|
@ -251,7 +250,7 @@ namespace DotRecast.Detour.Crowd
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if (status.Succeeded() && res.Count > 0)
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{
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m_npath = DtPathUtils.MergeCorridorStartShortcut(m_path, m_npath, m_maxPath, res, res.Count);
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m_npath = DtPathUtils.MergeCorridorStartShortcut(ref m_path, m_npath, m_maxPath, res, res.Count);
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return true;
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}
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@ -277,7 +276,7 @@ namespace DotRecast.Detour.Crowd
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}
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// Prune path
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m_path.RemoveRange(0, npos);
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m_path = m_path.GetRange(npos, m_npath - npos);
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m_npath -= npos;
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refs[0] = prevRef;
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|
@ -323,7 +322,7 @@ namespace DotRecast.Detour.Crowd
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var status = navquery.MoveAlongSurface(m_path[0], m_pos, npos, filter, out var result, visited, out var nvisited, MAX_VISITED);
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if (status.Succeeded())
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{
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m_npath = DtPathUtils.MergeCorridorStartMoved(m_path, m_npath, m_maxPath, visited, nvisited);
|
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m_npath = DtPathUtils.MergeCorridorStartMoved(ref m_path, m_npath, m_maxPath, visited, nvisited);
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|
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// Adjust the position to stay on top of the navmesh.
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m_pos = result;
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|
@ -367,7 +366,7 @@ namespace DotRecast.Detour.Crowd
|
|||
var status = navquery.MoveAlongSurface(m_path[^1], m_target, npos, filter, out var result, visited, out nvisited, MAX_VISITED);
|
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if (status.Succeeded())
|
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{
|
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m_npath = DtPathUtils.MergeCorridorEndMoved(m_path, m_npath, m_maxPath, visited, nvisited);
|
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m_npath = DtPathUtils.MergeCorridorEndMoved(ref m_path, m_npath, m_maxPath, visited, nvisited);
|
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|
||||
// TODO: should we do that?
|
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// Adjust the position to stay on top of the navmesh.
|
||||
|
@ -395,11 +394,7 @@ namespace DotRecast.Detour.Crowd
|
|||
public void SetCorridor(RcVec3f target, List<long> path)
|
||||
{
|
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m_target = target;
|
||||
if(path != m_path)
|
||||
{
|
||||
m_path.Clear();
|
||||
m_path.AddRange(path);
|
||||
}
|
||||
m_path = new List<long>(path);
|
||||
m_npath = path.Count;
|
||||
}
|
||||
|
||||
|
@ -449,7 +444,7 @@ namespace DotRecast.Detour.Crowd
|
|||
else if (n < m_npath)
|
||||
{
|
||||
// The path is partially usable.
|
||||
m_path.RemoveRange(n, m_path.Count - n);
|
||||
m_path = m_path.GetRange(0, n);
|
||||
m_npath = n;
|
||||
}
|
||||
|
||||
|
|
|
@ -22,7 +22,6 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using DotRecast.Core.Buffers;
|
||||
|
||||
namespace DotRecast.Detour.Crowd
|
||||
{
|
||||
|
@ -31,14 +30,12 @@ namespace DotRecast.Detour.Crowd
|
|||
private readonly float _cellSize;
|
||||
private readonly float _invCellSize;
|
||||
private readonly Dictionary<long, List<DtCrowdAgent>> _items;
|
||||
private readonly RcObjectPool<List<DtCrowdAgent>> _listPool;
|
||||
|
||||
public DtProximityGrid(float cellSize)
|
||||
{
|
||||
_cellSize = cellSize;
|
||||
_invCellSize = 1.0f / cellSize;
|
||||
_items = new Dictionary<long, List<DtCrowdAgent>>();
|
||||
_listPool = new RcObjectPool<List<DtCrowdAgent>>(() => new List<DtCrowdAgent>());
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
|
@ -60,8 +57,6 @@ namespace DotRecast.Detour.Crowd
|
|||
|
||||
public void Clear()
|
||||
{
|
||||
foreach (var pair in _items)
|
||||
_listPool.Return(pair.Value);
|
||||
_items.Clear();
|
||||
}
|
||||
|
||||
|
@ -79,8 +74,7 @@ namespace DotRecast.Detour.Crowd
|
|||
long key = CombineKey(x, y);
|
||||
if (!_items.TryGetValue(key, out var ids))
|
||||
{
|
||||
ids = _listPool.Get();
|
||||
ids.Clear();
|
||||
ids = new List<DtCrowdAgent>();
|
||||
_items.Add(key, ids);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,18 +0,0 @@
|
|||
{
|
||||
"name": "DotRecast.Detour.Dynamic",
|
||||
"rootNamespace": "DotRecast.Detour.Dynamic",
|
||||
"references": [
|
||||
"DotRecast.Detour",
|
||||
"DotRecast.Recast",
|
||||
"DotRecast.Core"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": true
|
||||
}
|
|
@ -1,18 +0,0 @@
|
|||
{
|
||||
"name": "DotRecast.Detour.Extras",
|
||||
"rootNamespace": "DotRecast.Detour.Extras",
|
||||
"references": [
|
||||
"DotRecast.Core",
|
||||
"DotRecast.Detour",
|
||||
"DotRecast.Recast"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": true
|
||||
}
|
|
@ -52,12 +52,25 @@ namespace DotRecast.Detour.Extras.Jumplink
|
|||
|
||||
RcVec3f halfExtents = new RcVec3f { X = cs, Y = heightRange, Z = cs };
|
||||
float maxHeight = pt.Y + heightRange;
|
||||
var query = new DtHeightSamplePolyQuery(navMeshQuery, pt, pt.Y, maxHeight);
|
||||
navMeshQuery.QueryPolygons(pt, halfExtents, DtQueryNoOpFilter.Shared, ref query);
|
||||
RcAtomicBoolean found = new RcAtomicBoolean();
|
||||
RcAtomicFloat minHeight = new RcAtomicFloat(pt.Y);
|
||||
|
||||
if (query.Found)
|
||||
navMeshQuery.QueryPolygons(pt, halfExtents, DtQueryNoOpFilter.Shared, new DtCallbackPolyQuery((tile, poly, refs) =>
|
||||
{
|
||||
height = query.MinHeight;
|
||||
var status = navMeshQuery.GetPolyHeight(refs, pt, out var h);
|
||||
if (status.Succeeded())
|
||||
{
|
||||
if (h > minHeight.Get() && h < maxHeight)
|
||||
{
|
||||
minHeight.Exchange(h);
|
||||
found.Set(true);
|
||||
}
|
||||
}
|
||||
}));
|
||||
|
||||
if (found.Get())
|
||||
{
|
||||
height = minHeight.Get();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,18 +0,0 @@
