forked from mirror/DotRecast
72 lines
2.5 KiB
C#
72 lines
2.5 KiB
C#
/*
|
|
Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
|
Recast4J Copyright (c) 2015 Piotr Piastucki piotr@jtilia.org
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software
|
|
in a product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
using DotRecast.Core;
|
|
|
|
namespace DotRecast.Recast
|
|
{
|
|
/** Represents a polygon mesh suitable for use in building a navigation mesh. */
|
|
public class PolyMesh
|
|
{
|
|
/** The mesh vertices. [Form: (x, y, z) coordinates * #nverts] */
|
|
public int[] verts;
|
|
|
|
/** Polygon and neighbor data. [Length: #maxpolys * 2 * #nvp] */
|
|
public int[] polys;
|
|
|
|
/** The region id assigned to each polygon. [Length: #maxpolys] */
|
|
public int[] regs;
|
|
|
|
/** The area id assigned to each polygon. [Length: #maxpolys] */
|
|
public int[] areas;
|
|
|
|
/** The number of vertices. */
|
|
public int nverts;
|
|
|
|
/** The number of polygons. */
|
|
public int npolys;
|
|
|
|
/** The maximum number of vertices per polygon. */
|
|
public int nvp;
|
|
|
|
/** The number of allocated polygons. */
|
|
public int maxpolys;
|
|
|
|
/** The user defined flags for each polygon. [Length: #maxpolys] */
|
|
public int[] flags;
|
|
|
|
/** The minimum bounds in world space. [(x, y, z)] */
|
|
public Vector3f bmin = new Vector3f();
|
|
|
|
/** The maximum bounds in world space. [(x, y, z)] */
|
|
public Vector3f bmax = new Vector3f();
|
|
|
|
/** The size of each cell. (On the xz-plane.) */
|
|
public float cs;
|
|
|
|
/** The height of each cell. (The minimum increment along the y-axis.) */
|
|
public float ch;
|
|
|
|
/** The AABB border size used to generate the source data from which the mesh was derived. */
|
|
public int borderSize;
|
|
|
|
/** The max error of the polygon edges in the mesh. */
|
|
public float maxEdgeError;
|
|
}
|
|
} |