DotRecastNetSim/src/DotRecast.Recast.Toolset/Tools/RcTileTool.cs

154 lines
5.6 KiB
C#

using System.Linq;
using DotRecast.Core;
using DotRecast.Core.Collections;
using DotRecast.Core.Numerics;
using System.Numerics;
using DotRecast.Detour;
using DotRecast.Recast.Geom;
using DotRecast.Recast.Toolset.Builder;
namespace DotRecast.Recast.Toolset.Tools
{
public class RcTileTool : IRcToolable
{
public string GetName()
{
return "Tiles";
}
public void RemoveAllTiles(IInputGeomProvider geom, RcNavMeshBuildSettings settings, DtNavMesh navMesh)
{
if (null == settings || null == geom || navMesh == null)
return;
var bmin = geom.GetMeshBoundsMin();
var bmax = geom.GetMeshBoundsMax();
int gw = 0, gh = 0;
RcCommons.CalcGridSize(bmin, bmax, settings.cellSize, out gw, out gh);
int ts = settings.tileSize;
int tw = (gw + ts - 1) / ts;
int th = (gh + ts - 1) / ts;
for (int y = 0; y < th; ++y)
{
for (int x = 0; x < tw; ++x)
{
var tileRef = navMesh.GetTileRefAt(x, y, 0);
navMesh.RemoveTile(tileRef);
}
}
}
public void BuildAllTiles(IInputGeomProvider geom, RcNavMeshBuildSettings settings, DtNavMesh navMesh)
{
if (null == settings || null == geom || navMesh == null)
return;
var bmin = geom.GetMeshBoundsMin();
var bmax = geom.GetMeshBoundsMax();
int gw = 0, gh = 0;
RcCommons.CalcGridSize(bmin, bmax, settings.cellSize, out gw, out gh);
int ts = settings.tileSize;
int tw = (gw + ts - 1) / ts;
int th = (gh + ts - 1) / ts;
for (int y = 0; y < th; ++y)
{
for (int x = 0; x < tw; ++x)
{
BuildTile(geom, settings, navMesh, x, y, out var tileBuildTicks, out var tileTriCount, out var tileMemUsage);
}
}
}
public bool BuildTile(IInputGeomProvider geom, RcNavMeshBuildSettings settings, DtNavMesh navMesh, int tx, int ty, out long tileBuildTicks, out int tileTriCount, out int tileMemUsage)
{
tileBuildTicks = 0;
tileTriCount = 0; // ...
tileMemUsage = 0; // ...
var availableTileCount = navMesh.GetAvailableTileCount();
if (0 >= availableTileCount)
{
return false;
}
Vector3 bmin = geom.GetMeshBoundsMin();
Vector3 bmax = geom.GetMeshBoundsMax();
RcConfig cfg = new RcConfig(
true, settings.tileSize, settings.tileSize,
RcConfig.CalcBorder(settings.agentRadius, settings.cellSize),
RcPartitionType.OfValue(settings.partitioning),
settings.cellSize, settings.cellHeight,
settings.agentMaxSlope, settings.agentHeight, settings.agentRadius, settings.agentMaxClimb,
settings.minRegionSize * settings.minRegionSize * settings.cellSize * settings.cellSize,
settings.mergedRegionSize * settings.mergedRegionSize * settings.cellSize * settings.cellSize,
settings.edgeMaxLen, settings.edgeMaxError,
settings.vertsPerPoly,
settings.detailSampleDist, settings.detailSampleMaxError,
settings.filterLowHangingObstacles, settings.filterLedgeSpans, settings.filterWalkableLowHeightSpans,
SampleAreaModifications.SAMPLE_AREAMOD_WALKABLE, true
);
var beginTick = RcFrequency.Ticks;
var rb = new RcBuilder();
var result = rb.BuildTile(geom, cfg, bmin, bmax, tx, ty, new RcAtomicInteger(0), 1);
var tb = new TileNavMeshBuilder();
var meshData = tb.BuildMeshData(geom, settings.cellSize, settings.cellHeight, settings.agentHeight, settings.agentRadius, settings.agentMaxClimb, RcImmutableArray.Create(result)
).FirstOrDefault();
if (null == meshData)
return false;
navMesh.UpdateTile(meshData, 0);
tileBuildTicks = RcFrequency.Ticks - beginTick;
tileTriCount = 0; // ...
tileMemUsage = 0; // ...
return true;
}
public bool BuildTile(IInputGeomProvider geom, RcNavMeshBuildSettings settings, DtNavMesh navMesh, Vector3 pos, out long tileBuildTicks, out int tileTriCount, out int tileMemUsage)
{
tileBuildTicks = 0;
tileTriCount = 0;
tileMemUsage = 0;
if (null == settings || null == geom || navMesh == null)
return false;
float ts = settings.tileSize * settings.cellSize;
Vector3 bmin = geom.GetMeshBoundsMin();
Vector3 bmax = geom.GetMeshBoundsMax();
int tx = (int)((pos.X - bmin.X) / ts);
int ty = (int)((pos.Z - bmin.Z) / ts);
return BuildTile(geom, settings, navMesh, tx, ty, out tileBuildTicks, out tileTriCount, out tileMemUsage);
}
public bool RemoveTile(IInputGeomProvider geom, RcNavMeshBuildSettings settings, DtNavMesh navMesh, Vector3 pos)
{
if (null == settings || null == geom || navMesh == null)
return false;
float ts = settings.tileSize * settings.cellSize;
var bmin = geom.GetMeshBoundsMin();
int tx = (int)((pos.X - bmin.X) / ts);
int ty = (int)((pos.Z - bmin.Z) / ts);
var tileRef = navMesh.GetTileRefAt(tx, ty, 0);
navMesh.RemoveTile(tileRef);
return true;
}
}
}