|
|||
{
|
||||
"name": "DotRecast.Detour.TileCache",
|
||||
"rootNamespace": "DotRecast.Detour.TileCache",
|
||||
"references": [
|
||||
"DotRecast.Core",
|
||||
"DotRecast.Detour",
|
||||
"DotRecast.Recast"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": true
|
||||
}
|
|
@ -1,16 +0,0 @@
|
|||
{
|
||||
"name": "DotRecast.Detour",
|
||||
"rootNamespace": "DotRecast.Detour",
|
||||
"references": [
|
||||
"DotRecast.Core"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": true
|
||||
}
|
|
@ -2,7 +2,7 @@ using System;
|
|||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
public struct DtCallbackPolyQuery : IDtPolyQuery
|
||||
public class DtCallbackPolyQuery : IDtPolyQuery
|
||||
{
|
||||
private readonly Action<DtMeshTile, DtPoly, long> _callback;
|
||||
|
||||
|
@ -11,7 +11,7 @@ namespace DotRecast.Detour
|
|||
_callback = callback;
|
||||
}
|
||||
|
||||
public void Process(DtMeshTile tile, Span<DtPoly> poly, Span<long> refs, int count)
|
||||
public void Process(DtMeshTile tile, DtPoly[] poly, Span<long> refs, int count)
|
||||
{
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
|
|
|
@ -26,7 +26,7 @@ namespace DotRecast.Detour
|
|||
return m_overflow;
|
||||
}
|
||||
|
||||
public void Process(DtMeshTile tile, Span<DtPoly> poly, Span<long> refs, int count)
|
||||
public void Process(DtMeshTile tile, DtPoly[] poly, Span<long> refs, int count)
|
||||
{
|
||||
int numLeft = m_maxPolys - m_numCollected;
|
||||
int toCopy = count;
|
||||
|
|
|
@ -27,7 +27,7 @@ namespace DotRecast.Detour
|
|||
{
|
||||
private const float EPSILON = 0.0001f;
|
||||
|
||||
public static Span<float> Intersect(Span<float> p, Span<float> q, Span<float> buffer)
|
||||
public static float[] Intersect(Span<float> p, Span<float> q)
|
||||
{
|
||||
int n = p.Length / 3;
|
||||
int m = q.Length / 3;
|
||||
|
@ -95,7 +95,7 @@ namespace DotRecast.Detour
|
|||
/* Special case: A & B parallel and separated. */
|
||||
if (parallel && aHB < 0f && bHA < 0f)
|
||||
{
|
||||
return Span<float>.Empty;
|
||||
return null;
|
||||
}
|
||||
/* Special case: A & B collinear. */
|
||||
else if (parallel && MathF.Abs(aHB) < EPSILON && MathF.Abs(bHA) < EPSILON)
|
||||
|
@ -168,9 +168,8 @@ namespace DotRecast.Detour
|
|||
return null;
|
||||
}
|
||||
|
||||
Span<float> result = buffer.Slice(0, ii);
|
||||
inters.Slice(0, ii).CopyTo(result);
|
||||
return result;
|
||||
float[] copied = inters.Slice(0, ii).ToArray();
|
||||
return copied;
|
||||
}
|
||||
|
||||
private static int AddVertex(Span<float> inters, int ii, RcVec3f p)
|
||||
|
|
|
@ -3,7 +3,7 @@ using DotRecast.Core.Numerics;
|
|||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
public struct DtFindNearestPolyQuery : IDtPolyQuery
|
||||
public class DtFindNearestPolyQuery : IDtPolyQuery
|
||||
{
|
||||
private readonly DtNavMeshQuery _query;
|
||||
private readonly RcVec3f _center;
|
||||
|
@ -18,12 +18,9 @@ namespace DotRecast.Detour
|
|||
_center = center;
|
||||
_nearestDistanceSqr = float.MaxValue;
|
||||
_nearestPoint = center;
|
||||
|
||||
_nearestRef = default;
|
||||
_overPoly = default;
|
||||
}
|
||||
|
||||
public void Process(DtMeshTile tile, Span<DtPoly> poly, Span<long> refs, int count)
|
||||
public void Process(DtMeshTile tile, DtPoly[] poly, Span<long> refs, int count)
|
||||
{
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
|
|
|
@ -1,45 +0,0 @@
|
|||
using System;
|
||||
using DotRecast.Core;
|
||||
using DotRecast.Core.Numerics;
|
||||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
public struct DtHeightSamplePolyQuery : IDtPolyQuery
|
||||
{
|
||||
private readonly DtNavMeshQuery _navMeshQuery;
|
||||
private readonly RcVec3f _pt;
|
||||
private readonly float _maxHeight;
|
||||
public float MinHeight { get; private set; }
|
||||
public bool Found { get; private set; }
|
||||
|
||||
public DtHeightSamplePolyQuery(DtNavMeshQuery navMeshQuery, RcVec3f pt, float minHeight, float maxHeight)
|
||||
{
|
||||
_navMeshQuery = navMeshQuery;
|
||||
_pt = pt;
|
||||
MinHeight = minHeight;
|
||||
_maxHeight = maxHeight;
|
||||
Found = default;
|
||||
}
|
||||
|
||||
public void Process(DtMeshTile tile, Span<DtPoly> poly, Span<long> refs, int count)
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
ProcessSingle(refs[i]);
|
||||
}
|
||||
}
|
||||
|
||||
private void ProcessSingle(long refs)
|
||||
{
|
||||
var status = _navMeshQuery.GetPolyHeight(refs, _pt, out var h);
|
||||
if (!status.Succeeded())
|
||||
return;
|
||||
|
||||
if (!(h > MinHeight) || !(h < _maxHeight))
|
||||
return;
|
||||
|
||||
MinHeight = h;
|
||||
Found = true;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -18,11 +18,8 @@ freely, subject to the following restrictions:
|
|||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
using System;
|
||||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
[Serializable]
|
||||
public class DtMeshData
|
||||
{
|
||||
public DtMeshHeader header; //< The tile header.
|
||||
|
|
|
@ -18,13 +18,11 @@ freely, subject to the following restrictions:
|
|||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using DotRecast.Core.Numerics;
|
||||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
/** Provides high level information related to a dtMeshTile object. */
|
||||
[Serializable]
|
||||
public class DtMeshHeader
|
||||
{
|
||||
/** Tile magic number. (Used to identify the data format.) */
|
||||
|
|
|
@ -1365,11 +1365,6 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
public int GetTilesAt(int x, int y, DtMeshTile[] tiles, int maxTiles)
|
||||
{
|
||||
return GetTilesAt(x, y, (Span<DtMeshTile>)tiles, maxTiles);
|
||||
}
|
||||
|
||||
public int GetTilesAt(int x, int y, Span<DtMeshTile> tiles, int maxTiles)
|
||||
{
|
||||
int n = 0;
|
||||
|
||||
|
|
|
@ -18,7 +18,6 @@ freely, subject to the following restrictions:
|
|||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using DotRecast.Core.Numerics;
|
||||
|
||||
namespace DotRecast.Detour
|
||||
|
|
|
@ -21,9 +21,7 @@ freely, subject to the following restrictions:
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using DotRecast.Core;
|
||||
using DotRecast.Core.Buffers;
|
||||
using DotRecast.Core.Numerics;
|
||||
using CollectionExtensions = DotRecast.Core.Collections.CollectionExtensions;
|
||||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
|
@ -34,8 +32,6 @@ namespace DotRecast.Detour
|
|||
/// @ingroup detour
|
||||
public class DtNavMeshQuery
|
||||
{
|
||||
public const int MAX_PATH_LENGTH = 256;
|
||||
|
||||
protected readonly DtNavMesh m_nav; //< Pointer to navmesh data.
