rabidus-test/Assets/Geopipe/Pack01/NYBlock01/Models/building-0-0-516.dae

365 lines
21 KiB
Plaintext
Raw Permalink Normal View History

2023-10-16 11:19:04 +03:00
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1"><asset>
<contributor>
<author>Geopipe</author>
<authoring_tool>geopipe</authoring_tool>
<source_data />
<comments />
</contributor>
<created>2023-06-23T18:34:02</created>
<modified>2023-06-23T18:34:02</modified>
<unit name="meters" meter="1" />
<up_axis>Z_UP</up_axis>
</asset><library_images><image id="image0t10gpc62ci6st" name="image0t10gpc62ci6st">
<init_from>images/windowedFacade_concrete_2_diffuse_1024.png</init_from>
</image>
<image id="image1t10gpc62ci6st" name="image1t10gpc62ci6st">
<init_from>images/windowedFacade_concrete_2_specularGlossiness_1024.png</init_from>
</image>
<image id="image2t10gpc62ci6st" name="image2t10gpc62ci6st">
<init_from>images/windowedFacade_concrete_2_normal_1024.png</init_from>
</image>
<image id="image3t10gpc62ci6st" name="image3t10gpc62ci6st">
<init_from>images/facade_concrete_2_diffuse_1024.png</init_from>
</image>
<image id="image4t10gpc62ci6st" name="image4t10gpc62ci6st">
<init_from>images/facade_concrete_2_specularGlossiness_1024.png</init_from>
</image>
<image id="image5t10gpc62ci6st" name="image5t10gpc62ci6st">
<init_from>images/facade_concrete_2_normal_1024.png</init_from>
</image>
<image id="image6t10gpc63900st" name="image6t10gpc63900st">
<init_from>images/ortho10gpc63900.jpg</init_from>
</image>
</library_images><library_geometries><geometry name="geometryt10gpc63900st110" id="geometryt10gpc63900st110">
<mesh name="geometryt10gpc63900st110-mesh" id="geometryt10gpc63900st110-mesh">
<source id="mesht10gpc63900st110-positions" name="mesht10gpc63900st110-positions">
<float_array id="mesht10gpc63900st110-positions-array" count="60">201.5123 -180.5242 19.27898 195.5092 -191.652 19.27898 195.5092 -191.652 42.14297 201.5123 -180.5242 42.14297 196.37 -192.5966 19.27898 201.9339 -195.5982 19.27898 201.9339 -195.5982 42.14297 196.37 -192.5966 42.14297 203.4268 -195.3713 42.14297 203.4268 -195.3713 19.27898 215.433 -173.1158 19.27898 215.433 -173.1158 42.14297 209.5694 -169.4693 42.14297 209.5694 -169.4693 19.27898 203.565 -180.5963 19.27898 203.565 -180.5963 42.14297 214.2226 -171.4305 19.27898 211.4406 -169.9297 19.27898 211.4406 -169.9297 42.14297 214.2226 -171.4305 42.14297</float_array>
<technique_common>
<accessor source="#mesht10gpc63900st110-positions-array" count="20" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63900st110-normals" name="mesht10gpc63900st110-normals">
<float_array id="mesht10gpc63900st110-normals-array" count="15">-0.8801005 0.4747875 0 -0.4747875 -0.8801005 0 0.8801005 -0.4747875 0 -0.8800444 0.4748916 0 0.4747875 0.8801005 0</float_array>
<technique_common>
<accessor source="#mesht10gpc63900st110-normals-array" count="5" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63900st110-map0" name="mesht10gpc63900st110-map0">
<float_array id="mesht10gpc63900st110-map0-array" count="24">0 0 4 0 4 7 0 7 2 0 2 7 8 0 8 7 4 0 4 7 1 0 1 7</float_array>
<technique_common>
<accessor source="#mesht10gpc63900st110-map0-array" count="12" stride="2">
<param name="U" type="float" />
<param name="V" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63900st110-map1" name="mesht10gpc63900st110-map1">
