namespace DotRecast.Detour { /// Options for dtNavMeshQuery::findStraightPath. public static class DtStraightPathOptions { public const int DT_STRAIGHTPATH_AREA_CROSSINGS = 0x01; //< Add a vertex at every polygon edge crossing where area changes. public const int DT_STRAIGHTPATH_ALL_CROSSINGS = 0x02; //< Add a vertex at every polygon edge crossing. } }