|
||||
protected DtQueryData m_query; //< Sliced query state.
|
||||
|
||||
|
@ -233,7 +229,6 @@ namespace DotRecast.Detour
|
|||
IDtQueryFilter filter, IRcRand frand, IDtPolygonByCircleConstraint constraint,
|
||||
out long randomRef, out RcVec3f randomPt)
|
||||
{
|
||||
const int MAX_VERT_BUFFER_SIZE = 128;
|
||||
randomRef = startRef;
|
||||
randomPt = centerPos;
|
||||
|
||||
|
@ -266,14 +261,10 @@ namespace DotRecast.Detour
|
|||
|
||||
float radiusSqr = maxRadius * maxRadius;
|
||||
float areaSum = 0.0f;
|
||||
|
||||
using RcRentedArray<float> polyVertsBuffer = RcRentedArray.Rent<float>(MAX_VERT_BUFFER_SIZE);
|
||||
using RcRentedArray<float> randomPolyVertsBuffer = RcRentedArray.Rent<float>(MAX_VERT_BUFFER_SIZE);
|
||||
using RcRentedArray<float> constrainedVertsBuffer = RcRentedArray.Rent<float>(MAX_VERT_BUFFER_SIZE);
|
||||
|
||||
|
||||
DtPoly randomPoly = null;
|
||||
long randomPolyRef = 0;
|
||||
Span<float> randomPolyVerts = Span<float>.Empty;
|
||||
float[] randomPolyVerts = null;
|
||||
|
||||
while (!m_openList.IsEmpty())
|
||||
{
|
||||
|
@ -291,14 +282,14 @@ namespace DotRecast.Detour
|
|||
{
|
||||
// Calc area of the polygon.
|
||||
float polyArea = 0.0f;
|
||||
Span<float> polyVerts = polyVertsBuffer.AsSpan().Slice(0, bestPoly.vertCount * 3);
|
||||
float[] polyVerts = new float[bestPoly.vertCount * 3];
|
||||
for (int j = 0; j < bestPoly.vertCount; ++j)
|
||||
{
|
||||
RcSpans.Copy(bestTile.data.verts, bestPoly.verts[j] * 3, polyVerts, j * 3, 3);
|
||||
RcArrays.Copy(bestTile.data.verts, bestPoly.verts[j] * 3, polyVerts, j * 3, 3);
|
||||
}
|
||||
|
||||
Span<float> constrainedVerts = constraint.Apply(polyVerts, centerPos, maxRadius, constrainedVertsBuffer.AsSpan());
|
||||
if (!constrainedVerts.IsEmpty)
|
||||
float[] constrainedVerts = constraint.Apply(polyVerts, centerPos, maxRadius);
|
||||
if (constrainedVerts != null)
|
||||
{
|
||||
int vertCount = constrainedVerts.Length / 3;
|
||||
for (int j = 2; j < vertCount; ++j)
|
||||
|
@ -316,8 +307,7 @@ namespace DotRecast.Detour
|
|||
{
|
||||
randomPoly = bestPoly;
|
||||
randomPolyRef = bestRef;
|
||||
randomPolyVerts = randomPolyVertsBuffer.AsSpan().Slice(0, constrainedVerts.Length);
|
||||
constrainedVerts.CopyTo(randomPolyVerts);
|
||||
randomPolyVerts = constrainedVerts;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -589,7 +579,7 @@ namespace DotRecast.Detour
|
|||
|
||||
// Get nearby polygons from proximity grid.
|
||||
DtFindNearestPolyQuery query = new DtFindNearestPolyQuery(this, center);
|
||||
DtStatus status = QueryPolygons(center, halfExtents, filter, ref query);
|
||||
DtStatus status = QueryPolygons(center, halfExtents, filter, query);
|
||||
if (status.Failed())
|
||||
{
|
||||
return status;
|
||||
|
@ -603,13 +593,11 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
/// Queries polygons within a tile.
|
||||
protected void QueryPolygonsInTile<TQuery>(DtMeshTile tile, RcVec3f qmin, RcVec3f qmax, IDtQueryFilter filter, ref TQuery query)
|
||||
where TQuery : IDtPolyQuery
|
||||
protected void QueryPolygonsInTile(DtMeshTile tile, RcVec3f qmin, RcVec3f qmax, IDtQueryFilter filter, IDtPolyQuery query)
|
||||
{
|
||||
const int batchSize = 32;
|
||||
Span<long> polyRefs = stackalloc long[batchSize];
|
||||
using RcRentedArray<DtPoly> polysRent = RcRentedArray.Rent<DtPoly>(batchSize);
|
||||
Span<DtPoly> polys = polysRent.AsSpan();
|
||||
DtPoly[] polys = new DtPoly[batchSize];
|
||||
int n = 0;
|
||||
|
||||
if (tile.data.bvTree != null)
|
||||
|
@ -760,7 +748,7 @@ namespace DotRecast.Detour
|
|||
return DtStatus.DT_FAILURE | DtStatus.DT_INVALID_PARAM;
|
||||
|
||||
DtCollectPolysQuery collector = new DtCollectPolysQuery(polys, maxPolys);
|
||||
DtStatus status = QueryPolygons(center, halfExtents, filter, ref collector);
|
||||
DtStatus status = QueryPolygons(center, halfExtents, filter, collector);
|
||||
if (status.Failed())
|
||||
return status;
|
||||
|
||||
|
@ -782,8 +770,7 @@ namespace DotRecast.Detour
|
|||
/// @param[in] halfExtents The search distance along each axis. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[in] query The query. Polygons found will be batched together and passed to this query.
|
||||
public DtStatus QueryPolygons<TQuery>(RcVec3f center, RcVec3f halfExtents, IDtQueryFilter filter, ref TQuery query)
|
||||
where TQuery : IDtPolyQuery
|
||||
public DtStatus QueryPolygons(RcVec3f center, RcVec3f halfExtents, IDtQueryFilter filter, IDtPolyQuery query)
|
||||
{
|
||||
if (!center.IsFinite() || !halfExtents.IsFinite() || null == filter)
|
||||
{
|
||||
|
@ -799,8 +786,7 @@ namespace DotRecast.Detour
|
|||
m_nav.CalcTileLoc(bmax, out var maxx, out var maxy);
|
||||
|
||||
const int MAX_NEIS = 32;
|
||||
using RcRentedArray<DtMeshTile> neisRent = RcRentedArray.Rent<DtMeshTile>(MAX_NEIS);
|
||||
Span<DtMeshTile> neis = neisRent.AsSpan();
|
||||
DtMeshTile[] neis = new DtMeshTile[MAX_NEIS];
|
||||
|
||||
for (int y = miny; y <= maxy; ++y)
|
||||
{
|
||||
|
@ -809,7 +795,7 @@ namespace DotRecast.Detour
|
|||
int nneis = m_nav.GetTilesAt(x, y, neis, MAX_NEIS);
|
||||
for (int j = 0; j < nneis; ++j)
|
||||
{
|
||||
QueryPolygonsInTile(neis[j], bmin, bmax, filter, ref query);
|
||||
QueryPolygonsInTile(neis[j], bmin, bmax, filter, query);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -891,8 +877,7 @@ namespace DotRecast.Detour
|
|||
float lastBestNodeCost = startNode.total;
|
||||
|
||||
DtRaycastHit rayHit = new DtRaycastHit();
|
||||
using var pathRent = RcRentedArray.Rent<long>(MAX_PATH_LENGTH);
|
||||
rayHit.path = pathRent.AsArray();
|
||||
rayHit.path = new List<long>();
|
||||
while (!m_openList.IsEmpty())
|
||||
{
|
||||
// Remove node from open list and put it in closed list.
