forked from mirror/DotRecast
116 lines
5.0 KiB
C#
116 lines
5.0 KiB
C#
/*
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recast4j Copyright (c) 2015-2019 Piotr Piastucki piotr@jtilia.org
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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using DotRecast.Core;
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using DotRecast.Recast;
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using DotRecast.Recast.Geom;
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namespace DotRecast.Detour.Test;
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public class RecastTestMeshBuilder
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{
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private readonly DtMeshData meshData;
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private const float m_cellSize = 0.3f;
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private const float m_cellHeight = 0.2f;
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private const float m_agentHeight = 2.0f;
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private const float m_agentRadius = 0.6f;
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private const float m_agentMaxClimb = 0.9f;
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private const float m_agentMaxSlope = 45.0f;
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private const int m_regionMinSize = 8;
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private const int m_regionMergeSize = 20;
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private const float m_edgeMaxLen = 12.0f;
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private const float m_edgeMaxError = 1.3f;
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private const int m_vertsPerPoly = 6;
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private const float m_detailSampleDist = 6.0f;
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private const float m_detailSampleMaxError = 1.0f;
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public RecastTestMeshBuilder() :
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this(ObjImporter.Load(Loader.ToBytes("dungeon.obj")),
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PartitionType.WATERSHED, m_cellSize, m_cellHeight, m_agentHeight, m_agentRadius, m_agentMaxClimb, m_agentMaxSlope,
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m_regionMinSize, m_regionMergeSize, m_edgeMaxLen, m_edgeMaxError, m_vertsPerPoly, m_detailSampleDist,
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m_detailSampleMaxError)
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{
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}
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public RecastTestMeshBuilder(IInputGeomProvider m_geom, PartitionType m_partitionType, float m_cellSize,
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float m_cellHeight, float m_agentHeight, float m_agentRadius, float m_agentMaxClimb, float m_agentMaxSlope,
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int m_regionMinSize, int m_regionMergeSize, float m_edgeMaxLen, float m_edgeMaxError, int m_vertsPerPoly,
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float m_detailSampleDist, float m_detailSampleMaxError)
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{
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RcConfig cfg = new RcConfig(m_partitionType, m_cellSize, m_cellHeight, m_agentHeight, m_agentRadius,
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m_agentMaxClimb, m_agentMaxSlope, m_regionMinSize, m_regionMergeSize, m_edgeMaxLen, m_edgeMaxError,
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m_vertsPerPoly, m_detailSampleDist, m_detailSampleMaxError, SampleAreaModifications.SAMPLE_AREAMOD_GROUND);
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RecastBuilderConfig bcfg = new RecastBuilderConfig(cfg, m_geom.GetMeshBoundsMin(), m_geom.GetMeshBoundsMax());
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RecastBuilder rcBuilder = new RecastBuilder();
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RecastBuilderResult rcResult = rcBuilder.Build(m_geom, bcfg);
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RcPolyMesh m_pmesh = rcResult.GetMesh();
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for (int i = 0; i < m_pmesh.npolys; ++i)
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{
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m_pmesh.flags[i] = 1;
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}
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RcPolyMeshDetail m_dmesh = rcResult.GetMeshDetail();
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DtNavMeshCreateParams option = new DtNavMeshCreateParams();
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option.verts = m_pmesh.verts;
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option.vertCount = m_pmesh.nverts;
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option.polys = m_pmesh.polys;
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option.polyAreas = m_pmesh.areas;
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option.polyFlags = m_pmesh.flags;
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option.polyCount = m_pmesh.npolys;
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option.nvp = m_pmesh.nvp;
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option.detailMeshes = m_dmesh.meshes;
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option.detailVerts = m_dmesh.verts;
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option.detailVertsCount = m_dmesh.nverts;
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option.detailTris = m_dmesh.tris;
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option.detailTriCount = m_dmesh.ntris;
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option.walkableHeight = m_agentHeight;
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option.walkableRadius = m_agentRadius;
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option.walkableClimb = m_agentMaxClimb;
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option.bmin = m_pmesh.bmin;
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option.bmax = m_pmesh.bmax;
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option.cs = m_cellSize;
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option.ch = m_cellHeight;
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option.buildBvTree = true;
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option.offMeshConVerts = new float[6];
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option.offMeshConVerts[0] = 0.1f;
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option.offMeshConVerts[1] = 0.2f;
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option.offMeshConVerts[2] = 0.3f;
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option.offMeshConVerts[3] = 0.4f;
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option.offMeshConVerts[4] = 0.5f;
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option.offMeshConVerts[5] = 0.6f;
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option.offMeshConRad = new float[1];
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option.offMeshConRad[0] = 0.1f;
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option.offMeshConDir = new int[1];
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option.offMeshConDir[0] = 1;
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option.offMeshConAreas = new int[1];
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option.offMeshConAreas[0] = 2;
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option.offMeshConFlags = new int[1];
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option.offMeshConFlags[0] = 12;
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option.offMeshConUserID = new int[1];
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option.offMeshConUserID[0] = 0x4567;
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option.offMeshConCount = 1;
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meshData = NavMeshBuilder.CreateNavMeshData(option);
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}
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public DtMeshData GetMeshData()
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{
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return meshData;
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}
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}
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