<float_array id="mesht10gpc63900st110-map1-array" count="10">1.59843 1.91373 1.74016 1.88627 1.62992 1.23137 1.41732 1.81961 1.07087 1.86275</float_array>
<technique_common>
<accessor source="#mesht10gpc63900st110-map1-array" count="5" stride="2">
<param name="U" type="float" />
<param name="V" type="float" />
</accessor>
</technique_common>
</source>
<vertices id="geometryt10gpc63900st110-vertices" name="geometryt10gpc63900st110-vertices">
<input semantic="POSITION" source="#mesht10gpc63900st110-positions" />
</vertices>
<triangles material="material13" count="10">
<input semantic="VERTEX" source="#geometryt10gpc63900st110-vertices" offset="0" />
<input semantic="NORMAL" source="#mesht10gpc63900st110-normals" offset="1" />
<input semantic="TEXCOORD" source="#mesht10gpc63900st110-map0" offset="2" set="0" />
<input semantic="TEXCOORD" source="#mesht10gpc63900st110-map1" offset="3" set="1" />
<p>0 0 0 0 1 0 1 0 2 0 2 0 3 0 3 0 0 0 0 0 2 0 2 0 4 1 0 1 5 1 4 1 6 1 5 1 7 1 3 1 4 1 0 1 6 1 5 1 8 2 3 2 9 2 0 2 10 2 6 2 8 2 3 2 10 2 6 2 11 2 7 2 12 3 3 3 13 3 0 3 14 3 8 3 12 3 3 3 14 3 8 3 15 3 9 3 16 4 0 4 17 4 10 4 18 4 11 4 19 4 3 4 16 4 0 4 18 4 11 4</p>
</triangles>
</mesh>
</geometry>
<geometry name="geometryt10gpc63900st111" id="geometryt10gpc63900st111">
<mesh name="geometryt10gpc63900st111-mesh" id="geometryt10gpc63900st111-mesh">
<source id="mesht10gpc63900st111-positions" name="mesht10gpc63900st111-positions">
<float_array id="mesht10gpc63900st111-positions-array" count="102">195.5092 -191.652 19.27898 195.3085 -192.024 42.14297 195.5092 -191.652 42.14297 201.5123 -180.5242 19.27898 195.3085 -192.024 18.84298 201.5123 -180.5242 42.14297 201.7129 -180.1522 42.14297 201.7129 -180.1522 18.84298 201.9339 -195.5982 19.27898 202.9955 -196.1709 42.14297 201.9339 -195.5982 42.14297 196.37 -192.5966 19.27898 202.9955 -196.1709 18.84298 196.37 -192.5966 42.14297 203.3355 -181.0216 18.84298 203.3355 -181.0216 42.14297 215.433 -173.1158 19.27898 215.8643 -172.3162 42.14297 215.433 -173.1158 42.14297 202.9955 -196.1709 18.84298 203.4268 -195.3713 19.27898 215.8643 -172.3162 18.84298 203.4268 -195.3713 42.14297 202.9955 -196.1709 42.14297 203.565 -180.5963 19.27898 203.565 -180.5963 42.14297 209.5694 -169.4693 19.27898 209.5694 -169.4693 42.14297 209.7989 -169.0441 42.14297 209.7989 -169.0441 18.84298 211.4406 -169.9297 19.27898 211.4406 -169.9297 42.14297 214.2226 -171.4305 19.27898 214.2226 -171.4305 42.14297</float_array>
<technique_common>
<accessor source="#mesht10gpc63900st111-positions-array" count="34" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63900st111-normals" name="mesht10gpc63900st111-normals">
<float_array id="mesht10gpc63900st111-normals-array" count="18">-0.8801005 0.4747875 0 -0.4747875 -0.8801005 0 0.472253 0.8814631 0 0.8801005 -0.4747875 0 -0.8800444 0.4748916 0 0.4747875 0.8801005 0</float_array>
<technique_common>
<accessor source="#mesht10gpc63900st111-normals-array" count="6" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63900st111-map0" name="mesht10gpc63900st111-map0">
<float_array id="mesht10gpc63900st111-map0-array" count="70">4 0 4.13371 7 4 7 0 0 4.13371 -0.13349 0 7 -0.13371 7 -0.13371 -0.13349 2 0 2.38159 7 2 7 2.38159 -0.13349 -0.38159 7 -0.38159 -0.13349 0.61361 0 0.61361 7.76667 0 7.76667 8 0 8.28741 7 8 7 -0.28741 -0.13349 8.28741 -0.13349 -0.28741 7 4 0 4.15286 7 4 7 4.15286 -0.13349 -0.15286 7 -0.15286 -0.13349 1 0 1.59015 7 1 7 -0.59015 -0.13349 1.59015 -0.13349 -0.59015 7</float_array>