|
||||
|
@ -1181,8 +1166,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
var rayHit = new DtRaycastHit();
|
||||
using var pathRent = RcRentedArray.Rent<long>(MAX_PATH_LENGTH);
|
||||
rayHit.path = pathRent.AsArray();
|
||||
rayHit.path = new List<long>();
|
||||
|
||||
int iter = 0;
|
||||
while (iter < maxIter && !m_openList.IsEmpty())
|
||||
|
@ -1853,7 +1837,6 @@ namespace DotRecast.Detour
|
|||
return DtStatus.DT_SUCCESS | (straightPathCount >= maxStraightPath ? DtStatus.DT_BUFFER_TOO_SMALL : DtStatus.DT_STATUS_NOTHING);
|
||||
}
|
||||
|
||||
private readonly Queue<DtNode> MoveAlongSurface_queue = new Queue<DtNode>();
|
||||
/// @par
|
||||
///
|
||||
/// This method is optimized for small delta movement and a small number of
|
||||
|
@ -1909,8 +1892,8 @@ namespace DotRecast.Detour
|
|||
startNode.total = 0;
|
||||
startNode.id = startRef;
|
||||
startNode.flags = DtNodeFlags.DT_NODE_CLOSED;
|
||||
MoveAlongSurface_queue.Clear();
|
||||
MoveAlongSurface_queue.Enqueue(startNode);
|
||||
LinkedList<DtNode> stack = new LinkedList<DtNode>();
|
||||
stack.AddLast(startNode);
|
||||
|
||||
RcVec3f bestPos = new RcVec3f();
|
||||
float bestDist = float.MaxValue;
|
||||
|
@ -1926,10 +1909,11 @@ namespace DotRecast.Detour
|
|||
const int MAX_NEIS = 8;
|
||||
Span<long> neis = stackalloc long[MAX_NEIS];
|
||||
|
||||
while (0 < MoveAlongSurface_queue.Count)
|
||||
while (0 < stack.Count)
|
||||
{
|
||||
// Pop front.
|
||||
DtNode curNode = MoveAlongSurface_queue.Dequeue();
|
||||
DtNode curNode = stack.First?.Value;
|
||||
stack.RemoveFirst();
|
||||
|
||||
// Get poly and tile.
|
||||
// The API input has been checked already, skip checking internal data.
|
||||
|
@ -2028,7 +2012,7 @@ namespace DotRecast.Detour
|
|||
// Mark as the node as visited and push to queue.
|
||||
neighbourNode.pidx = m_tinyNodePool.GetNodeIdx(curNode);
|
||||
neighbourNode.flags |= DtNodeFlags.DT_NODE_CLOSED;
|
||||
MoveAlongSurface_queue.Enqueue(neighbourNode);
|
||||
stack.AddLast(neighbourNode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2274,15 +2258,13 @@ namespace DotRecast.Detour
|
|||
out float t, out RcVec3f hitNormal, ref List<long> path)
|
||||
{
|
||||
DtRaycastHit hit = new DtRaycastHit();
|
||||
using var pathRent = RcRentedArray.Rent<long>(MAX_PATH_LENGTH);
|
||||
hit.path = pathRent.AsArray();
|
||||
hit.path = path;
|
||||
|
||||
DtStatus status = Raycast(startRef, startPos, endPos, filter, 0, ref hit, 0);
|
||||
|
||||
t = hit.t;
|
||||
hitNormal = hit.hitNormal;
|
||||
path.Clear();
|
||||
CollectionExtensions.AddRange(path, new Span<long>(hit.path, 0, hit.pathCount));
|
||||
path = hit.path;
|
||||
|
||||
return status;
|
||||
}
|
||||
|
@ -2348,7 +2330,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
hit.t = 0;
|
||||
hit.pathCount = 0;
|
||||
hit.path.Clear();
|
||||
hit.pathCost = 0;
|
||||
|
||||
Span<RcVec3f> verts = stackalloc RcVec3f[m_nav.GetMaxVertsPerPoly() + 1];
|
||||
|
@ -2401,7 +2383,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
// Store visited polygons.
|
||||
hit.AddPathNode(curRef);
|
||||
hit.path.Add(curRef);
|
||||
|
||||
// Ray end is completely inside the polygon.
|
||||
if (segMax == -1)
|
||||
|
@ -2541,7 +2523,7 @@ namespace DotRecast.Detour
|
|||
// int va = a * 3;
|
||||
// int vb = b * 3;
|
||||
float dx = verts[b].X - verts[a].X;
|
||||
float dz = verts[b].Z - verts[a].Z;
|
||||
float dz = verts[b].Z - verts[a].X;
|
||||
hit.hitNormal = RcVec3f.Normalize(new RcVec3f(dz, 0, -dx));
|
||||
return DtStatus.DT_SUCCESS;
|
||||
}
|
||||
|
@ -2921,7 +2903,6 @@ namespace DotRecast.Detour
|
|||
return DtStatus.DT_SUCCESS;
|
||||
}
|
||||
|
||||
private readonly Queue<DtNode> FindLocalNeighbourhood_queue = new Queue<DtNode>();
|
||||
/// @par
|
||||
///
|
||||
/// This method is optimized for a small search radius and small number of result
|
||||
|
@ -2973,8 +2954,8 @@ namespace DotRecast.Detour
|
|||
startNode.pidx = 0;
|
||||
startNode.id = startRef;
|
||||
startNode.flags = DtNodeFlags.DT_NODE_CLOSED;
|
||||
FindLocalNeighbourhood_queue.Clear();
|
||||
FindLocalNeighbourhood_queue.Enqueue(startNode);
|
||||
LinkedList<DtNode> stack = new LinkedList<DtNode>();
|
||||
stack.AddLast(startNode);
|
||||
|
||||
resultRef.Add(startNode.id);
|
||||
resultParent.Add(0L);
|
||||
|
@ -2984,11 +2965,11 @@ namespace DotRecast.Detour
|
|||
Span<float> pa = stackalloc float[m_nav.GetMaxVertsPerPoly() * 3];
|
||||
Span<float> pb = stackalloc float[m_nav.GetMaxVertsPerPoly() * 3];
|
||||
|
||||
while (0 < FindLocalNeighbourhood_queue.Count)
|
||||
while (0 < stack.Count)
|
||||
{
|
||||
// Pop front.
