using System; using System.Collections.Generic; using BenchmarkDotNet.Attributes; using DotRecast.Core.Collections; namespace DotRecast.Benchmark.Benchmarks; /* | Method | Count | Mean | Error | StdDev | Median | | ---------------------- | --------- | ---------------: | ---------------: | ---------------: | ---------------: | | **Enqueue_rcQueue** | **10** | **83.81 ns** | **1.722 ns** | **2.925 ns** | **83.00 ns** | | Enqueue_heap | 10 | 173.27 ns | 3.431 ns | 3.813 ns | 172.40 ns | | Enqueue_pqueue | 10 | 151.13 ns | 3.045 ns | 3.625 ns | 151.81 ns | | DequeueAll_rcQueue | 10 | 293.28 ns | 5.368 ns | 5.021 ns | 293.56 ns | | DequeueAll_heap | 10 | 409.89 ns | 4.982 ns | 4.416 ns | 410.04 ns | | DequeueAll_pqueue | 10 | 448.56 ns | 4.490 ns | 3.980 ns | 448.17 ns | | EnqueueDequeue_rcQueue | 10 | 116.73 ns | 0.126 ns | 0.105 ns | 116.72 ns | | EnqueueDequeue_heap | 10 | 130.94 ns | 0.936 ns | 0.781 ns | 130.80 ns | | EnqueueDequeue_pqueue | 10 | 101.39 ns | 0.589 ns | 0.551 ns | 101.14 ns | | **Enqueue_rcQueue** | **100** | **690.10 ns** | **1.463 ns** | **1.297 ns** | **689.74 ns** | | Enqueue_heap | 100 | 2,517.08 ns | 8.466 ns | 7.070 ns | 2,515.99 ns | | Enqueue_pqueue | 100 | 2,188.55 ns | 26.386 ns | 24.682 ns | 2,193.53 ns | | DequeueAll_rcQueue | 100 | 4,862.85 ns | 71.216 ns | 59.469 ns | 4,849.71 ns | | DequeueAll_heap | 100 | 8,791.09 ns | 145.019 ns | 183.403 ns | 8,731.62 ns | | DequeueAll_pqueue | 100 | 10,819.65 ns | 97.138 ns | 90.863 ns | 10,837.05 ns | | EnqueueDequeue_rcQueue | 100 | 1,123.50 ns | 10.281 ns | 9.114 ns | 1,119.03 ns | | EnqueueDequeue_heap | 100 | 1,228.70 ns | 4.664 ns | 3.894 ns | 1,227.22 ns | | EnqueueDequeue_pqueue | 100 | 968.43 ns | 19.095 ns | 30.834 ns | 963.56 ns | | **Enqueue_rcQueue** | **1000** | **7,416.73 ns** | **147.213 ns** | **229.193 ns** | **7,377.16 ns** | | Enqueue_heap | 1000 | 35,362.30 ns | 478.398 ns | 447.494 ns | 35,391.69 ns | | Enqueue_pqueue | 1000 | 24,861.28 ns | 438.919 ns | 389.091 ns | 24,737.34 ns | | DequeueAll_rcQueue | 1000 | 81,520.39 ns | 299.823 ns | 250.366 ns | 81,538.01 ns | | DequeueAll_heap | 1000 | 150,237.95 ns | 475.349 ns | 371.121 ns | 150,241.44 ns | | DequeueAll_pqueue | 1000 | 166,375.18 ns | 1,105.089 ns | 1,033.701 ns | 166,338.45 ns | | EnqueueDequeue_rcQueue | 1000 | 10,984.87 ns | 44.043 ns | 41.198 ns | 10,985.13 ns | | EnqueueDequeue_heap | 1000 | 14,047.62 ns | 174.581 ns | 163.303 ns | 14,061.52 ns | | EnqueueDequeue_pqueue | 1000 | 9,105.53 ns | 90.691 ns | 80.395 ns | 9,102.35 ns | | **Enqueue_rcQueue** | **10000** | **90,623.51 ns** | **1,526.788 ns** | **1,353.458 ns** | **90,429.58 ns** | | Enqueue_heap | 10000 | 347,060.71 ns | 4,511.258 ns | 3,767.105 ns | 347,319.53 ns | | Enqueue_pqueue | 10000 | 287,118.46 ns | 3,091.524 ns | 2,581.562 ns | 286,254.88 ns | | DequeueAll_rcQueue | 10000 | 1,245,536.36 ns | 7,701.471 ns | 6,827.153 ns | 1,245,206.25 ns | | DequeueAll_heap | 10000 | 1,935,679.51 ns | 2,327.083 ns | 1,816.833 ns | 1,935,649.51 ns | | DequeueAll_pqueue | 10000 | 2,541,652.37 ns | 7,807.705 ns | 7,303.332 ns | 2,543,812.50 ns | | EnqueueDequeue_rcQueue | 10000 | 121,456.00 ns | 2,210.749 ns | 5,079.562 ns | 119,552.48 ns | | EnqueueDequeue_heap | 10000 | 144,426.41 ns | 2,700.978 ns | 2,526.496 ns | 143,537.16 ns | | EnqueueDequeue_pqueue | 10000 | 102,263.93 ns | 984.973 ns | 873.153 ns | 102,031.01 ns | */ public class PriorityQueueBenchmarks { [Params(10, 100, 1000, 10000)] public int Count; private RcSortedQueue _rcQueue; private RcBinaryHeap _heap; private PriorityQueue _pqueue; private float[] _priority; class Node { public int id; public float total; } [GlobalSetup] public void Setup() { static int Comp(Node x, Node y) { var v = x.total.CompareTo(y.total); if (v != 0) return v; return x.id.CompareTo(y.id); } _rcQueue = new(Comp); _heap = new(Count, Comp); _pqueue = new(Count, Comparer.Create(Comp)); _priority = new float[Count]; for (int i = 0; i < Count; i++) { _priority[i] = (float)Random.Shared.NextDouble() * 100f; } Console.WriteLine("111"); } [Benchmark] public void Enqueue_rcQueue() { _rcQueue.Clear(); for (int i = 0; i < Count; i++) { _rcQueue.Enqueue(new Node { id = i, total = _priority[i], }); } } [Benchmark] public void Enqueue_heap() { _heap.Clear(); for (int i = 0; i < Count; i++) { _heap.Push(new Node { id = i, total = _priority[i], }); } } [Benchmark] public void Enqueue_pqueue() { _pqueue.Clear(); for (int i = 0; i < Count; i++) { var node = new Node { id = i, total = _priority[i], }; _pqueue.Enqueue(node, node); } } [Benchmark] public void DequeueAll_rcQueue() { _rcQueue.Clear(); for (int i = 0; i < Count; i++) { _rcQueue.Enqueue(new Node { id = i, total = _priority[i], }); } while (_rcQueue.Count() > 0) { _rcQueue.Dequeue(); } } [Benchmark] public void DequeueAll_heap() { _heap.Clear(); for (int i = 0; i < Count; i++) { _heap.Push(new Node { id = i, total = _priority[i], }); } while (_heap.Count > 0) { _heap.Pop(); } } [Benchmark] public void DequeueAll_pqueue() { _pqueue.Clear(); for (int i = 0; i < Count; i++) { var node = new Node { id = i, total = _priority[i], }; _pqueue.Enqueue(node, node); } while (_pqueue.Count > 0) { _pqueue.Dequeue(); } } [Benchmark] public void EnqueueDequeue_rcQueue() { _rcQueue.Clear(); for (int i = 0; i < Count; i++) { _rcQueue.Enqueue(new Node { id = i, total = _priority[i], }); _rcQueue.Dequeue(); } } [Benchmark] public void EnqueueDequeue_heap() { _heap.Clear(); for (int i = 0; i < Count; i++) { _heap.Push(new Node { id = i, total = _priority[i], }); _heap.Pop(); } } [Benchmark] public void EnqueueDequeue_pqueue() { _pqueue.Clear(); for (int i = 0; i < Count; i++) { var node = new Node { id = i, total = _priority[i], }; _pqueue.Enqueue(node, node); _pqueue.Dequeue(); } } }