Migrating to more robust bhl_custom_rw semantics
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@ -57,15 +57,13 @@ class BindEclLitePlugin implements \bhl_bind\BindPlugin
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$code .= "#if !BHL_FRONT\n";
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$code .= "public static bool TryUnpackEcsEntity(ValStack stack, out EcsWorld world, out int id)\n";
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$code .= "{\n";
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$code .= " EcsPackedEntityWithWorld e = default;\n";
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$code .= " stack.PopRelease().Decode(ref e);\n\n";
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$code .= " var e = stack.PopRelease().Decode(new EcsPackedEntityWithWorld());\n\n";
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$code .= " return e.Unpack(out world, out id);\n";
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$code .= "}\n\n";
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$code .= "public static void UnpackEcsEntity(ValStack stack, out EcsWorld world, out int id)\n";
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$code .= "{\n";
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$code .= " EcsPackedEntityWithWorld e = default;\n";
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$code .= " stack.PopRelease().Decode(ref e);\n\n";
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$code .= " var e = stack.PopRelease().Decode(new EcsPackedEntityWithWorld());\n\n";
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$code .= " if(e.Unpack(out world, out id) == false)\n";
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$code .= " throw new Exception(\"No entity found\");\n";
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$code .= "}\n\n";
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