|
||||
|
||||
DtNode curNode = FindLocalNeighbourhood_queue.Dequeue();
|
||||
DtNode curNode = stack.First?.Value;
|
||||
stack.RemoveFirst();
|
||||
|
||||
// Get poly and tile.
|
||||
// The API input has been checked already, skip checking internal data.
|
||||
|
@ -3101,7 +3082,7 @@ namespace DotRecast.Detour
|
|||
|
||||
resultRef.Add(neighbourRef);
|
||||
resultParent.Add(curRef);
|
||||
FindLocalNeighbourhood_queue.Enqueue(neighbourNode);
|
||||
stack.AddLast(neighbourNode);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
using System;
|
||||
using DotRecast.Core.Numerics;
|
||||
|
||||
namespace DotRecast.Detour
|
||||
|
@ -11,11 +10,9 @@ namespace DotRecast.Detour
|
|||
{
|
||||
}
|
||||
|
||||
public Span<float> Apply(Span<float> polyVerts, RcVec3f circleCenter, float radius, Span<float> resultBuffer)
|
||||
public float[] Apply(float[] polyVerts, RcVec3f circleCenter, float radius)
|
||||
{
|
||||
var result = resultBuffer.Slice(0, polyVerts.Length);
|
||||
polyVerts.CopyTo(result);
|
||||
return result;
|
||||
return polyVerts;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -18,10 +18,8 @@ freely, subject to the following restrictions:
|
|||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using DotRecast.Core.Buffers;
|
||||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
|
@ -29,68 +27,24 @@ namespace DotRecast.Detour
|
|||
{
|
||||
private readonly Dictionary<long, List<DtNode>> m_map;
|
||||
|
||||
private int m_usedNodesCount;
|
||||
private List<DtNode[]> m_buckets;
|
||||
private readonly int m_initialBufferCapacityBase;
|
||||
private readonly RcObjectPool<List<DtNode>> m_listPool;
|
||||
private int m_nodeCount;
|
||||
private readonly List<DtNode> m_nodes;
|
||||
|
||||
public DtNodePool(int initialBufferCapacityBase = 6) // initial size 64
|
||||
public DtNodePool()
|
||||
{
|
||||
m_map = new Dictionary<long, List<DtNode>>();
|
||||
m_listPool = new RcObjectPool<List<DtNode>>(() => new List<DtNode>());
|
||||
m_buckets = new List<DtNode[]>();
|
||||
m_initialBufferCapacityBase = initialBufferCapacityBase;
|
||||
}
|
||||
|
||||
private void AddNewBucket()
|
||||
{
|
||||
var bucketIndex = m_buckets.Count;
|
||||
var bucket = new DtNode[1 << (bucketIndex + m_initialBufferCapacityBase)];
|
||||
m_buckets.Add(bucket);
|
||||
FillBucket(bucketIndex);
|
||||
}
|
||||
|
||||
private void FillBucket(int bucketIndex)
|
||||
{
|
||||
var bucket = m_buckets[bucketIndex];
|
||||
var startIndex = GetBucketStartIndex(bucketIndex);
|
||||
for (int i = 0; i < bucket.Length; i++)
|
||||
{
|
||||
bucket[i] = new DtNode(startIndex + i);
|
||||
}
|
||||
}
|
||||
|
||||
private int GetBucketStartIndex(int bucketIndex)
|
||||
{
|
||||
return ((1 << (bucketIndex + m_initialBufferCapacityBase)) - 1) ^ ((1 << m_initialBufferCapacityBase) - 1);
|
||||
}
|
||||
|
||||
private DtNode[] EnsureBucket(int bucketIndex)
|
||||
{
|
||||
if (m_buckets.Count == bucketIndex)
|
||||
AddNewBucket();
|
||||
else if (m_buckets.Count < bucketIndex)
|
||||
throw new Exception();
|
||||
return m_buckets[bucketIndex];
|
||||
}
|
||||
|
||||
private int GetBucketIndexByElementIndex(int elementIndex)
|
||||
{
|
||||
return DtUtils.Ilog2((elementIndex >> m_initialBufferCapacityBase) + 1);
|
||||
m_nodes = new List<DtNode>();
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
foreach (var pair in m_map)
|
||||
m_listPool.Return(pair.Value);
|
||||
|
||||
m_map.Clear();
|
||||
m_usedNodesCount = 0;
|
||||
m_nodeCount = 0;
|
||||
}
|
||||
|
||||
public int GetNodeCount()
|
||||
{
|
||||
return m_usedNodesCount;
|
||||
return m_nodeCount;
|
||||
}
|
||||
|
||||
public int FindNodes(long id, out List<DtNode> nodes)
|
||||
|
@ -130,8 +84,7 @@ namespace DotRecast.Detour
|
|||
}
|
||||
else
|
||||
{
|
||||
nodes = m_listPool.Get();
|
||||
nodes.Clear();
|
||||
nodes = new List<DtNode>();
|
||||
m_map.Add(id, nodes);
|
||||
}
|
||||
|
||||
|
@ -140,10 +93,15 @@ namespace DotRecast.Detour
|
|||
|
||||
private DtNode Create(long id, int state, List<DtNode> nodes)
|
||||
{
|
||||
int i = m_usedNodesCount++;
|
||||
int bucketIndex = GetBucketIndexByElementIndex(i);
|
||||
int bucketStartIndex = GetBucketStartIndex(bucketIndex);
|
||||
var node = EnsureBucket(bucketIndex)[i - bucketStartIndex];
|
||||
if (m_nodes.Count <= m_nodeCount)
|
||||
{
|
||||
var newNode = new DtNode(m_nodeCount);
|
||||
m_nodes.Add(newNode);
|
||||
}
|
||||
|
||||
int i = m_nodeCount;
|
||||
m_nodeCount++;
|
||||
var node = m_nodes[i];
|
||||
node.pidx = 0;
|
||||
node.cost = 0;
|
||||
node.total = 0;
|
||||
|
@ -165,16 +123,9 @@ namespace DotRecast.Detour
|
|||
|
||||
public DtNode GetNodeAtIdx(int idx)
|
||||
{
|
||||
if (idx == 0)
|
||||
return null;
|
||||
|
||||
int bucketIndex = GetBucketIndexByElementIndex(idx - 1);
|
||||
if (m_buckets.Count <= bucketIndex)
|
||||
throw new ArgumentOutOfRangeException();
|
||||
|
||||
int bucketStartIndex = GetBucketStartIndex(bucketIndex);
|
||||
var node = EnsureBucket(bucketIndex)[idx - bucketStartIndex - 1];
|
||||
return node;
|
||||
return idx != 0
|
||||
? m_nodes[idx - 1]
|
||||
: null;
|
||||
}
|
||||
|
||||
public DtNode GetNode(long refs)
|
||||
|
@ -184,7 +135,7 @@ namespace DotRecast.Detour
|
|||
|
||||
public IEnumerable<DtNode> AsEnumerable()
|
||||
{
|
||||
return m_buckets.SelectMany(x => x);
|
||||
return m_nodes.Take(m_nodeCount);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -18,14 +18,12 @@ freely, subject to the following restrictions:
|
|||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using DotRecast.Core.Numerics;
|
||||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
/// Defines an navigation mesh off-mesh connection within a dtMeshTile object.
