19 lines
292 B
C#
19 lines
292 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SnapZoneHelper : MonoBehaviour
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{
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public bool IsSnaped;
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public void SnapObject()
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{
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IsSnaped = true;
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}
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public void ReleaseObject()
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{
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IsSnaped = false;
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}
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}
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