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README.md
This package is used for code generation of bhl2 LeoECS Lite bindings for C# using Twig templates
Here the example of bindings declaration:
@shared_tokens:{"bhl_bind":true, "bhl_ecslite_component_entity":"EcsEntity"}
struct EcsEntity @bhl_no_new @bhl_native_class:Leopotam.EcsLite.EcsPackedEntityWithWorld @bhl_custom_rw end
struct Velocity
@bhl_native_class:BitGames.GamePlay.Components.Velocity
@bhl_ecslite_component
Value : Vector3
end
struct Position
@bhl_native_class:BitGames.GamePlay.Components.Position
@bhl_ecslite_component
Value : Vector3
end