forked from mirror/DotRecast
53 lines
1.6 KiB
C#
53 lines
1.6 KiB
C#
using DotRecast.Core;
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namespace DotRecast.Recast
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{
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/// Represents a heightfield layer within a layer set.
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/// @see rcHeightfieldLayerSet
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public class RcHeightfieldLayer
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{
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public RcVec3f bmin = new RcVec3f();
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/// < The minimum bounds in world space. [(x, y, z)]
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public RcVec3f bmax = new RcVec3f();
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/// < The maximum bounds in world space. [(x, y, z)]
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public float cs;
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/// < The size of each cell. (On the xz-plane.)
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public float ch;
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/// < The height of each cell. (The minimum increment along the y-axis.)
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public int width;
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/// < The width of the heightfield. (Along the x-axis in cell units.)
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public int height;
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/// < The height of the heightfield. (Along the z-axis in cell units.)
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public int minx;
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/// < The minimum x-bounds of usable data.
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public int maxx;
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/// < The maximum x-bounds of usable data.
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public int miny;
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/// < The minimum y-bounds of usable data. (Along the z-axis.)
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public int maxy;
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/// < The maximum y-bounds of usable data. (Along the z-axis.)
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public int hmin;
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/// < The minimum height bounds of usable data. (Along the y-axis.)
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public int hmax;
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/// < The maximum height bounds of usable data. (Along the y-axis.)
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public int[] heights;
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/// < The heightfield. [Size: width * height]
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public int[] areas;
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/// < Area ids. [Size: Same as #heights]
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public int[] cons; /// < Packed neighbor connection information. [Size: Same as #heights]
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}
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} |