<technique_common>
<accessor source="#mesht10gpc63900st111-map0-array" count="35" stride="2">
<param name="U" type="float" />
<param name="V" type="float" />
</accessor>
</technique_common>
</source>
<vertices id="geometryt10gpc63900st111-vertices" name="geometryt10gpc63900st111-vertices">
<input semantic="POSITION" source="#mesht10gpc63900st111-positions" />
</vertices>
<triangles material="material14" count="32">
<input semantic="VERTEX" source="#geometryt10gpc63900st111-vertices" offset="0" />
<input semantic="NORMAL" source="#mesht10gpc63900st111-normals" offset="1" />
<input semantic="TEXCOORD" source="#mesht10gpc63900st111-map0" offset="2" set="0" />
<p>0 0 0 1 0 1 2 0 2 3 0 3 4 0 4 0 0 0 1 0 1 0 0 0 4 0 4 5 0 5 6 0 6 3 0 3 6 0 6 7 0 7 3 0 3 7 0 7 4 0 4 3 0 3 8 1 8 9 1 9 10 1 10 11 1 3 12 1 11 8 1 8 9 1 9 8 1 8 12 1 11 13 1 5 1 1 12 11 1 3 1 1 12 4 1 13 11 1 3 4 1 13 12 1 11 11 1 3 14 2 3 7 2 14 6 2 15 14 2 3 6 2 15 15 2 16 16 3 17 17 3 18 18 3 19 19 3 20 16 3 17 20 3 3 19 3 20 21 3 21 16 3 17 17 3 18 16 3 17 21 3 21 22 3 5 23 3 22 20 3 3 23 3 22 19 3 20 20 3 3 24 4 23 15 4 24 25 4 25 26 4 3 14 4 26 24 4 23 15 4 24 24 4 23 14 4 26 27 4 5 28 4 27 26 4 3 28 4 27 29 4 28 26 4 3 29 4 28 14 4 26 26 4 3 30 5 29 28 5 30 31 5 31 21 5 32 30 5 29 32 5 3 21 5 32 29 5 33 30 5 29 28 5 30 30 5 29 29 5 33 33 5 5 17 5 34 32 5 3 17 5 34 21 5 32 32 5 3</p>
</triangles>
</mesh>
</geometry>
<geometry name="geometryt10gpc63900st112" id="geometryt10gpc63900st112">
<mesh name="geometryt10gpc63900st112-mesh" id="geometryt10gpc63900st112-mesh">
<source id="mesht10gpc63900st112-positions" name="mesht10gpc63900st112-positions">
<float_array id="mesht10gpc63900st112-positions-array" count="36">195.3085 -192.024 18.84298 201.7129 -180.1522 18.84298 203.3355 -181.0216 18.84298 215.8643 -172.3162 18.84298 209.7989 -169.0441 18.84298 202.9955 -196.1709 18.84298 203.3355 -181.0216 42.14297 195.3085 -192.024 42.14297 202.9955 -196.1709 42.14297 201.7129 -180.1522 42.14297 215.8643 -172.3162 42.14297 209.7989 -169.0441 42.14297</float_array>
<technique_common>
<accessor source="#mesht10gpc63900st112-positions-array" count="12" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63900st112-normals" name="mesht10gpc63900st112-normals">
<float_array id="mesht10gpc63900st112-normals-array" count="6">0 0 -1 0 0 1</float_array>
<technique_common>
<accessor source="#mesht10gpc63900st112-normals-array" count="2" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63900st112-map0" name="mesht10gpc63900st112-map0">
<float_array id="mesht10gpc63900st112-map0-array" count="12">0.2873 0.38916 0.26367 0.40234 0.26473 0.40559 0.24491 0.43105 0.24089 0.4189 0.29241 0.40455</float_array>
<technique_common>
<accessor source="#mesht10gpc63900st112-map0-array" count="6" stride="2">
<param name="U" type="float" />
<param name="V" type="float" />
</accessor>
</technique_common>
</source>
<vertices id="geometryt10gpc63900st112-vertices" name="geometryt10gpc63900st112-vertices">
<input semantic="POSITION" source="#mesht10gpc63900st112-positions" />
</vertices>
<triangles material="material2" count="8">
<input semantic="VERTEX" source="#geometryt10gpc63900st112-vertices" offset="0" />
<input semantic="NORMAL" source="#mesht10gpc63900st112-normals" offset="1" />