|
||||
/// An off-mesh connection is a user defined traversable connection made up to two vertices.
|
||||
[Serializable]
|
||||
public class DtOffMeshConnection
|
||||
{
|
||||
/// The endpoints of the connection. [(ax, ay, az, bx, by, bz)]
|
||||
|
|
|
@ -20,10 +20,7 @@ freely, subject to the following restrictions:
|
|||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using DotRecast.Core.Buffers;
|
||||
using DotRecast.Core.Collections;
|
||||
using DotRecast.Core.Numerics;
|
||||
using CollectionExtensions = DotRecast.Core.Collections.CollectionExtensions;
|
||||
|
||||
namespace DotRecast.Detour
|
||||
{
|
||||
|
@ -151,7 +148,7 @@ namespace DotRecast.Detour
|
|||
return npath;
|
||||
}
|
||||
|
||||
public static int MergeCorridorStartMoved(List<long> path, int npath, int maxPath, Span<long> visited, int nvisited)
|
||||
public static int MergeCorridorStartMoved(ref List<long> path, int npath, int maxPath, Span<long> visited, int nvisited)
|
||||
{
|
||||
int furthestPath = -1;
|
||||
int furthestVisited = -1;
|
||||
|
@ -183,23 +180,22 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
// Concatenate paths.
|
||||
var endIndex = nvisited - 1;
|
||||
var length1 = endIndex - furthestVisited;
|
||||
var length2 = npath - furthestPath;
|
||||
using var result = RcRentedArray.Rent<long>(length1 + length2);
|
||||
// Adjust beginning of the buffer to include the visited.
|
||||
// Store visited
|
||||
for (int i = 0; i < length1; ++i)
|
||||
result[i] = visited[endIndex - i];
|
||||
|
||||
path.CopyTo(furthestPath, result.AsArray(), length1, length2);
|
||||
|
||||
path.Clear();
|
||||
CollectionExtensions.AddRange(path, result.AsSpan());
|
||||
return result.Length;
|
||||
// Adjust beginning of the buffer to include the visited.
|
||||
List<long> result = new List<long>();
|
||||
// Store visited
|
||||
for (int i = nvisited - 1; i > furthestVisited; --i)
|
||||
{
|
||||
result.Add(visited[i]);
|
||||
}
|
||||
|
||||
result.AddRange(path.GetRange(furthestPath, npath - furthestPath));
|
||||
|
||||
path = result;
|
||||
return result.Count;
|
||||
}
|
||||
|
||||
public static int MergeCorridorEndMoved(List<long> path, int npath, int maxPath, Span<long> visited, int nvisited)
|
||||
public static int MergeCorridorEndMoved(ref List<long> path, int npath, int maxPath, Span<long> visited, int nvisited)
|
||||
{
|
||||
int furthestPath = -1;
|
||||
int furthestVisited = -1;
|
||||
|
@ -231,18 +227,17 @@ namespace DotRecast.Detour
|
|||
}
|
||||
|
||||
// Concatenate paths.
|
||||
var length1 = furthestPath;
|
||||
var length2 = nvisited - furthestVisited;
|
||||
using var result = RcRentedArray.Rent<long>(length1 + length2);
|
||||
path.CopyTo(0, result.AsArray(), 0, length1);
|
||||
visited.Slice(furthestVisited, nvisited - furthestVisited).CopyTo(result.AsSpan().Slice(length1, length2));
|
||||
List<long> result = path.GetRange(0, furthestPath);
|
||||
foreach (var v in visited.Slice(furthestVisited, nvisited - furthestVisited))
|
||||
{
|
||||
result.Add(v);
|
||||
}
|
||||
|
||||
path.Clear();
|
||||
CollectionExtensions.AddRange(path, result.AsSpan());
|
||||
return path.Count;
|
||||
path = result;
|
||||
return result.Count;
|
||||
}
|
||||
|
||||
public static int MergeCorridorStartShortcut(List<long> path, int npath, int maxPath, List<long> visited, int nvisited)
|
||||
public static int MergeCorridorStartShortcut(ref List<long> path, int npath, int maxPath, List<long> visited, int nvisited)
|
||||
{
|
||||
int furthestPath = -1;
|
||||
int furthestVisited = -1;
|
||||
|
@ -276,15 +271,11 @@ namespace DotRecast.Detour
|
|||
// Concatenate paths.
|
||||
|
||||
// Adjust beginning of the buffer to include the visited.
|
||||
var length1 = furthestVisited;
|
||||
var length2 = npath - furthestPath;
|
||||
using var result = RcRentedArray.Rent<long>(length1 + length2);
|
||||
visited.CopyTo(0, result.AsArray(), 0, length1);
|
||||
path.CopyTo(furthestPath, result.AsArray(), length1, length2);
|
||||
List<long> result = visited.GetRange(0, furthestVisited);
|
||||
result.AddRange(path.GetRange(furthestPath, npath - furthestPath));
|
||||
|
||||
path.Clear();
|
||||
CollectionExtensions.AddRange(path, result.AsSpan());
|
||||
return path.Count;
|
||||
path = result;
|
||||
return result.Count;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -38,16 +38,9 @@ namespace DotRecast.Detour
|
|||
public int hitEdgeIndex;
|
||||
|
||||
/// Pointer to an array of reference ids of the visited polygons. [opt]
|
||||
public long[] path;
|
||||
|
||||
public int pathCount;
|
||||
public List<long> path;
|
||||
|
||||
/// The cost of the path until hit.
|
||||
public float pathCost;
|
||||
|
||||
public void AddPathNode(long nodeRef)
|
||||
{
|
||||
path[pathCount++] = nodeRef;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -39,7 +39,8 @@ namespace DotRecast.Detour
|
|||
}
|
||||
}
|
||||
|
||||
public Span<float> Apply(Span<float> verts, RcVec3f center, float radius, Span<float> resultBuffer)
|
||||
|
||||
public float[] Apply(float[] verts, RcVec3f center, float radius)
|
||||
{
|
||||
float radiusSqr = radius * radius;
|
||||
int outsideVertex = -1;
|
||||
|
@ -55,30 +56,19 @@ namespace DotRecast.Detour
|
|||
if (outsideVertex == -1)
|
||||
{
|
||||
// polygon inside circle
|
||||
var result = resultBuffer.Slice(0, verts.Length);
|
||||
verts.CopyTo(result);
|
||||
return result;
|
||||
return verts;
|
||||
}
|
||||
|
||||
Span<float> qCircle = stackalloc float[UnitCircle.Length];
|
||||
ScaleCircle(UnitCircle, center, radius, qCircle);
|
||||
Span<float> intersection = DtConvexConvexIntersections.Intersect(verts, qCircle, resultBuffer);
|
||||
if (intersection.IsEmpty && DtUtils.PointInPolygon(center, verts, verts.Length / 3))
|
||||
float[] intersection = DtConvexConvexIntersections.Intersect(verts, qCircle);
|
||||
if (intersection == null && DtUtils.PointInPolygon(center, verts, verts.Length / 3))
|
||||
{
|
||||
// circle inside polygon
|
||||
var result = resultBuffer.Slice(0, qCircle.Length);
|
||||
qCircle.CopyTo(result);
|
||||
return result;
|
||||
return qCircle.ToArray();
|
||||
}
|
||||
|
||||
if(!intersection.IsEmpty)
|
||||
{
|
||||
var result = resultBuffer.Slice(0, intersection.Length);
|
||||
// No need to copy, data is already in buffer
|
||||
return result;
|
||||
}
|
||||
|
||||
return Span<float>.Empty;
|
||||
return intersection;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -9,6 +9,6 @@ namespace DotRecast.Detour
|
|||
{
|
||||
/// Called for each batch of unique polygons touched by the search area in dtNavMeshQuery::queryPolygons.
