rabidus-test/Assets/LeanTween/Examples/Scripts/PathSpline2d.cs

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2023-07-24 16:38:13 +03:00
using UnityEngine;
using System.Collections;
using DentedPixel;
public class PathSpline2d : MonoBehaviour {
public Transform[] cubes;
public GameObject dude1;
public GameObject dude2;
private LTSpline visualizePath;
void Start () {
Vector3[] path = new Vector3[] {
cubes[0].position,
cubes[1].position,
cubes[2].position,
cubes[3].position,
cubes[4].position
};
visualizePath = new LTSpline( path );
// move
LeanTween.moveSpline(dude1, path, 10f).setOrientToPath2d(true).setSpeed(2f);
// move Local
LeanTween.moveSplineLocal(dude2, path, 10f).setOrientToPath2d(true).setSpeed(2f);
}
void OnDrawGizmos(){
Gizmos.color = Color.red;
if(visualizePath!=null)
visualizePath.gizmoDraw();
}
}