DotRecastNetSim/src/DotRecast.Core
ikpil f9c79c9b71 add AggressiveInlining 2023-07-26 00:00:09 +09:00
..
CollectionExtensions.cs changed insert sort 2023-07-25 15:44:57 +09:00
DotRecast.Core.csproj upgrade system.text.json 2023-06-15 22:44:21 +09:00
FRand.cs add IRcRand for unity3d 2023-07-14 22:42:48 +09:00
IRcRand.cs add IRcRand for unity3d 2023-07-14 22:42:48 +09:00
Intersections.cs rename Vector3f, Vector2f -> RcVec3f, RcVec2f 2023-06-03 21:47:26 +09:00
Loader.cs performance 2023-07-22 18:40:41 +09:00
RcAnonymousDisposable.cs add scoped timer 2023-07-08 12:20:20 +09:00
RcArrayUtils.cs change name 2023-05-10 22:44:51 +09:00
RcAtomicBoolean.cs preventing name conflicts 2023-05-06 11:44:57 +09:00
RcAtomicFloat.cs preventing name conflicts 2023-05-06 11:44:57 +09:00
RcAtomicInteger.cs preventing name conflicts 2023-05-06 11:44:57 +09:00
RcAtomicLong.cs preventing name conflicts 2023-05-06 11:44:57 +09:00
RcByteBuffer.cs change name 2023-05-10 22:44:51 +09:00
RcByteOrder.cs change name 2023-05-10 22:44:51 +09:00
RcConvexUtils.cs remove interectResult class 2023-07-20 23:44:06 +09:00
RcEdge.cs changed class names by c++ recastnavigation 2023-06-08 20:53:03 +09:00
RcFrequency.cs preventing name conflicts 2023-05-06 11:44:57 +09:00
RcHashCodes.cs implement Vector3f, Vector2f Equals, GetHashCode 2023-05-08 23:12:11 +09:00
RcMath.cs add AggressiveInlining 2023-07-26 00:00:09 +09:00
RcSegmentVert.cs change name RcSegmentVert for unity3d 2023-07-17 23:24:28 +09:00
RcSortedQueue.cs change name 2023-05-10 22:44:51 +09:00
RcTelemetry.cs add scoped timer 2023-07-08 12:20:20 +09:00
RcTelemetryTick.cs remove Tuple<string, long> 2023-07-01 13:12:29 +09:00
RcTimerLabel.cs add scoped timer 2023-07-08 12:20:20 +09:00
RcVec2f.cs performance 2023-07-22 18:40:41 +09:00
RcVec3f.cs [Upstream] Improved variable naming in RecastArea.cpp (recastnavigation #636) 2023-07-25 15:28:45 +09:00