/* Copyright (c) 2009-2010 Mikko Mononen memon@inside.org recast4j copyright (c) 2015-2019 Piotr Piastucki piotr@jtilia.org DotRecast Copyright (c) 2023-2024 Choi Ikpil ikpil@naver.com This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ using System.Collections.Generic; using DotRecast.Core.Numerics; namespace DotRecast.Detour { /// Provides information about raycast hit /// filled by dtNavMeshQuery::raycast /// @ingroup detour public struct DtRaycastHit { /// The hit parameter. (FLT_MAX if no wall hit.) public float t; /// hitNormal The normal of the nearest wall hit. [(x, y, z)] public RcVec3f hitNormal; /// The index of the edge on the final polygon where the wall was hit. public int hitEdgeIndex; /// Pointer to an array of reference ids of the visited polygons. [opt] public List path; /// The cost of the path until hit. public float pathCost; } }