|
||||
/// This can be called multiple times for a single query.
|
||||
void Process(DtMeshTile tile, Span<DtPoly> poly, Span<long> refs, int count);
|
||||
void Process(DtMeshTile tile, DtPoly[] poly, Span<long> refs, int count);
|
||||
}
|
||||
}
|
|
@ -24,6 +24,6 @@ namespace DotRecast.Detour
|
|||
{
|
||||
public interface IDtPolygonByCircleConstraint
|
||||
{
|
||||
Span<float> Apply(Span<float> polyVerts, RcVec3f circleCenter, float radius, Span<float> resultBuffer);
|
||||
float[] Apply(float[] polyVerts, RcVec3f circleCenter, float radius);
|
||||
}
|
||||
}
|
|
@ -1,44 +0,0 @@
|
|||
{
|
||||
"name": "DotRecast.Recast.Demo",
|
||||
"rootNamespace": "DotRecast.Recast.Demo",
|
||||
"references": [
|
||||
"DotRecast.Core"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [
|
||||
"Android",
|
||||
"Editor",
|
||||
"EmbeddedLinux",
|
||||
"GameCoreScarlett",
|
||||
"GameCoreXboxOne",
|
||||
"iOS",
|
||||
"LinuxStandalone64",
|
||||
"CloudRendering",
|
||||
"macOSStandalone",
|
||||
"PS4",
|
||||
"PS5",
|
||||
"QNX",
|
||||
"Stadia",
|
||||
"Switch",
|
||||
"tvOS",
|
||||
"WSA",
|
||||
"VisionOS",
|
||||
"WebGL",
|
||||
"WindowsStandalone32",
|
||||
"WindowsStandalone64",
|
||||
"XboxOne"
|
||||
],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [
|
||||
{
|
||||
"name": "Select...",
|
||||
"expression": "",
|
||||
"define": "USE_RECAST_DEMO"
|
||||
}
|
||||
],
|
||||
"noEngineReferences": true
|
||||
}
|
|
@ -1,22 +0,0 @@
|
|||
{
|
||||
"name": "DotRecast.Recast.Toolset",
|
||||
"rootNamespace": "DotRecast.Recast.Toolset",
|
||||
"references": [
|
||||
"DotRecast.Core",
|
||||
"DotRecast.Recast",
|
||||
"DotRecast.Detour",
|
||||
"DotRecast.Detour.Crowd",
|
||||
"DotRecast.Detour.Dynamic",
|
||||
"DotRecast.Detour.Extras",
|
||||
"DotRecast.Detour.TileCache"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": true
|
||||
}
|
|
@ -46,13 +46,13 @@ namespace DotRecast.Recast.Toolset.Geom
|
|||
if (null != _geom)
|
||||
{
|
||||
var offMeshConnections = _geom.GetOffMeshConnections();
|
||||
option.offMeshConCount = offMeshConnections.Count;
|
||||
option.offMeshConVerts = new float[option.offMeshConCount * 6];
|
||||
option.offMeshConRad = new float[option.offMeshConCount];
|
||||
option.offMeshConDir = new int[option.offMeshConCount];
|
||||
option.offMeshConAreas = new int[option.offMeshConCount];
|
||||
option.offMeshConFlags = new int[option.offMeshConCount];
|
||||
option.offMeshConUserID = new int[option.offMeshConCount];
|
||||
option.offMeshConCount = offMeshConnections.Count;
|
||||
for (int i = 0; i < option.offMeshConCount; i++)
|
||||
{
|
||||
RcOffMeshConnection offMeshCon = offMeshConnections[i];
|
||||
|
@ -65,7 +65,7 @@ namespace DotRecast.Recast.Toolset.Geom
|
|||
option.offMeshConDir[i] = offMeshCon.bidir ? 1 : 0;
|
||||
option.offMeshConAreas[i] = offMeshCon.area;
|
||||
option.offMeshConFlags[i] = offMeshCon.flags;
|
||||
option.offMeshConUserID[i] = offMeshCon.userId;
|
||||
// option.offMeshConUserID[i] = offMeshCon.userId;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -98,7 +98,7 @@ namespace DotRecast.Recast.Toolset.Tools
|
|||
|
||||
iterPos = result;
|
||||
|
||||
pathIterPolyCount = DtPathUtils.MergeCorridorStartMoved(pathIterPolys, pathIterPolyCount, MAX_POLYS, visited, nvisited);
|
||||
pathIterPolyCount = DtPathUtils.MergeCorridorStartMoved(ref pathIterPolys, pathIterPolyCount, MAX_POLYS, visited, nvisited);
|
||||
pathIterPolyCount = DtPathUtils.FixupShortcuts(ref pathIterPolys, pathIterPolyCount, navQuery);
|
||||
|
||||
var status = navQuery.GetPolyHeight(pathIterPolys[0], result, out var h);
|
||||
|
|
|
@ -1,16 +0,0 @@
|
|||
{
|
||||
"name": "DotRecast.Recast",
|
||||
"rootNamespace": "DotRecast.Recast",
|
||||
"references": [
|
||||
"DotRecast.Core"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": true
|
||||
}
|
|
@ -33,7 +33,7 @@ namespace DotRecast.Recast.Geom
|
|||
public readonly int flags;
|
||||
public readonly int userId;
|
||||
|
||||
public RcOffMeshConnection(RcVec3f start, RcVec3f end, float radius, bool bidir, int area, int flags, int userId = 0)
|
||||
public RcOffMeshConnection(RcVec3f start, RcVec3f end, float radius, bool bidir, int area, int flags)
|
||||
{
|
||||
verts = new float[6];
|
||||
verts[0] = start.X;
|
||||
|
@ -46,7 +46,6 @@ namespace DotRecast.Recast.Geom
|
|||
this.bidir = bidir;
|
||||
this.area = area;
|
||||
this.flags = flags;
|
||||
this.userId = userId;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,5 +0,0 @@
|
|||
{
|
||||
"name": "com.rnd.dotrecast",
|
||||
"displayName": "DotRecast",
|
||||
"version": "0.4.1"
|
||||
}
|
|
@ -17,7 +17,6 @@ freely, subject to the following restrictions:
|
|||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace DotRecast.Detour.Test;
|
||||
|
@ -30,10 +29,9 @@ public class ConvexConvexIntersectionTest
|
|||
{
|
||||
float[] p = { -4, 0, 0, -3, 0, 3, 2, 0, 3, 3, 0, -3, -2, 0, -4 };
