namespace DotRecast.Detour.Crowd { public class DtCrowdTimerLabel { public static readonly DtCrowdTimerLabel CheckPathValidity = new DtCrowdTimerLabel(nameof(CheckPathValidity)); public static readonly DtCrowdTimerLabel UpdateMoveRequest = new DtCrowdTimerLabel(nameof(UpdateMoveRequest)); public static readonly DtCrowdTimerLabel PathQueueUpdate = new DtCrowdTimerLabel(nameof(PathQueueUpdate)); public static readonly DtCrowdTimerLabel UpdateTopologyOptimization = new DtCrowdTimerLabel(nameof(UpdateTopologyOptimization)); public static readonly DtCrowdTimerLabel BuildProximityGrid = new DtCrowdTimerLabel(nameof(BuildProximityGrid)); public static readonly DtCrowdTimerLabel BuildNeighbours = new DtCrowdTimerLabel(nameof(BuildNeighbours)); public static readonly DtCrowdTimerLabel FindCorners = new DtCrowdTimerLabel(nameof(FindCorners)); public static readonly DtCrowdTimerLabel TriggerOffMeshConnections = new DtCrowdTimerLabel(nameof(TriggerOffMeshConnections)); public static readonly DtCrowdTimerLabel CalculateSteering = new DtCrowdTimerLabel(nameof(CalculateSteering)); public static readonly DtCrowdTimerLabel PlanVelocity = new DtCrowdTimerLabel(nameof(PlanVelocity)); public static readonly DtCrowdTimerLabel Integrate = new DtCrowdTimerLabel(nameof(Integrate)); public static readonly DtCrowdTimerLabel HandleCollisions = new DtCrowdTimerLabel(nameof(HandleCollisions)); public static readonly DtCrowdTimerLabel MoveAgents = new DtCrowdTimerLabel(nameof(MoveAgents)); public static readonly DtCrowdTimerLabel UpdateOffMeshConnections = new DtCrowdTimerLabel(nameof(UpdateOffMeshConnections)); public readonly string Label; private DtCrowdTimerLabel(string labelName) { Label = labelName; } } }