<input semantic="TEXCOORD" source="#mesht10gpc63900st112-map0" offset="2" set="0" />
<p>0 0 0 1 0 1 2 0 2 3 0 3 2 0 2 4 0 4 5 0 5 2 0 2 3 0 3 0 0 0 2 0 2 5 0 5 6 1 2 7 1 0 8 1 5 9 1 1 7 1 0 6 1 2 10 1 3 6 1 2 8 1 5 11 1 4 6 1 2 10 1 3</p>
</triangles>
</mesh>
</geometry>
</library_geometries><library_effects><effect id="effect0t10gpc62ci6st" name="effect0t10gpc62ci6st">
<profile_COMMON>
<newparam sid="effect0-image0-surfacet10gpc62ci6st">
<surface type="2D">
<init_from>image0t10gpc62ci6st</init_from>
</surface>
</newparam>
<newparam sid="effect0-image0t10gpc62ci6st">
<sampler2D>
<source>effect0-image0-surfacet10gpc62ci6st</source>
</sampler2D>
</newparam>
<newparam sid="effect0-image1-surfacet10gpc62ci6st">
<surface type="2D">
<init_from>image1t10gpc62ci6st</init_from>
</surface>
</newparam>
<newparam sid="effect0-image1t10gpc62ci6st">
<sampler2D>
<source>effect0-image1-surfacet10gpc62ci6st</source>
</sampler2D>
</newparam>
<newparam sid="effect0-image2-surfacet10gpc62ci6st">
<surface type="2D">
<init_from>image2t10gpc62ci6st</init_from>
</surface>
</newparam>
<newparam sid="effect0-image2t10gpc62ci6st">
<sampler2D>
<source>effect0-image2-surfacet10gpc62ci6st</source>
</sampler2D>
</newparam>
<technique sid="common">
<phong>
<emission>
<color>0 0 0 1</color>
</emission>
<diffuse>
<texture texture="effect0-image0t10gpc62ci6st" texcoord="UVSET0" />
</diffuse>
<specular>
<texture texture="effect0-image1t10gpc62ci6st" texcoord="UVSET0" />
</specular>
<shininess>
<float>10</float>
</shininess>
</phong>
<extra>
<technique profile="FCOLLADA">
<bump>
<texture texture="effect0-image2t10gpc62ci6st" texcoord="UVSET0" />
</bump>
</technique>
</extra>
</technique>
<extra>
<technique profile="GOOGLEEARTH">
<double_sided sid="double_sided">1</double_sided>
</technique>
</extra>
</profile_COMMON>
</effect>
<effect id="effect1t10gpc62ci6st" name="effect1t10gpc62ci6st">
<profile_COMMON>
<newparam sid="effect1-image3-surfacet10gpc62ci6st">
<surface type="2D">
<init_from>image3t10gpc62ci6st</init_from>
</surface>
</newparam>
<newparam sid="effect1-image3t10gpc62ci6st">
<sampler2D>
<source>effect1-image3-surfacet10gpc62ci6st</source>
</sampler2D>
</newparam>
<newparam sid="effect1-image4-surfacet10gpc62ci6st">
<surface type="2D">
<init_from>image4t10gpc62ci6st</init_from>
</surface>
</newparam>
<newparam sid="effect1-image4t10gpc62ci6st">
<sampler2D>
<source>effect1-image4-surfacet10gpc62ci6st</source>
</sampler2D>
</newparam>
<newparam sid="effect1-image5-surfacet10gpc62ci6st">
<surface type="2D">
<init_from>image5t10gpc62ci6st</init_from>
</surface>
</newparam>
<newparam sid="effect1-image5t10gpc62ci6st">
<sampler2D>
<source>effect1-image5-surfacet10gpc62ci6st</source>
</sampler2D>
</newparam>
<technique sid="common">
<phong>
<emission>
<color>0 0 0 1</color>
</emission>
<diffuse>
<texture texture="effect1-image3t10gpc62ci6st" texcoord="UVSET0" />
</diffuse>
<specular>
<texture texture="effect1-image4t10gpc62ci6st" texcoord="UVSET0" />
</specular>
<shininess>
<float>10</float>
</shininess>
</phong>
<extra>
<technique profile="FCOLLADA">
<bump>
<texture texture="effect1-image5t10gpc62ci6st" texcoord="UVSET0" />
</bump>
</technique>
</extra>
</technique>
<extra>
<technique profile="GOOGLEEARTH">
<double_sided sid="double_sided">1</double_sided>
</technique>
</extra>
</profile_COMMON>
</effect>
<effect id="effect2t10gpc63900st" name="effect2t10gpc63900st">
