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using System;
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namespace DotRecast.Core
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{
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public class FRand
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{
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private readonly Random _r;
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public FRand()
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{
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_r = new Random();
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}
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public FRand(long seed)
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{
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_r = new Random((int)seed); // TODO : 랜덤 시드 확인 필요
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}
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public float Next()
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{
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return (float)_r.NextDouble();
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}
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}
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} |