Migrating to UNITY_ASSETS_DIR prop

This commit is contained in:
Pavel Shevaev 2022-05-18 15:23:00 +03:00
parent ac6f60d01d
commit fccadb76af
1 changed files with 3 additions and 3 deletions

View File

@ -16,7 +16,7 @@ function bhl_build_dll($mcs_bin)
{ {
global $GAME_ROOT; global $GAME_ROOT;
$dll_file = "$GAME_ROOT/unity/Assets/Plugins/game_bhl.dll"; $dll_file = get("UNITY_ASSETS_DIR")."/Plugins/game_bhl.dll";
bhl_shell_ensure("build_back_dll $mcs_bin $dll_file " . (is_dev() ? '-debug' : '')); bhl_shell_ensure("build_back_dll $mcs_bin $dll_file " . (is_dev() ? '-debug' : ''));
@ -218,9 +218,9 @@ function bhl_run_ex($bhl_inc_dir, array $bhl_files, $result_file, $debug = true,
ensure_rm($err_file); ensure_rm($err_file);
$user_sources = array( $user_sources = array(
"$GAME_ROOT/unity/Assets/Scripts/bhl/register.cs", get("UNITY_ASSETS_DIR")."/Scripts/bhl/register.cs",
"$GAME_ROOT/dll_src/bhl/autobind.cs", "$GAME_ROOT/dll_src/bhl/autobind.cs",
"$GAME_ROOT/unity/Assets/Scripts/bhl/autobind.cs" get("UNITY_ASSETS_DIR")."/Scripts/bhl/autobind.cs"
); );
$postproc_sources = array( $postproc_sources = array(