This package is used for code generation of C# meta structs for LeoECS using Twig templates # Example: ecs.meta ``` struct TestComponent @bhl_ecs_component @ecs_gen_component @ecs_gen_authoring @ecs_serializable pos : Vector3 fwd : Vector3 width : float length : float end ``` This will automatically generate serializable TestComponent struct and TestComponentAuthoringComponent monobehaviour class to be added on game object. # Tags: @ecs_gen_component - generates C# component @ecs_gen_authoring - generates authoring monobehaviour to be added on game object @ecs_serializable - makes component editable in inspector @ecs_tag - marks component tag