Added skeletor setup step

This commit is contained in:
wrenge 2022-06-07 11:38:38 +03:00
parent 7231dee132
commit df8967be12
2 changed files with 12 additions and 0 deletions

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@ -5,5 +5,9 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/) The format is based on [Keep a Changelog](http://keepachangelog.com/)
and this project adheres to [Semantic Versioning](http://semver.org/). and this project adheres to [Semantic Versioning](http://semver.org/).
## [1.0.1] - 2022-06-07
### Added
- Skeletor setup step
## [1.0.0] - 2022-06-06 ## [1.0.0] - 2022-06-06
- Initial release - Initial release

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@ -107,6 +107,10 @@ open class BuildAndroidType(proj : String, env : String, branch: String) :
var gamectl_environment = if("%build.env.debug%" == "true") env.replace("global", "dev") else env var gamectl_environment = if("%build.env.debug%" == "true") env.replace("global", "dev") else env
steps { steps {
script {
name = "Setup skeletor"
scriptContent = "./setup.sh"
}
script { script {
name = "Deps Update" name = "Deps Update"
scriptContent = "./gamectl try_deps_update" scriptContent = "./gamectl try_deps_update"
@ -168,6 +172,10 @@ open class BuildIOSType(proj : String, env : String, branch : String) :
var gamectl_environment = if("%build.env.debug%" == "true") env.replace("global", "dev") else env var gamectl_environment = if("%build.env.debug%" == "true") env.replace("global", "dev") else env
steps { steps {
script {
name = "Setup skeletor"
scriptContent = "./setup.sh"
}
script { script {
name = "Deps Update" name = "Deps Update"
scriptContent = "./gamectl try_deps_update" scriptContent = "./gamectl try_deps_update"