Adding bhl_make_upm_package(..)
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09c71a0469
commit
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62
bhl.inc.php
62
bhl.inc.php
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@ -12,6 +12,10 @@ task('bhl_clean_cache', function()
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bhl_clean_cache();
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bhl_clean_cache();
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});
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});
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task('bhl_make_upm_package', function() {
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bhl_make_upm_package();
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});
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function bhl_proj_file()
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function bhl_proj_file()
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{
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{
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return get('BHL_PROJ_FILE');
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return get('BHL_PROJ_FILE');
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@ -246,3 +250,61 @@ function bhl_validate_func_ref($module, $func, array $signature)
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if(!preg_match($signature_pattern, $module_src))
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if(!preg_match($signature_pattern, $module_src))
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throw new Exception("Func '$func' signature '".implode(',', $signature)."' not found in module '$module'");
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throw new Exception("Func '$func' signature '".implode(',', $signature)."' not found in module '$module'");
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}
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}
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function bhl_upm_path()
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{
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global $GAME_ROOT;
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$pkg_dir = get("UNITY_ASSETS_DIR") . '/../Packages/bhl';
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return $pkg_dir;
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}
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function bhl_clean_upm_package()
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{
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ensure_rm(bhl_upm_path() . '/Runtime/code/');
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}
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function bhl_make_upm_package()
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{
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global $GAME_ROOT;
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$pkg_dir = bhl_upm_path();
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ensure_mkdir($pkg_dir);
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$srcs = array();
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$lines = file(bhl_dir() . '/bhl.cs');
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$started = false;
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foreach($lines as $line)
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{
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if(!$started && strpos($line, 'static readonly string[] VM_SRC = new string[] {') !== false)
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{
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$started = true;
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continue;
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}
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else if($started && strpos($line, '};') !== false)
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break;
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else if($started)
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{
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$mask = trim($line);
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$mask = str_replace('$"{BHL_ROOT}/', '', $mask);
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$mask = str_replace('",', '', $mask);
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$srcs = array_merge($srcs, glob(bhl_dir() . '/' . $mask));
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}
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}
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$trgs = array();
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$changed = false;
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foreach($srcs as $src)
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{
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$trg = $pkg_dir . '/Runtime/code/' . str_replace(bhl_dir(), '', $src);
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if(!is_file($trg) || file_get_contents($src) != file_get_contents($trg))
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$changed = true;
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$trgs[$src] = $trg;
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}
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if($changed)
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{
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bhl_clean_upm_package();
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foreach($trgs as $src => $trg)
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ensure_copy($src, $trg);
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}
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}
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