12 lines
254 B
C#
12 lines
254 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
|
||
|
public abstract class PlayerInputReference : ScriptableObject
|
||
|
{
|
||
|
public abstract bool Boost();
|
||
|
public abstract float Horizontal();
|
||
|
|
||
|
public abstract void Init();
|
||
|
}
|