using System; namespace DotRecast.Core { public class RcRand : IRcRand { private readonly Random _r; public RcRand() : this(new Random()) { } public RcRand(Random r) { _r = r; } public RcRand(long seed) { _r = new Random((int)seed); // TODO : 랜덤 시드 확인 필요 } public float Next() { return (float)_r.NextDouble(); } public double NextDouble() { return _r.NextDouble(); } public int NextInt32() { return _r.Next(); } } }