rabidus-test/Assets/Scripts/LeaderboardEntry.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
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using UnityEngine.UI;
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public class LeaderboardEntry : MonoBehaviour
{
[SerializeField]
private TMPro.TextMeshProUGUI _numText;
[SerializeField]
private TMPro.TextMeshProUGUI _nameText;
[SerializeField]
private TMPro.TextMeshProUGUI _scoreText;
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[SerializeField]
private Image _background;
public Color SelectColor;
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[SerializeField]
private List<GameObject> _medals = new List<GameObject>();
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public void Init(Player player, int index, bool selected = false)
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{
if (index < 3)
{
_medals[index].SetActive(true);
}
_numText.SetText($"{index + 1}");
_nameText.SetText(player.Name);
_scoreText.SetText($"{player.Score}");
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if (selected)
{
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_background.color = SelectColor;
_nameText.SetText("<22><>");
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}
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}
}