rabidus-test/Assets/Scripts/ObjectRotate.cs

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2023-07-24 16:38:13 +03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ObjectRotate : MonoBehaviour
{
[SerializeField]
private Vector3 _vector;
private void Update()
{
transform.Rotate(_vector);
}
}