2023-10-23 15:18:16 +03:00
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<?php
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namespace taskman;
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use Exception;
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2023-10-23 18:08:23 +03:00
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task('composer_update', ['alias' => 'deps_update'], function()
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2023-10-23 18:05:09 +03:00
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{
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composer_update(true);
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});
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2023-10-23 18:15:37 +03:00
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task('composer_reset', function()
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{
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global $GAME_ROOT;
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echo "Going to reset composer package manager...\n";
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are_you_sure();
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ensure_rm("$GAME_ROOT/composer/vendor/");
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ensure_rm("$GAME_ROOT/composer/composer.last");
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});
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2023-10-24 21:33:00 +03:00
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task('composer', function(array $args) {
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composer_run($args);
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2023-10-23 15:18:16 +03:00
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});
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task('composer_vendor_push', function($args) {
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$usage = "Usage: ./gamectl composer_vendor_push <path/to/repo> <commit message> [^[^[^]]]\n";
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if(count($args) < 2)
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throw new Exception($usage);
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$up_mode = 1;
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if(count($args) > 2)
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{
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if($args[2] === '^')
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$up_mode = 1;
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else if($args[2] === '^^')
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$up_mode = 2;
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else if($args[2] === '^^^')
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$up_mode = 3;
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else
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throw new Exception("Invalid up mode: {$args[2]} (supported ^, ^^ and ^^^)");
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}
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$relpath = $args[0];
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$commit_msg = $args[1];
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$repo = realpath("composer" .DIRECTORY_SEPARATOR. "vendor" .DIRECTORY_SEPARATOR. $relpath) ?: realpath($relpath);
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if(!$repo)
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throw new Exception("Failed to find a valid directory for arg '$relpath'\n");
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echo "Detected folder: '$repo'\n";
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if(!git_is_repo($repo))
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throw new Exception("'$repo' is not a valid Git repo!\n");
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echo "It's a valid Git repo\n";
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echo "======== Git status:\n";
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$status = [];
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git_do($repo, 'status', $status, false);
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echo implode("\n", $status) . "\n";
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echo "========\n";
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$last_remote_tag = get_git_last_remote_tag($repo);
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echo "The last remote Git tag: $last_remote_tag\n";
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$last_remote_version = GitVersion::parse($last_remote_tag);
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$last_remote_version->bump($up_mode);
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echo "New version expected to be: {$last_remote_version->encode()}\n";
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are_you_sure();
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git_do($repo, 'add .');
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git_do($repo, "commit -am \"$commit_msg\"", $commit_output);
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$rev = git_rev_from_commit_message(trim($commit_output[0]));
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echo "Commited revision hash: $rev\n";
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if($rev == null || strlen($rev) < 6)
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{
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echo "Failed to detect a new commit. Abort.\n";
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return;
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}
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git_do($repo, 'branch', $branch_output);
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$branch_was = trim($branch_output[0]);
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echo "Current branch: $branch_was\n";
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git_do($repo, 'checkout master');
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git_do($repo, 'pull');
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git_do($repo, 'merge -m"Merge"');
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$tags = [];
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git_do($repo, 'tag', $tags, false);
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$last_tag = _get_last_version_tag($tags);
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echo "Last tag: $last_tag\n";
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$last_version = GitVersion::parse($last_tag);
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$last_version->bump($up_mode);
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$new_tag = $last_version->encode();
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echo "New tag: $new_tag\n";
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if($branch_was != "master")
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git_do($repo, 'cherry-pick ' . $rev);
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git_do($repo, 'tag ' . $new_tag);
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git_do($repo, 'push origin master');
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git_do($repo, 'push --tags');
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git_do($repo, 'rev-parse HEAD', $output);
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2024-02-13 12:19:07 +03:00
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if(composer_try_update_lock_entry($relpath, trim($output[0]), $new_tag))
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return;
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echo "composer.lock file was not updated, run 'composer update $relpath'?\n";
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are_you_sure();
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composer_run(['update', $relpath]);
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2023-10-23 15:18:16 +03:00
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});
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task('composer_vendor_status', function(array $args) {
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global $GAME_ROOT;
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$cmd = 'status -s';
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if(isset($args[0]) && $args[0] == '-p')
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{
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$cmd = 'diff';
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array_shift($args);
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}
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$project_filter = '*/*';
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if(isset($args[0]))
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$project_filter = $args[0];
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$items = glob("$GAME_ROOT/composer/vendor/$project_filter");
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foreach($items as $item)
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{
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if(is_dir($item) && is_dir("$item/.git"))
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{
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$status = [];
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exec("cd $item && git $cmd", $status);
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if($status)
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{
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$package = str_replace(normalize_path("$GAME_ROOT/composer/vendor/"), '', normalize_path($item));
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echo "==== Vendor package '$package' changes:\n";
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echo implode("\n", $status) . "\n";
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}
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}
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}
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});
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function composer_try_update_lock_entry($package, $rev, $new_tag)
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{
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global $GAME_ROOT;
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$file = "$GAME_ROOT/composer/composer.lock";
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$changed = false;
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if(!is_file($file))
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return $changed;
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$json = json_decode(ensure_read($file), true);
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if(!isset($json['packages']))
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return $changed;
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foreach($json['packages'] as &$item)
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{
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if(!isset($item['source']['reference']))
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continue;
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if($item['name'] == $package)
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{
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$changed = true;
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$item['version'] = $new_tag;
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$item['source']['reference'] = $rev;
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$tz = date_default_timezone_get();
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date_default_timezone_set('UTC');
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$item['time'] = date(DATE_ATOM);
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date_default_timezone_set($tz);
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break;
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}
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}
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if($changed)
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ensure_write($file, json_encode($json, JSON_PRETTY_PRINT | JSON_UNESCAPED_SLASHES));
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return $changed;
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}
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2023-10-24 21:33:00 +03:00
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function composer_run(array $args)
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2023-10-23 18:05:09 +03:00
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{
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global $GAME_ROOT;
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2023-10-24 23:21:06 +03:00
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putenv('COMPOSER_RUN='.implode(' ', $args));
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include("$GAME_ROOT/composer/update.php");
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2023-10-24 21:33:00 +03:00
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}
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//NOTE: keeping this function for BC
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function composer_update($update = false)
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{
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if($update)
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2023-10-24 23:21:06 +03:00
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composer_run(['update']);
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2023-10-24 21:33:00 +03:00
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else
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2023-10-24 23:21:06 +03:00
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composer_run(['install']);
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2023-10-23 18:05:09 +03:00
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}
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2023-10-24 21:33:00 +03:00
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