using DotRecast.Core.Numerics; using static DotRecast.Recast.Toolset.Gizmos.RcGizmoHelper; namespace DotRecast.Recast.Toolset.Gizmos { public class RcSphereGizmo : IRcGizmoMeshFilter { public readonly float[] vertices; public readonly int[] triangles; public readonly float radius; public readonly RcVec3f center; public RcSphereGizmo(RcVec3f center, float radius) { this.center = center; this.radius = radius; vertices = GenerateSphericalVertices(); triangles = GenerateSphericalTriangles(); } } }