rabidus-test/Assets/BNG Framework/Scripts/Components/LineToTransform.cs

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2023-07-24 16:38:13 +03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BNG {
/// <summary>
/// Draw a LineRenderer from the Transform to another. Specified in localSpace.
/// </summary>
public class LineToTransform : MonoBehaviour {
public Transform ConnectTo;
LineRenderer line;
void Start() {
}
void LateUpdate() {
UpdateLine();
}
public void UpdateLine() {
// Assign Line if first attempt
if (line == null) {
line = GetComponent<LineRenderer>();
if (line != null) {
line.useWorldSpace = false;
}
}
if(line != null) {
line.SetPosition(0, Vector3.zero);
line.SetPosition(1, transform.InverseTransformPoint(ConnectTo.position));
}
}
void OnDrawGizmos() {
UpdateLine();
}
}
}