DotRecastNetSim/src/DotRecast.Detour.Dynamic/DynamicTile.cs

180 lines
6.8 KiB
C#

/*
recast4j copyright (c) 2021 Piotr Piastucki piotr@jtilia.org
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using DotRecast.Detour.Dynamic.Colliders;
using DotRecast.Detour.Dynamic.Io;
using DotRecast.Recast;
namespace DotRecast.Detour.Dynamic
{
public class DynamicTile
{
public readonly VoxelTile voxelTile;
public DynamicTileCheckpoint checkpoint;
public RecastBuilderResult recastResult;
MeshData meshData;
private readonly ConcurrentDictionary<long, ICollider> colliders = new ConcurrentDictionary<long, ICollider>();
private bool dirty = true;
private long id;
public DynamicTile(VoxelTile voxelTile)
{
this.voxelTile = voxelTile;
}
public bool Build(RecastBuilder builder, DynamicNavMeshConfig config, Telemetry telemetry)
{
if (dirty)
{
Heightfield heightfield = BuildHeightfield(config, telemetry);
RecastBuilderResult r = BuildRecast(builder, config, voxelTile, heightfield, telemetry);
NavMeshDataCreateParams option = NavMeshCreateParams(voxelTile.tileX, voxelTile.tileZ, voxelTile.cellSize,
voxelTile.cellHeight, config, r);
meshData = NavMeshBuilder.CreateNavMeshData(option);
return true;
}
return false;
}
private Heightfield BuildHeightfield(DynamicNavMeshConfig config, Telemetry telemetry)
{
ICollection<long> rasterizedColliders = checkpoint != null ? checkpoint.colliders : ImmutableHashSet<long>.Empty;
Heightfield heightfield = checkpoint != null ? checkpoint.heightfield : voxelTile.Heightfield();
foreach (var (cid, c) in colliders)
{
if (!rasterizedColliders.Contains(cid))
{
heightfield.bmax.y = Math.Max(heightfield.bmax.y, c.Bounds()[4] + heightfield.ch * 2);
c.Rasterize(heightfield, telemetry);
}
}
if (config.enableCheckpoints)
{
checkpoint = new DynamicTileCheckpoint(heightfield, colliders.Keys.ToHashSet());
}
return heightfield;
}
private RecastBuilderResult BuildRecast(RecastBuilder builder, DynamicNavMeshConfig config, VoxelTile vt,
Heightfield heightfield, Telemetry telemetry)
{
RecastConfig rcConfig = new RecastConfig(config.useTiles, config.tileSizeX, config.tileSizeZ, vt.borderSize,
config.partitionType, vt.cellSize, vt.cellHeight, config.walkableSlopeAngle, true, true, true,
config.walkableHeight, config.walkableRadius, config.walkableClimb, config.minRegionArea, config.regionMergeArea,
config.maxEdgeLen, config.maxSimplificationError,
Math.Min(DynamicNavMesh.MAX_VERTS_PER_POLY, config.vertsPerPoly), true, config.detailSampleDistance,
config.detailSampleMaxError, null);
RecastBuilderResult r = builder.Build(vt.tileX, vt.tileZ, null, rcConfig, heightfield, telemetry);
if (config.keepIntermediateResults)
{
recastResult = r;
}
return r;
}
public void AddCollider(long cid, ICollider collider)
{
colliders[cid] = collider;
dirty = true;
}
public bool ContainsCollider(long cid)
{
return colliders.ContainsKey(cid);
}
public void RemoveCollider(long colliderId)
{
if (colliders.TryRemove(colliderId, out var collider))
{
dirty = true;
checkpoint = null;
}
}
private NavMeshDataCreateParams NavMeshCreateParams(int tilex, int tileZ, float cellSize, float cellHeight,
DynamicNavMeshConfig config, RecastBuilderResult rcResult)
{
PolyMesh m_pmesh = rcResult.GetMesh();
PolyMeshDetail m_dmesh = rcResult.GetMeshDetail();
NavMeshDataCreateParams option = new NavMeshDataCreateParams();
for (int i = 0; i < m_pmesh.npolys; ++i)
{
m_pmesh.flags[i] = 1;
}
option.tileX = tilex;
option.tileZ = tileZ;
option.verts = m_pmesh.verts;
option.vertCount = m_pmesh.nverts;
option.polys = m_pmesh.polys;
option.polyAreas = m_pmesh.areas;
option.polyFlags = m_pmesh.flags;
option.polyCount = m_pmesh.npolys;
option.nvp = m_pmesh.nvp;
if (m_dmesh != null)
{
option.detailMeshes = m_dmesh.meshes;
option.detailVerts = m_dmesh.verts;
option.detailVertsCount = m_dmesh.nverts;
option.detailTris = m_dmesh.tris;
option.detailTriCount = m_dmesh.ntris;
}
option.walkableHeight = config.walkableHeight;
option.walkableRadius = config.walkableRadius;
option.walkableClimb = config.walkableClimb;
option.bmin = m_pmesh.bmin;
option.bmax = m_pmesh.bmax;
option.cs = cellSize;
option.ch = cellHeight;
option.buildBvTree = true;
option.offMeshConCount = 0;
option.offMeshConVerts = new float[0];
option.offMeshConRad = new float[0];
option.offMeshConDir = new int[0];
option.offMeshConAreas = new int[0];
option.offMeshConFlags = new int[0];
option.offMeshConUserID = new int[0];
return option;
}
public void AddTo(NavMesh navMesh)
{
if (meshData != null)
{
id = navMesh.AddTile(meshData, 0, 0);
}
else
{
navMesh.RemoveTile(id);
id = 0;
}
}
}
}