303 lines
8.5 KiB
Plaintext
303 lines
8.5 KiB
Plaintext
|
%YAML 1.1
|
||
|
%TAG !u! tag:unity3d.com,2011:
|
||
|
--- !u!1 &4081399787477261328
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 4081399787476762672}
|
||
|
- component: {fileID: 4081399787475959826}
|
||
|
- component: {fileID: 4081399787474993874}
|
||
|
m_Layer: 0
|
||
|
m_Name: SSCShieldGen1_Frag.01
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &4081399787476762672
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 4081399787477261328}
|
||
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||
|
m_LocalPosition: {x: 7.2742357, y: 21.64007, z: -6.76944}
|
||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 4081399787476762676}
|
||
|
m_RootOrder: 1
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &4081399787475959826
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 4081399787477261328}
|
||
|
m_Mesh: {fileID: 4300002, guid: 0f54467a411e9ea40b3ff8651b8ddae7, type: 3}
|
||
|
--- !u!23 &4081399787474993874
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 4081399787477261328}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 1
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 5c653916f5482dd438bd2127d900dc76, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 0
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
--- !u!1 &4081399787477261330
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 4081399787476762674}
|
||
|
- component: {fileID: 4081399787475959828}
|
||
|
- component: {fileID: 4081399787474993876}
|
||
|
m_Layer: 0
|
||
|
m_Name: SSCShieldGen1_Frag.00
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &4081399787476762674
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 4081399787477261330}
|
||
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||
|
m_LocalPosition: {x: -4.860633, y: 19.827232, z: 0.7876892}
|
||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 4081399787476762676}
|
||
|
m_RootOrder: 0
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &4081399787475959828
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 4081399787477261330}
|
||
|
m_Mesh: {fileID: 4300000, guid: 0f54467a411e9ea40b3ff8651b8ddae7, type: 3}
|
||
|
--- !u!23 &4081399787474993876
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 4081399787477261330}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 1
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 5c653916f5482dd438bd2127d900dc76, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 0
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
--- !u!1 &4081399787477261332
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 4081399787476762676}
|
||
|
- component: {fileID: 2941376007231902245}
|
||
|
m_Layer: 0
|
||
|
m_Name: SSCShieldGen1_Destruct
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &4081399787476762676
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 4081399787477261332}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||
|
m_Children:
|
||
|
- {fileID: 4081399787476762674}
|
||
|
- {fileID: 4081399787476762672}
|
||
|
- {fileID: 4081399787476762686}
|
||
|
m_Father: {fileID: 0}
|
||
|
m_RootOrder: 0
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!114 &2941376007231902245
|
||
|
MonoBehaviour:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 4081399787477261332}
|
||
|
m_Enabled: 1
|
||
|
m_EditorHideFlags: 0
|
||
|
m_Script: {fileID: 11500000, guid: 0974e7a0de092524791af6f14d4c2eb1, type: 3}
|
||
|
m_Name:
|
||
|
m_EditorClassIdentifier:
|
||
|
isExplodeOnStart: 0
|
||
|
usePooling: 1
|
||
|
minPoolSize: 2
|
||
|
maxPoolSize: 3
|
||
|
isAddRigidBodiesEnabled: 1
|
||
|
isAddMeshCollidersEnabled: 1
|
||
|
explosionRadius: 5
|
||
|
explosionPower: 100
|
||
|
unmovingVelocity: 0.1
|
||
|
mass: 1
|
||
|
isCalcMassByBounds: 1
|
||
|
drag: 0.02
|
||
|
angularDrag: 0.05
|
||
|
useGravity: 1
|
||
|
interpolation: 1
|
||
|
collisionDetection: 0
|
||
|
maxTimeUnmoving: 1
|
||
|
isStartStatic: 0
|
||
|
despawnTime: 5
|
||
|
disableRigidbodyMode: 0
|
||
|
despawnCondition: 0
|
||
|
waitUntilNotRenderedToDespawn: 0
|
||
|
waitUntilStaticToDespawn: 0
|
||
|
--- !u!1 &4081399787477261342
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 4081399787476762686}
|
||
|
- component: {fileID: 4081399787475959824}
|
||
|
- component: {fileID: 4081399787474993872}
|
||
|
m_Layer: 0
|
||
|
m_Name: SSCShieldGen1_Frag.02
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &4081399787476762686
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 4081399787477261342}
|
||
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||
|
m_LocalPosition: {x: -0.5901568, y: 16.27997, z: 1.1135056}
|
||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 4081399787476762676}
|
||
|
m_RootOrder: 2
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &4081399787475959824
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 4081399787477261342}
|
||
|
m_Mesh: {fileID: 4300004, guid: 0f54467a411e9ea40b3ff8651b8ddae7, type: 3}
|
||
|
--- !u!23 &4081399787474993872
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 4081399787477261342}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 1
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 5c653916f5482dd438bd2127d900dc76, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 0
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|