|
||||
float[] q = { -4, 0, 0, -3, 0, 3, 2, 0, 3, 3, 0, -3, -2, 0, -4 };
|
||||
float[] buffer = new float[128];
|
||||
Span<float> intersection = DtConvexConvexIntersections.Intersect(p, q, buffer);
|
||||
float[] intersection = DtConvexConvexIntersections.Intersect(p, q);
|
||||
Assert.That(intersection.Length, Is.EqualTo(5 * 3));
|
||||
Assert.That(intersection.ToArray(), Is.EquivalentTo(p));
|
||||
Assert.That(intersection, Is.EqualTo(p));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -41,9 +39,8 @@ public class ConvexConvexIntersectionTest
|
|||
{
|
||||
float[] p = { -5, 0, -5, -5, 0, 4, 1, 0, 4, 1, 0, -5 };
|
||||
float[] q = { -4, 0, 0, -3, 0, 3, 2, 0, 3, 3, 0, -3, -2, 0, -4 };
|
||||
float[] buffer = new float[128];
|
||||
Span<float> intersection = DtConvexConvexIntersections.Intersect(p, q, buffer);
|
||||
float[] intersection = DtConvexConvexIntersections.Intersect(p, q);
|
||||
Assert.That(intersection.Length, Is.EqualTo(5 * 3));
|
||||
Assert.That(intersection.ToArray(), Is.EquivalentTo(new[] { 1, 0, 3, 1, 0, -3.4f, -2, 0, -4, -4, 0, 0, -3, 0, 3 }));
|
||||
Assert.That(intersection, Is.EqualTo(new[] { 1, 0, 3, 1, 0, -3.4f, -2, 0, -4, -4, 0, 0, -3, 0, 3 }));
|
||||
}
|
||||
}
|
|
@ -17,7 +17,6 @@ freely, subject to the following restrictions:
|
|||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using DotRecast.Core.Numerics;
|
||||
using NUnit.Framework;
|
||||
|
||||
|
@ -33,12 +32,9 @@ public class PolygonByCircleConstraintTest
|
|||
{
|
||||
float[] polygon = { -2, 0, 2, 2, 0, 2, 2, 0, -2, -2, 0, -2 };
|
||||
RcVec3f center = new RcVec3f(1, 0, 1);
|
||||
var radius = 6;
|
||||
|
||||
float[] buffer = new float[128];
|
||||
Span<float> constrained = _constraint.Apply(polygon, center, radius, buffer);
|
||||
float[] constrained = _constraint.Apply(polygon, center, 6);
|
||||
|
||||
Assert.That(constrained.ToArray(), Is.EquivalentTo(polygon));
|
||||
Assert.That(constrained, Is.EqualTo(polygon));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -47,13 +43,10 @@ public class PolygonByCircleConstraintTest
|
|||
int expectedSize = 21;
|
||||
float[] polygon = { -2, 0, 2, 2, 0, 2, 2, 0, -2, -2, 0, -2 };
|
||||
RcVec3f center = new RcVec3f(2, 0, 0);
|
||||
var radius = 3;
|
||||
|
||||
float[] buffer = new float[128];
|
||||
Span<float> constrained = _constraint.Apply(polygon, center, radius, buffer);
|
||||
|
||||
float[] constrained = _constraint.Apply(polygon, center, 3);
|
||||
Assert.That(constrained.Length, Is.EqualTo(expectedSize));
|
||||
Assert.That(constrained.ToArray(), Is.SupersetOf(new[] { 2f, 0f, 2f, 2f, 0f, -2f }));
|
||||
Assert.That(constrained, Is.SupersetOf(new[] { 2f, 0f, 2f, 2f, 0f, -2f }));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -62,10 +55,7 @@ public class PolygonByCircleConstraintTest
|
|||
int expectedSize = 12 * 3;
|
||||
float[] polygon = { -4, 0, 0, -3, 0, 3, 2, 0, 3, 3, 0, -3, -2, 0, -4 };
|
||||
RcVec3f center = new RcVec3f(-1, 0, -1);
|
||||
var radius = 2;
|
||||
|
||||
float[] buffer = new float[128];
|
||||
Span<float> constrained = _constraint.Apply(polygon, center, radius, buffer);
|
||||
float[] constrained = _constraint.Apply(polygon, center, 2);
|
||||
|
||||
Assert.That(constrained.Length, Is.EqualTo(expectedSize));
|
||||
|
||||
|
@ -83,13 +73,10 @@ public class PolygonByCircleConstraintTest
|
|||
int expectedSize = 9 * 3;
|
||||
float[] polygon = { -4, 0, 0, -3, 0, 3, 2, 0, 3, 3, 0, -3, -2, 0, -4 };
|
||||
RcVec3f center = new RcVec3f(-2, 0, -1);
|
||||
var radius = 3;
|
||||
|
||||
float[] buffer = new float[128];
|
||||
Span<float> constrained = _constraint.Apply(polygon, center, radius, buffer);
|
||||
float[] constrained = _constraint.Apply(polygon, center, 3);
|
||||
|
||||
Assert.That(constrained.Length, Is.EqualTo(expectedSize));
|
||||
Assert.That(constrained.ToArray(), Is.SupersetOf(new[] { -2f, 0f, -4f, -4f, 0f, 0f, -3.4641016f, 0.0f, 1.60769534f, -2.0f, 0.0f, 2.0f }));
|
||||
Assert.That(constrained, Is.SupersetOf(new[] { -2f, 0f, -4f, -4f, 0f, 0f, -3.4641016f, 0.0f, 1.60769534f, -2.0f, 0.0f, 2.0f }));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -98,12 +85,9 @@ public class PolygonByCircleConstraintTest
|
|||
int expectedSize = 7 * 3;
|
||||
float[] polygon = { -4, 0, 0, -3, 0, 3, 2, 0, 3, 3, 0, -3, -2, 0, -4 };
|
||||
RcVec3f center = new RcVec3f(4, 0, 0);
|
||||
var radius = 4;
|
||||
|
||||
float[] buffer = new float[128];
|
||||
Span<float> constrained = _constraint.Apply(polygon, center, radius, buffer);
|
||||
float[] constrained = _constraint.Apply(polygon, center, 4);
|
||||
|
||||
Assert.That(constrained.Length, Is.EqualTo(expectedSize));
|
||||
Assert.That(constrained.ToArray(), Is.SupersetOf(new[] { 1.53589869f, 0f, 3f, 2f, 0f, 3f, 3f, 0f, -3f }));
|
||||
Assert.That(constrained, Is.SupersetOf(new[] { 1.53589869f, 0f, 3f, 2f, 0f, 3f, 3f, 0f, -3f }));
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue