forked from mirror/DotRecast
66 lines
2.1 KiB
C#
66 lines
2.1 KiB
C#
/*
|
|
recast4j copyright (c) 2021 Piotr Piastucki piotr@jtilia.org
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software
|
|
in a product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using DotRecast.Core;
|
|
|
|
namespace DotRecast.Recast.Geom
|
|
{
|
|
public class SingleTrimeshInputGeomProvider : IInputGeomProvider
|
|
{
|
|
private readonly RcVec3f bmin;
|
|
private readonly RcVec3f bmax;
|
|
private readonly RcTriMesh _mesh;
|
|
|
|
public SingleTrimeshInputGeomProvider(float[] vertices, int[] faces)
|
|
{
|
|
bmin = RcVec3f.Zero;
|
|
bmax = RcVec3f.Zero;
|
|
RcVec3f.Copy(ref bmin, vertices, 0);
|
|
RcVec3f.Copy(ref bmax, vertices, 0);
|
|
for (int i = 1; i < vertices.Length / 3; i++)
|
|
{
|
|
bmin.Min(vertices, i * 3);
|
|
bmax.Max(vertices, i * 3);
|
|
}
|
|
|
|
_mesh = new RcTriMesh(vertices, faces);
|
|
}
|
|
|
|
public RcVec3f GetMeshBoundsMin()
|
|
{
|
|
return bmin;
|
|
}
|
|
|
|
public RcVec3f GetMeshBoundsMax()
|
|
{
|
|
return bmax;
|
|
}
|
|
|
|
public IEnumerable<RcTriMesh> Meshes()
|
|
{
|
|
return RcImmutableArray.Create(_mesh);
|
|
}
|
|
|
|
public IList<RcConvexVolume> ConvexVolumes()
|
|
{
|
|
return RcImmutableArray<RcConvexVolume>.Empty;
|
|
}
|
|
}
|
|
} |