forked from mirror/DotRecast
53 lines
1.9 KiB
C#
53 lines
1.9 KiB
C#
/*
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recast4j copyright (c) 2015-2019 Piotr Piastucki piotr@jtilia.org
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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using DotRecast.Core.Numerics;
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namespace DotRecast.Detour.Extras.Unity.Astar
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{
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// for unity meta parsing
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public struct UnityVector3f
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{
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public float x { get; set; }
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public float y { get; set; }
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public float z { get; set; }
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}
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public class GraphMeta
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{
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public float characterRadius { get; set; }
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public float contourMaxError { get; set; }
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public float cellSize { get; set; }
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public float walkableHeight { get; set; }
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public float walkableClimb { get; set; }
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public float maxSlope { get; set; }
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public float maxEdgeLength { get; set; }
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public float minRegionSize { get; set; }
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/** Size of tile along X axis in voxels */
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public float tileSizeX { get; set; }
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/** Size of tile along Z axis in voxels */
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public float tileSizeZ { get; set; }
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public bool useTiles { get; set; }
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public UnityVector3f rotation { get; set; }
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public UnityVector3f forcedBoundsCenter { get; set; }
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public UnityVector3f forcedBoundsSize { get; set; }
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}
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} |