DotRecastNetSim/src/DotRecast.Detour.Extras/Jumplink/JumpLinkBuilder.cs

96 lines
3.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using DotRecast.Core;
using DotRecast.Recast;
using static DotRecast.Detour.DetourCommon;
namespace DotRecast.Detour.Extras.Jumplink
{
public class JumpLinkBuilder
{
private readonly EdgeExtractor edgeExtractor = new EdgeExtractor();
private readonly EdgeSamplerFactory edgeSamplerFactory = new EdgeSamplerFactory();
private readonly GroundSampler groundSampler = new NavMeshGroundSampler();
private readonly TrajectorySampler trajectorySampler = new TrajectorySampler();
private readonly JumpSegmentBuilder jumpSegmentBuilder = new JumpSegmentBuilder();
private readonly List<Edge[]> edges;
private readonly List<RecastBuilderResult> results;
public JumpLinkBuilder(List<RecastBuilderResult> results)
{
this.results = results;
edges = results.Select(r => edgeExtractor.extractEdges(r.getMesh())).ToList();
}
public List<JumpLink> build(JumpLinkBuilderConfig acfg, JumpLinkType type)
{
List<JumpLink> links = new List<JumpLink>();
for (int tile = 0; tile < results.Count; tile++)
{
Edge[] edges = this.edges[tile];
foreach (Edge edge in edges)
{
links.AddRange(processEdge(acfg, results[tile], type, edge));
}
}
return links;
}
private List<JumpLink> processEdge(JumpLinkBuilderConfig acfg, RecastBuilderResult result, JumpLinkType type, Edge edge)
{
EdgeSampler es = edgeSamplerFactory.get(acfg, type, edge);
groundSampler.sample(acfg, result, es);
trajectorySampler.sample(acfg, result.getSolidHeightfield(), es);
JumpSegment[] jumpSegments = jumpSegmentBuilder.build(acfg, es);
return buildJumpLinks(acfg, es, jumpSegments);
}
private List<JumpLink> buildJumpLinks(JumpLinkBuilderConfig acfg, EdgeSampler es, JumpSegment[] jumpSegments)
{
List<JumpLink> links = new List<JumpLink>();
foreach (JumpSegment js in jumpSegments)
{
float[] sp = es.start.gsamples[js.startSample].p;
float[] sq = es.start.gsamples[js.startSample + js.samples - 1].p;
GroundSegment end = es.end[js.groundSegment];
float[] ep = end.gsamples[js.startSample].p;
float[] eq = end.gsamples[js.startSample + js.samples - 1].p;
float d = Math.Min(vDist2DSqr(sp, sq), vDist2DSqr(ep, eq));
if (d >= 4 * acfg.agentRadius * acfg.agentRadius)
{
JumpLink link = new JumpLink();
links.Add(link);
link.startSamples = ArrayUtils.CopyOf(es.start.gsamples, js.startSample, js.samples - js.startSample);
link.endSamples = ArrayUtils.CopyOf(end.gsamples, js.startSample, js.samples - js.startSample);
link.start = es.start;
link.end = end;
link.trajectory = es.trajectory;
for (int j = 0; j < link.nspine; ++j)
{
float u = ((float)j) / (link.nspine - 1);
float[] p = es.trajectory.apply(sp, ep, u);
link.spine0[j * 3] = p[0];
link.spine0[j * 3 + 1] = p[1];
link.spine0[j * 3 + 2] = p[2];
p = es.trajectory.apply(sq, eq, u);
link.spine1[j * 3] = p[0];
link.spine1[j * 3 + 1] = p[1];
link.spine1[j * 3 + 2] = p[2];
}
}
}
return links;
}
public List<Edge[]> getEdges()
{
return edges;
}
}
}