<profile_COMMON>
<newparam sid="effect2-image6-surfacet10gpc63900st">
<surface type="2D">
<init_from>image6t10gpc63900st</init_from>
</surface>
</newparam>
<newparam sid="effect2-image6t10gpc63900st">
<sampler2D>
<source>effect2-image6-surfacet10gpc63900st</source>
</sampler2D>
</newparam>
<technique sid="common">
<lambert>
<emission>
<color>0 0 0 1</color>
</emission>
<diffuse>
<texture texture="effect2-image6t10gpc63900st" texcoord="UVSET0" />
</diffuse>
</lambert>
</technique>
<extra>
<technique profile="GOOGLEEARTH">
<double_sided sid="double_sided">1</double_sided>
</technique>
</extra>
</profile_COMMON>
</effect>
</library_effects><library_materials><material id="material0t10gpc62ci6st" name="material0t10gpc62ci6st">
<instance_effect url="#effect0t10gpc62ci6st" />
</material>
<material id="material1t10gpc62ci6st" name="material1t10gpc62ci6st">
<instance_effect url="#effect1t10gpc62ci6st" />
</material>
<material id="material2t10gpc63900st" name="material2t10gpc63900st">
<instance_effect url="#effect2t10gpc63900st" />
</material>
</library_materials><library_nodes /><library_visual_scenes><visual_scene id="geopipe_scene"><node type="NODE" id="geopipeinodeNOIsuXoQ" name="geopipeinodeNOIsuXoQ">
<translate>258.116740 -869.428490 0.000000</translate><instance_geometry url="#geometryt10gpc63900st110">
<bind_material>
<technique_common>
<instance_material symbol="material13" target="#material0t10gpc62ci6st">
<bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
<instance_geometry url="#geometryt10gpc63900st111">
<bind_material>
<technique_common>
<instance_material symbol="material14" target="#material1t10gpc62ci6st">
<bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
<instance_geometry url="#geometryt10gpc63900st112">
<bind_material>
<technique_common>
<instance_material symbol="material2" target="#material2t10gpc63900st">
<bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
<extra>
<technique profile="geopipe_Metadata">
<param type="string" name="addr:housenumber">16</param><param type="string" name="roof:shape">flat</param><param type="string" name="building">yes</param><param type="string" name="min_elevation">18.842976</param><param type="string" name="max_elevation">42.690372</param><param type="string" name="geopipe:identifier">B2SqmTg/D2N0fqoYy7O19g==</param><param type="string" name="addr:postcode">10036</param><param type="string" name="nycdoitt:bin">1034232</param><param type="string" name="geopipe:floor_thickness">0.347533</param><param type="string" name="roof:color">0x000000ff</param><param type="string" name="building:material">concrete</param><param type="string" name="level_height">3.328571</param><param type="string" name="height">23.299999</param><param type="string" name="roof:material">metal</param><param type="string" name="geopipe:window_props" /><param type="string" name="min_height">0.000000</param><param type="string" name="ground_elevation">19.278982</param><param type="string" name="building:color">0xc95fd8ff</param><param type="string" name="geopipe:window_type">Picture</param><param type="string" name="roof:height">0.000000</param><param type="string" name="addr:street">West 45th Street</param>
</technique>
</extra>
</node>
</visual_scene></library_visual_scenes><scene><instance_visual_scene url="#geopipe_scene" /></scene><extra /></COLLADA>