Tweaking bhl run sources

This commit is contained in:
Pavel Shevaev 2022-05-24 10:44:17 +03:00
parent fccadb76af
commit 0892b08d81
1 changed files with 1 additions and 2 deletions

View File

@ -219,12 +219,11 @@ function bhl_run_ex($bhl_inc_dir, array $bhl_files, $result_file, $debug = true,
$user_sources = array( $user_sources = array(
get("UNITY_ASSETS_DIR")."/Scripts/bhl/register.cs", get("UNITY_ASSETS_DIR")."/Scripts/bhl/register.cs",
"$GAME_ROOT/dll_src/bhl/autobind.cs",
get("UNITY_ASSETS_DIR")."/Scripts/bhl/autobind.cs" get("UNITY_ASSETS_DIR")."/Scripts/bhl/autobind.cs"
); );
$postproc_sources = array( $postproc_sources = array(
"$GAME_ROOT/dll_src/bhl/postproc.cs", get("UNITY_ASSETS_DIR")."/Scripts/bhl/postproc.cs",
); );
$bhl_deps = $bhl_files; $bhl_deps = $bhl_files;